Henrik Tramberend

According to our database1, Henrik Tramberend authored at least 15 papers between 1997 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2016
Estimating latency and concurrency of asynchronous real-time interactive systems using model checking.
Proceedings of the 2016 IEEE Virtual Reality, 2016

2014
Profiling and benchmarking event- and message-passing-based asynchronous realtime interactive systems.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

2013
An actor-based distribution model for Realtime Interactive Systems.
Proceedings of the 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2013

2012
Evaluating scala, actors, & ontologies for intelligent realtime interactive systems.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

A scala-based actor-entity architecture for intelligent interactive simulations.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012

2011
Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systems.
Proceedings of the IEEE Virtual Reality Conference, 2011

SiXton's curse - Simulator X demonstration.
Proceedings of the IEEE Virtual Reality Conference, 2011

2010
Short Paper: Engineering Realtime Interactive Systems: Coupling and Cohesion of Architecture Mechanisms.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010

2003
Avocado: a distributed virtual environment framework.
PhD thesis, 2003

2001
A display device abstraction for virtual reality applications.
Proceedings of the 1st International Conference on Computer Graphics, 2001

2000
Physically-based Manipulation on the Responsive Workbench.
Proceedings of the Virtual Reality 2000 Conference, 2000

Virtual Planetarium in CyberStage.
Proceedings of the 6th Eurographics Workshop on Virtual Environments, 2000

1999
Avocado: A Distributed Virtual Reality Framework.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

1997
Visualization in topology: assembling the projective plane.
Proceedings of the Visualization in Scientific Computing '97, 1997

Virtual Spaces - VR Projection System Technologies and Applications.
Proceedings of the 18th Annual Conference of the European Association for Computer Graphics, 1997


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