Matthias Nießner

Affiliations:
  • Technical University of Munich, Germany
  • Stanford University (former)


According to our database1, Matthias Nießner authored at least 156 papers between 2010 and 2022.

Collaborative distances:

Timeline

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Bibliography

2022
Fast Dynamic Radiance Fields with Time-Aware Neural Voxels.
CoRR, 2022

3DILG: Irregular Latent Grids for 3D Generative Modeling.
CoRR, 2022

End2End Multi-View Feature Matching using Differentiable Pose Optimization.
CoRR, 2022

On the Exploitation of Deepfake Model Recognition.
CoRR, 2022

AutoRF: Learning 3D Object Radiance Fields from Single View Observations.
CoRR, 2022

Audio-Visual Person-of-Interest DeepFake Detection.
CoRR, 2022

Texturify: Generating Textures on 3D Shape Surfaces.
CoRR, 2022

3D Equivariant Graph Implicit Functions.
CoRR, 2022

RC-MVSNet: Unsupervised Multi-View Stereo with Neural Rendering.
CoRR, 2022

2021
Thallo - Scheduling for High-Performance Large-Scale Non-Linear Least-Squares Solvers.
ACM Trans. Graph., 2021

TAFIM: Targeted Adversarial Attacks against Facial Image Manipulations.
CoRR, 2021

Dense Depth Priors for Neural Radiance Fields from Sparse Input Views.
CoRR, 2021

Pose2Room: Understanding 3D Scenes from Human Activities.
CoRR, 2021

4DContrast: Contrastive Learning with Dynamic Correspondences for 3D Scene Understanding.
CoRR, 2021

ROCA: Robust CAD Model Retrieval and Alignment from a Single Image.
CoRR, 2021

Neural Head Avatars from Monocular RGB Videos.
CoRR, 2021

D3Net: A Speaker-Listener Architecture for Semi-supervised Dense Captioning and Visual Grounding in RGB-D Scans.
CoRR, 2021

StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions.
CoRR, 2021

Advances in Neural Rendering.
CoRR, 2021

MMSys'21 Grand Challenge on Detecting Cheapfakes.
CoRR, 2021

Neural RGB-D Surface Reconstruction.
CoRR, 2021

Catching Out-of-Context Misinformation with Self-supervised Learning.
CoRR, 2021

RigidFusion: RGB-D Scene Reconstruction with Rigidly-moving Objects.
Comput. Graph. Forum, 2021


Panoptic 3D Scene Reconstruction From a Single RGB Image.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

TransformerFusion: Monocular RGB Scene Reconstruction using Transformers.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Why Neural Rendering Amazing.
Proceedings of the International Conference on Image Processing and Vision Engineering, 2021

RetrievalFuse: Neural 3D Scene Reconstruction with a Database.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

NPMs: Neural Parametric Models for 3D Deformable Shapes.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Pri3D: Can 3D Priors Help 2D Representation Learning?
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

ID-Reveal: Identity-aware DeepFake Video Detection.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Dynamic Surface Function Networks for Clothed Human Bodies.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

RfD-Net: Point Scene Understanding by Semantic Instance Reconstruction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Seeing Behind Objects for 3D Multi-Object Tracking in RGB-D Sequences.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Exploring Data-Efficient 3D Scene Understanding With Contrastive Scene Contexts.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

SPSG: Self-Supervised Photometric Scene Generation From RGB-D Scans.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

SpoC: Spoofing Camera Fingerprints.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2021

Scan2Cap: Context-Aware Dense Captioning in RGB-D Scans.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Neural Deformation Graphs for Globally-Consistent Non-Rigid Reconstruction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Explicitly Modeled Attention Maps for Image Classification.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

SceneFormer: Indoor Scene Generation with Transformers.
Proceedings of the International Conference on 3D Vision, 2021

2020
Calipso: physics-based image and video editing through CAD model proxies.
Vis. Comput., 2020

Egocentric videoconferencing.
ACM Trans. Graph., 2020

Vid2CAD: CAD Model Alignment using Multi-View Constraints from Videos.
CoRR, 2020

Intrinsic Autoencoders for Joint Neural Rendering and Intrinsic Image Decomposition.
CoRR, 2020

Generalized Zero and Few-Shot Transfer for Facial Forgery Detection.
CoRR, 2020

State of the Art on Neural Rendering.
Comput. Graph. Forum, 2020

NRMVS: Non-Rigid Multi-View Stereo.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2020

Neural Non-Rigid Tracking.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Image-guided Neural Object Rendering.
Proceedings of the 8th International Conference on Learning Representations, 2020

Semantic 3D Scene Understanding in RGB-D Scans.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Neural Voice Puppetry: Audio-Driven Facial Reenactment.
Proceedings of the Computer Vision - ECCV 2020, 2020

Modeling 3D Shapes by Reinforcement Learning.
Proceedings of the Computer Vision - ECCV 2020, 2020

CAD-Deform: Deformable Fitting of CAD Models to 3D Scans.
Proceedings of the Computer Vision - ECCV 2020, 2020

ScanRefer: 3D Object Localization in RGB-D Scans Using Natural Language.
Proceedings of the Computer Vision - ECCV 2020, 2020

SceneCAD: Predicting Object Alignments and Layouts in RGB-D Scans.
Proceedings of the Computer Vision - ECCV 2020, 2020

ViewAL: Active Learning With Viewpoint Entropy for Semantic Segmentation.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Learning to Optimize Non-Rigid Tracking.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Local Implicit Grid Representations for 3D Scenes.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Adversarial Texture Optimization From RGB-D Scans.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

RevealNet: Seeing Behind Objects in RGB-D Scans.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Homogeneous Linear Inequality Constraints for Neural Network Activations.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

3D-MPA: Multi-Proposal Aggregation for 3D Semantic Instance Segmentation.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

DeepDeform: Learning Non-Rigid RGB-D Reconstruction With Semi-Supervised Data.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Intrinsic Autoencoders for Joint Deferred Neural Rendering and Intrinsic Image Decomposition.
Proceedings of the 8th International Conference on 3D Vision, 2020

2019
Deferred neural rendering: image synthesis using neural textures.
ACM Trans. Graph., 2019

Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction.
ACM Trans. Graph., 2019

Multi-robot collaborative dense scene reconstruction.
ACM Trans. Graph., 2019

3D-SIC: 3D Semantic Instance Completion for RGB-D Scans.
CoRR, 2019

Linear Inequality Constraints for Neural Network Activations.
CoRR, 2019

Active Scene Understanding via Online Semantic Reconstruction.
Comput. Graph. Forum, 2019

Face2Face: real-time face capture and reenactment of RGB videos.
Commun. ACM, 2019

Convolutional Neural Networks on Non-uniform Geometrical Signals Using Euclidean Spectral Transformation.
Proceedings of the 7th International Conference on Learning Representations, 2019

Spherical CNNs on Unstructured Grids.
Proceedings of the 7th International Conference on Learning Representations, 2019

RIO: 3D Object Instance Re-Localization in Changing Indoor Environments.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

FaceForensics++: Learning to Detect Manipulated Facial Images.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

DDSL: Deep Differentiable Simplex Layer for Learning Geometric Signals.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Joint Embedding of 3D Scan and CAD Objects.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

End-to-End CAD Model Retrieval and 9DoF Alignment in 3D Scans.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

DeepVoxels: Learning Persistent 3D Feature Embeddings.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

TextureNet: Consistent Local Parametrizations for Learning From High-Resolution Signals on Meshes.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

3D-SIS: 3D Semantic Instance Segmentation of RGB-D Scans.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

Scan2Mesh: From Unstructured Range Scans to 3D Meshes.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

Inverse Path Tracing for Joint Material and Lighting Estimation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

Scan2CAD: Learning CAD Model Alignment in RGB-D Scans.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
<i>Headon</i>: real-time reenactment of human portrait videos.
ACM Trans. Graph., 2018

FaceVR: Real-Time Gaze-Aware Facial Reenactment in Virtual Reality.
ACM Trans. Graph., 2018

Deep video portraits.
ACM Trans. Graph., 2018

RegNet: Learning the Optimization of Direct Image-to-Image Pose Registration.
CoRR, 2018

ForensicTransfer: Weakly-supervised Domain Adaptation for Forgery Detection.
CoRR, 2018

IGNOR: Image-guided Neural Object Rendering.
CoRR, 2018

HeadOn: Real-time Reenactment of Human Portrait Videos.
CoRR, 2018

FaceForensics: A Large-scale Video Dataset for Forgery Detection in Human Faces.
CoRR, 2018

IMU2Face: Real-time Gesture-driven Facial Reenactment.
CoRR, 2018

State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications.
Comput. Graph. Forum, 2018

State of the Art on 3D Reconstruction with RGB-D Cameras.
Comput. Graph. Forum, 2018

QuadriFlow: A Scalable and Robust Method for Quadrangulation.
Comput. Graph. Forum, 2018

PlaneMatch: Patch Coplanarity Prediction for Robust RGB-D Reconstruction.
Proceedings of the Computer Vision - ECCV 2018, 2018

3DMV: Joint 3D-Multi-view Prediction for 3D Semantic Scene Segmentation.
Proceedings of the Computer Vision - ECCV 2018, 2018

ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Parsing Geometry Using Structure-Aware Shape Templates.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
3Dlite: towards commodity 3D scanning for content creation.
ACM Trans. Graph., 2017

Opt: A Domain Specific Language for Non-Linear Least Squares Optimization in Graphics and Imaging.
ACM Trans. Graph., 2017

BundleFusion: Real-Time Globally Consistent 3D Reconstruction Using On-the-Fly Surface Reintegration.
ACM Trans. Graph., 2017

Autonomous reconstruction of unknown indoor scenes guided by time-varying tensor fields.
ACM Trans. Graph., 2017

Demo of FaceVR: real-time facial reenactment and eye gaze control in virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting.
Proceedings of the IEEE International Conference on Computer Vision, 2017

A Lightweight Approach for On-the-Fly Reflectance Estimation.
Proceedings of the IEEE International Conference on Computer Vision, 2017

3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Shape Completion Using 3D-Encoder-Predictor CNNs and Shape Synthesis.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Multiframe Scene Flow with Piecewise Rigid Motion.
Proceedings of the 2017 International Conference on 3D Vision, 2017

Matterport3D: Learning from RGB-D Data in Indoor Environments.
Proceedings of the 2017 International Conference on 3D Vision, 2017

2016
ProxImaL: efficient image optimization using proximal algorithms.
ACM Trans. Graph., 2016

PiGraphs: learning interaction snapshots from observations.
ACM Trans. Graph., 2016

Efficient GPU rendering of subdivision surfaces using adaptive quadtrees.
ACM Trans. Graph., 2016

3DMatch: Learning the Matching of Local 3D Geometry in Range Scans.
CoRR, 2016

FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in Virtual Reality.
CoRR, 2016

BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration.
CoRR, 2016

Real-Time Rendering Techniques with Hardware Tessellation.
Comput. Graph. Forum, 2016

Demo of Face2Face: real-time face capture and reenactment of RGB videos.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

VolumeDeform: Real-Time Volumetric Non-rigid Reconstruction.
Proceedings of the Computer Vision - ECCV 2016, 2016

Volumetric and Multi-view CNNs for Object Classification on 3D Data.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

Learning to Navigate the Energy Landscape.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2015
Shading-based refinement on volumetric signed distance functions.
ACM Trans. Graph., 2015

SemanticPaint: Interactive 3D Labeling and Learning at your Fingertips.
ACM Trans. Graph., 2015

Real-time expression transfer for facial reenactment.
ACM Trans. Graph., 2015

Activity-centric scene synthesis for functional 3D scene modeling.
ACM Trans. Graph., 2015

The real-time rendering of subdivision surfaces using hardware tessellation.
it Inf. Technol., 2015

Local Painting and Deformation of Meshes on the GPU.
Comput. Graph. Forum, 2015

Database-Assisted Object Retrieval for Real-Time 3D Reconstruction.
Comput. Graph. Forum, 2015

SemanticPaint: interactive segmentation and learning of 3D world.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Dynamic feature-adaptive subdivision.
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015

Incremental dense semantic stereo fusion for large-scale semantic scene reconstruction.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015

Efficient ray tracing of subdivision surfaces using tessellation caching.
Proceedings of the 7th Conference on High-Performance Graphics, 2015

Exploiting uncertainty in regression forests for accurate camera relocalization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

The Semantic Paintbrush: Interactive 3D Mapping and Recognition in Large Outdoor Spaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Real-time non-rigid reconstruction using an RGB-D camera.
ACM Trans. Graph., 2014

Feature-Adaptive Rendering of Loop Subdivision Surfaces on Modern GPUs.
J. Comput. Sci. Technol., 2014

State of the Art Report on Real-time Rendering with Hardware Tessellation.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

Combining Inertial Navigation and ICP for Real-time 3D Surface Reconstruction.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

Real-Time Deformation of Subdivision Surfaces from Object Collisions.
Proceedings of the High-Performance Graphics 2014, Lyon, France, 2014. Proceedings, 2014

RetroDepth: 3D silhouette sensing for high-precision input on and above physical surfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Rendering Subdivision Surfaces using Hardware Tessellation.
PhD thesis, 2013

Real-time 3D reconstruction at scale using voxel hashing.
ACM Trans. Graph., 2013

Analytic displacement mapping using hardware tessellation.
ACM Trans. Graph., 2013

Rendern von Unterteilungsflächen mittels Hardware Tessellierung.
Proceedings of the Ausgezeichnete Informatikdissertationen 2013, 2013

Real-time Collision Detection for Dynamic Hardware Tessellated Objects.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

2012
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces.
ACM Trans. Graph., 2012

Real-time simulation and visualization of human vision through eyeglasses on the GPU.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Efficient Evaluation of Semi-Smooth Creases in Catmull-Clark Subdivision Surfaces.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
Effective Back-Patch Culling for Hardware Tessellation.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

2010
Fast indirect illumination using Layered Depth Images.
Vis. Comput., 2010


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