Hiroyuki Iizuka

According to our database1, Hiroyuki Iizuka authored at least 81 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Multi-Stream Single Network: Efficient Compressed Video Action Recognition With a Single Multi-Input Multi-Output Network.
IEEE Access, 2024

2023
Learning shared embedding representation of motion and text using contrastive learning.
Artif. Life Robotics, February, 2023

Acquiring Viewpoint Transformation to Reuse Self Body Image for Other on Self-Organized Internal Spatial Coordinate System.
Proceedings of the IEEE International Conference on Development and Learning, 2023

Efficient Compressed Video Action Recognition Via Late Fusion with a Single Network.
Proceedings of the IEEE International Conference on Acoustics, 2023

2022
Hybrid Life: Integrating Biological, Artificial, and Cognitive Systems.
CoRR, 2022

Multi-modal shared module that enables the bottom-up formation of map representation and top-down map reading.
Adv. Robotics, 2022

2021
Electrical Generation of Intranasal Irritating Chemosensation.
IEEE Access, 2021

2020
Reinforcement Learning to Create Value and Policy Functions Using Minimax Tree Search in Hex.
IEEE Trans. Games, 2020

Complexity of bird song caused by adversarial imitation learning.
Artif. Life Robotics, 2020

Artificial Life Next Generation Perspectives: Echoes from the 2018 Conference in Tokyo.
Artif. Life, 2020

Analysis of Time Series Trained by Adversarial Imitation Learning in Discrete State Neural Network Model.
Proceedings of the 2020 IEEE/SICE International Symposium on System Integration, 2020

Reinforcement Learning Method with Internal World Model Training.
Proceedings of the 2020 IEEE/SICE International Symposium on System Integration, 2020

Semi-supervised Learning Combining 2DCNNs and Video Compression for Action Recognition.
Proceedings of the ICVISP 2020: 4th International Conference on Vision, 2020

2019
Navigation behavior based on self-organized spatial representation in hierarchical recurrent neural network.
Adv. Robotics, 2019

Analysis of Time Series Generated By Long Short-Term Memory Trained with Adversarial Imitation Learning.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019

Group Decision Making through Behavioral Interaction in Robot Swarm.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2019

Spatial Representation of Self and Other by Superposition Neural Network Model.
Proceedings of the 2019 Conference on Artificial Life, 2019

Hybrid Synthetic Approach to Animal Interaction.
Proceedings of the 2019 Conference on Artificial Life, 2019

2018
Self-Tuning Neuro-PID Controller for Indoor Entertainment Balloon Robot.
J. Robotics Mechatronics, 2018

Intuitive control of mobile robots: an architecture for autonomous adaptive dynamic behaviour integration.
Cogn. Process., 2018

Evolution of communication through differentiation of communicative and goal-directed behaviors.
Artif. Life Robotics, 2018

Development of entertainment balloon robot system for an indoor event venue.
Artif. Life Robotics, 2018

Emergence of Chaotic Time Series by Adversarial Imitation Learning.
Proceedings of the 2018 Conference on Artificial Life, 2018

Effect of Behavioral Complexity on Development of Spatial Recognition.
Proceedings of the 2018 Conference on Artificial Life, 2018

Beyond AI: A New Epistemology for Artificial Life and Complex Systems, an Introduction to the 2018 ALIFE conference.
Proceedings of the 2018 Conference on Artificial Life, 2018

Learning of Individual Sensorimotor Mapping to Form Swarm Behavior from Real Fish Data.
Proceedings of the 2018 Conference on Artificial Life, 2018

2017
Attraction basin sphere estimation approach for niching CMA-ES.
Soft Comput., 2017

Cognitive map self-organization from subjective visuomotor experiences in a hierarchical recurrent neural network.
Adapt. Behav., 2017

Reinforcement Learning for Creating Evaluation Function Using Convolutional Neural Network in Hex.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2017

Reproduction of swarm behavior by learning individual rules using neural network.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2017

Computer Hex Algorithm Using a Move Evaluation Method Based on a Convolutional Neural Network.
Proceedings of the Computer Games - 6th Workshop, 2017

The development of spatial recognition and navigation in hierarchical recurrent neural network with convolution processing.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

2016
Proposing Multimodal Integration Model Using LSTM and Autoencoder.
EAI Endorsed Trans. Security Safety, 2016

A Novel Approach to Quantitative Evaluation of Tangle Formations for Seaweeds in Stirrer Cultivation.
J. Robotics Mechatronics, 2016

Establishing Interaction between Machine and Medaka using Deep Q-Network.
EAI Endorsed Trans. Creative Technol., 2016

Proceedings in Adaptation, Learning and Optimization.
Proceedings of the Intelligent and Evolutionary Systems - The 20th Asia Pacific Symposium, 2016

2015
Application of local clustering organization to reactive job-shop scheduling.
Soft Comput., 2015

Priority Rule-Based Construction Procedure Combined with Genetic Algorithm for Flexible Job-Shop Scheduling Problem.
J. Adv. Comput. Intell. Intell. Informatics, 2015

Time Delay Effect on Social Interaction Dynamics.
Proceedings of the 3rd International Conference on Human-Agent Interaction, 2015

Applying homeostatic neural controller to multi-legged robot and adaptivity to novel disruptions.
Proceedings of the Thirteenth European Conference Artificial Life, 2015

Digital curling strategy based on game tree search.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

Unconscious learning of speech sounds using mismatch negativity neurofeedback.
Proceedings of the 6th Augmented Human International Conference, 2015

Developing Computer Hex Using Global and Local Evaluation Based on Board Network Characteristics.
Proceedings of the Advances in Computer Games - 14th International Conference, 2015

2014
Embodied social interaction constitutes social cognition in pairs of humans: A minimalist virtual reality experiment.
CoRR, 2014

Attraction basin sphere estimating genetic algorithm for neuroevolution problems.
Artif. Life Robotics, 2014

Hybrid genetic algorithm with priority rule-based reconstruction for flexible job-shop scheduling.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Insertion-based Particle Swarm Optimization with local interaction.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Twist-State Classifier for Floating Marine Biomass Based on Physical Simulation.
Proceedings of the Intelligent Autonomous Systems 13, 2014

An interface for unconscious learning using mismatch negativity neurofeedback.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Extended homeostatic adaptation model with metabolic causation in plasticity mechanism - toward constructing a dynamic neural network model for mental imagery.
Adapt. Behav., 2013

Detecting CNV-like variation when remembering and generating continuous motion.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Countercurrent enhances acceleration sensation in galvanic vestibular stimulation.
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013

Poster: Head motion transmission based on center of rotation.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Turn-taking supports humanlikeness and communication in perceptual crossing experiments - Toward developing human-like communicable interface devices.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Pseudo-attraction force display using vibrating motors - Design of asymmetric oscillation for generating an illusion of being pulled.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Optimization for inducing multi-degree of freedom motion by information presentation of one degree of freedom.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2012

A video see-through face mounted display for view sharing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Co-creativity of communication system on behavioral interaction.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

Effects of observed motion speed on segmenting behavioral intention.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

2011
Development and experiments of highly reliable multicast in wireless multihop networks.
Proceedings of the 2011 IEEE Wireless Communications and Networking Conference, 2011

An experimental and computational approach to the dynamic body boundary problem.
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011

Effective galvanic vestibular stimulation in synchronizing with ocular movement.
Proceedings of the 2nd Augmented Human International Conference, 2011

Inducing human motion by visual manipulation.
Proceedings of the 2nd Augmented Human International Conference, 2011

Parasitic Humanoid: the wearable robotics as a behavioral assist interface like oneness between horse and rider.
Proceedings of the 2nd Augmented Human International Conference, 2011

Skill transmission for hand positioning task through view-sharing system.
Proceedings of the 2nd Augmented Human International Conference, 2011

View sharing system for motion transmission.
Proceedings of the 2nd Augmented Human International Conference, 2011

Coordinated behavior between visually coupled dyads.
Proceedings of the 2nd Augmented Human International Conference, 2011

2010
Collaboration and skill transmission by first-person perspective view sharing system.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

2009
Cooperative control of multiple neural networks for an indoor blimp robot.
Artif. Life Robotics, 2009

Wearable robotics as a behavioral assist interface like oneness between horse and rider.
Proceedings of the 3rd International Universal Communication Symposium, 2009

The Anticipation of Human Behavior Using "Parasitic Humanoid".
Proceedings of the Human-Computer Interaction. Ambient, 2009

2008
How (not) to model autonomous behaviour.
Biosyst., 2008

Extended Homeostatic Adaptation: Improving the Link between Internal and Behavioural Stability.
Proceedings of the From Animals to Animats 10, 2008

Simulating active touch with a simple embodied agent.
Proceedings of the Eleventh International Conference on the Synthesis and Simulation of Living Systems, 2008

2007
Toward Spinozist Robotics: Exploring the Minimal Dynamics of Behavioral Preference.
Adapt. Behav., 2007

Effect of the Number of Users and Bias of Users' Preference on Recommender Systems.
Proceedings of the Intelligent Data Engineering and Automated Learning, 2007

Minimal Agency Detection of Embodied Agents.
Proceedings of the Advances in Artificial Life, 9th European Conference, 2007

2004
Simulating autonomous coupling in discrimination of light frequencies.
Connect. Sci., 2004

Adaptability and Diversity in Simulated Turn-taking Behavior.
Artif. Life, 2004

2003
Adaptive Coupling and Intersubjectivity in Simulated Turn-Taking Behaviour.
Proceedings of the Advances in Artificial Life, 7th European Conference, 2003

2000
Harmony Team.
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000


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