Hideyuki Ando

Orcid: 0000-0002-8405-3120

According to our database1, Hideyuki Ando authored at least 97 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
Can the Use of Avatars Contribute to Human Well-Being?
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

2021
Anodal Galvanic Taste Stimulation to the Chin Enhances Salty Taste of NaCl Water Solution.
J. Robotics Mechatronics, 2021

Galvanic Vestibular Stimulation-Based Prediction Error Decoding and Channel Optimization.
Int. J. Neural Syst., 2021

Electrical Generation of Intranasal Irritating Chemosensation.
IEEE Access, 2021

Information Technology Creative Discussion Method for Collective Wellbeing.
Proceedings of the Human Interface and the Management of Information. Information-Rich and Intelligent Environments, 2021

2020
Dynamic Hand Gesture Authentication using Electromyography (EMG).
Proceedings of the 2020 IEEE/SICE International Symposium on System Integration, 2020

Simulation of Pseudo Inner Reading Voices and Evaluation of Effect on Human Processing.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Mismatch negativity for visuo-tactile inconsistency in rubber hand illusion paradigm.
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020

A neurofeedback game for speech sounds learning in foreign language.
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020

2019
Omnidirectional Mobility Following Through Trochoidal Trajectory.
J. Robotics Mechatronics, 2019

2018
How to Use Multi-pole Galvanic Vestibular Stimulation for Virtual Reality Application.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018

Taste controller: galvanic chin stimulation enhances, inhibits, and creates tastes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Laparoscopic Sigmoidectomy Surgery Training System Using AR Follow-up Experience of Real Human Surgery.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

Effect of an Encounter-Type Haptic Device on Forceps Position Reproducibility in Laparoscopic Tracking Training.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

Multifunctional Optical Sensor Module - Integrated Optical Micro Displacement Sensor and Its Application to a Photoplethysmographic Sensor with Measuring Contact Force.
Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2018), 2018

2017
3D communication system using slit light field.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

GVS RIDE: providing a novel experience using a head mounted display and four-pole galvanic vestibular stimulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Electrical Stimulation Method Capable of Presenting Visual Information Outside the Viewing Angle.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017

Frustration suppression for wellbeing in decision making.
Proceedings of the 8th Augmented Human International Conference, 2017

Position shift of phosphene and attention attraction in arbitrary direction with galvanic retina stimulation.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Mechanism of inhibitory effect of cathodal current tongue stimulation on five basic tastes.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Saltiness and <i>umami</i> suppression by cathodal electrical stimulation.
Proceedings of the 1st Workshop on Multi-sensorial Approaches to Human-Food Interaction, 2016

Techniques to Control Robot Action Consisting of Multiple Segmented Motions using Recurrent Neural Network with Butterfly Structure.
Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016), 2016

Modeling the Enhancement Effect of Countercurrent on Acceleration Perception in Galvanic Vestibular Stimulation.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
Unconscious learning of speech sounds using mismatch negativity neurofeedback.
Proceedings of the 6th Augmented Human International Conference, 2015

2014
Slit-based light field 3D display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Two axial shearing force measurement device with a built-in integrated micro displacement sensor.
Proceedings of the 2014 IEEE Ninth International Conference on Intelligent Sensors, 2014

The Giant Experience: Visual Transfer Design to Virtually Extend the User's Body.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014

An interface for unconscious learning using mismatch negativity neurofeedback.
Proceedings of the 5th Augmented Human International Conference, 2014

Air Tap: The Sensation of Tapping a Rigid Object in Mid-Air.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014

2013
Extended homeostatic adaptation model with metabolic causation in plasticity mechanism - toward constructing a dynamic neural network model for mental imagery.
Adapt. Behav., 2013

Detecting CNV-like variation when remembering and generating continuous motion.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Three-dimensional perception in multi-slit vision for public display.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Countercurrent enhances acceleration sensation in galvanic vestibular stimulation.
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013

Poster: Head motion transmission based on center of rotation.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Gaze-contingent visual presentation technique with electro-ocular-graph-based saccade detection.
ACM Trans. Appl. Percept., 2012

Length and Roughness Perception in a Moving-Plateau Touch Display.
Adv. Hum. Comput. Interact., 2012

Turn-taking supports humanlikeness and communication in perceptual crossing experiments - Toward developing human-like communicable interface devices.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Pseudo-attraction force display using vibrating motors - Design of asymmetric oscillation for generating an illusion of being pulled.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Optimization for inducing multi-degree of freedom motion by information presentation of one degree of freedom.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2012

A video see-through face mounted display for view sharing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Co-creativity of communication system on behavioral interaction.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

Effects of observed motion speed on segmenting behavioral intention.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

"Yu bi yomu": interactive reading of dynamic text.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Empathetic heartbeat.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

2011
Development of a BCI master switch based on single-trial detection of contingent negative variation related potentials.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

Effective galvanic vestibular stimulation in synchronizing with ocular movement.
Proceedings of the 2nd Augmented Human International Conference, 2011

Inducing human motion by visual manipulation.
Proceedings of the 2nd Augmented Human International Conference, 2011

Parasitic Humanoid: the wearable robotics as a behavioral assist interface like oneness between horse and rider.
Proceedings of the 2nd Augmented Human International Conference, 2011

Skill transmission for hand positioning task through view-sharing system.
Proceedings of the 2nd Augmented Human International Conference, 2011

View sharing system for motion transmission.
Proceedings of the 2nd Augmented Human International Conference, 2011

Coordinated behavior between visually coupled dyads.
Proceedings of the 2nd Augmented Human International Conference, 2011

2010
Pace-sync shoes: intuitive walking-pace guidance based on cyclic vibro-tactile stimulation for the foot.
Virtual Real., 2010

A study on wearable behavior navigation system (II) - a comparative study on remote behavior navigation systems for first-aid treatment.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Collaboration and skill transmission by first-person perspective view sharing system.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Design of repetitive knocking force display for being-pulled illusion.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

A study on wearable behavior navigation system - Development of simple parasitic humanoid system.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

Fingernail-Mounted Display of Attraction Force and Texture.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
Location-free haptic interaction for large-area social applications.
Pers. Ubiquitous Comput., 2009

Wearable robotics as a behavioral assist interface like oneness between horse and rider.
Proceedings of the 3rd International Universal Communication Symposium, 2009

The Anticipation of Human Behavior Using "Parasitic Humanoid".
Proceedings of the Human-Computer Interaction. Ambient, 2009

2008
Lead-me interface for a pulling sensation from hand-held devices.
ACM Trans. Appl. Percept., 2008

Watch Me!
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Ghostly images appearing in moving human eyes and still machine eyes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

/ed (slashed): gut feelings when being cut and pierced.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Simultaneous Presentation of Tactile and Auditory Motion on the Abdomen to Realize the Experience of "Being Cut by a Sword".
Proceedings of the Haptics: Perception, 2008

Touch the invisibles.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

2007
Gaze-Contingent Visual Presentation Based on Remote Saccade Detection.
Presence Teleoperators Virtual Environ., 2007

Full-scale saccade-based display: public/private image presentation based on gaze-contingent visual illusion.
Proceedings of the Emerging Displays Technologies Workshop, 2007

Double-layer slider-crank mechanism to generate pulling or pushing sensation without an external ground.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007

Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Hand-held Force Display with Spring-Cam Mechanism for Generating Asymmetric Acceleration.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007

Nail-mounted tactile display for boundary/texture augmentation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Novel tactile contour presentation: embossed touch display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Embossed touch display: -illusory elongation and shrinking of tactile objects-.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Perceptual attraction force: exploit the nonlinearity of human haptic perception.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Perceptual attraction force: the sixth force.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Palm-sized Attraction Force Display Exploiting the Nonlinearity of Perception.
Proceedings of the Tenth IEEE International Symposium on Wearable Computers (ISWC 2006), 2006

2005
Application of a multi-DOF ultrasonic servomotor in an auditory tele-existence robot.
IEEE Trans. Robotics, 2005

Development of a Piezoelectric Screwdriver for Recessless Screws.
J. Robotics Mechatronics, 2005

Virtual Acceleration with Galvanic Vestibular Stimulation in Virtual Reality Environment.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Shaking the world: galvanic vestibular stimulation as a novel sensation interface.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Shoe-shaped interface for inducing a walking cycle.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Study of a saccade-incident information display using a saccade detection device.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Phantom-DRAWN: direction guidance using rapid and asymmetric acceleration weighted by nonlinearity of perception.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Virtual Force Display: Direction Guidance Using Asymmetric Acceleration via Periodic Translational Motion.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

2004
Wearable Moment Display Device for Nonverbal Communications.
IEICE Trans. Inf. Syst., 2004

Illusory interactive performance by self eye movement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Wearable scanning laser projector (WSLP) for augmenting shared space.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Study of a recessless screw and a piezo electric screwdriver.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004

Fast three-DOF Control for Multi-DOF Ultrasonic Servo Motor by Online Adaptation.
Proceedings of the 2004 IEEE International Conference on Robotics and Automation, 2004

Gaze-triggered selective information display.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
The study of remote saccade sensing system based on retroreflective feature of the retina.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

2002
The nail-mounted tactile display for the behavior modeling.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

SmartFinger: nail-mounted tactile display.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Wearable Robotics as a Behavioral Interface - The Study of the Parasitic Humanoid.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002

2001
Spatial Generalization of Optimal Control for Robot Manipulators.
J. Robotics Mechatronics, 2001


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