Carsten Benthin
Orcid: 0000-0003-3337-1636
According to our database1,
Carsten Benthin
authored at least 34 papers
between 2001 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
H-PLOC: Hierarchical Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction.
Proc. ACM Comput. Graph. Interact. Tech., August, 2024
DGF: A Dense, Hardware-Friendly Geometry Format for Lossily Compressing Meshlets with Arbitrary Topologies.
Proc. ACM Comput. Graph. Interact. Tech., August, 2024
2023
Comput. Graph. Forum, December, 2023
2022
PLOC++: Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction Revisited.
Proc. ACM Comput. Graph. Interact. Tech., 2022
2021
Proceedings of the 42nd Annual Conference of the European Association for Computer Graphics, 2021
2020
Proc. ACM Comput. Graph. Interact. Tech., 2020
2019
Proceedings of the High-Performance Graphics 2019, 2019
2018
Proceedings of the 18th Eurographics Symposium on Parallel Graphics and Visualization, 2018
Proceedings of the Conference on High-Performance Graphics, 2018
2017
Proceedings of High Performance Graphics, 2017
Proceedings of High Performance Graphics, 2017
2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of High Performance Graphics, 2016
2015
Proceedings of the 7th Conference on High-Performance Graphics, 2015
2014
Proceedings of the High-Performance Graphics 2014, Lyon, France, 2014. Proceedings, 2014
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
2012
Combining Single and Packet-Ray Tracing for Arbitrary Ray Distributions on the Intel MIC Architecture.
IEEE Trans. Vis. Comput. Graph., 2012
2009
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, 2009
2006
2004
Proceedings of the 3rd International Conference on Computer Graphics, 2004
2003
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003
Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003, 2003
Proceedings of the Euro-Par 2003. Parallel Processing, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
2002
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002
Interactive headlight simulation: a case study of interactive distributed ray tracing.
Proceedings of the 4th Eurographics Workshop on Parallel Graphics and Visualization, 2002
2001
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 2001