Hong Hua

Orcid: 0000-0002-7255-610X

According to our database1, Hong Hua authored at least 44 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2022
Design of a Pupil-Matched Occlusion-Capable Optical See-Through Wearable Display.
IEEE Trans. Vis. Comput. Graph., 2022

Evaluation Challenges for the Application of Extended Reality Devices in Medicine.
J. Digit. Imaging, 2022

2020
Co-axial depth sensor with an extended depth range for AR/VR applications.
Virtual Real. Intell. Hardw., 2020

Super Wide-view Optical See-through Head Mounted Displays with Per-pixel Occlusion Capability.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
Evaluation of Learning Curve and Peripheral Awareness Using a Novel Multiresolution Foveated Laparoscope.
Proceedings of the 2019 Spring Simulation Conference, 2019

2017
Enabling Focus Cues in Head-Mounted Displays.
Proc. IEEE, 2017

2016
Effects of Optical Combiner and IPD Change for Convergence on Near-Field Depth Perception in an Optical See-Through HMD.
IEEE Trans. Vis. Comput. Graph., 2016

Effects of Configuration of Optical Combiner on Near-Field Depth Perception in Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2016

2013
A robust camera-based method for optical distortion calibration of head-mounted displays.
Proceedings of the 2013 IEEE Virtual Reality, 2013

An optical see-through multi-focal-plane stereoscopic display prototype enabling nearly correct focus cues.
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013

2012
Occlusion capable optical see-through head-mounted display using freeform optics.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

A compact eyetracked optical see-through head-mounted display.
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012

2011
Effects of Viewing Conditions and Rotation Methods in a Collaborative Tabletop AR Environment.
IEEE Trans. Vis. Comput. Graph., 2011

Head-Mounted Projection Display Technology and Applications.
Proceedings of the Handbook of Augmented Reality, 2011

2010
A Novel Prototype for an Optical See-Through Head-Mounted Display with Addressable Focus Cues.
IEEE Trans. Vis. Comput. Graph., 2010

A fast connected components labeling algorithm and its application to real-time pupil detection.
Mach. Vis. Appl., 2010

A hemispherical imaging camera.
Comput. Vis. Image Underst., 2010

An evaluation of physical affordances in augmented virtual environments: Dataset grounding and Magic Lens.
Proceedings of the IEEE Virtual Reality Conference, 2010

Effects of a retroreflective screen on depth perception in a head-mounted projection display.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Power-performance management on an IBM POWER7 server.
Proceedings of the 2010 International Symposium on Low Power Electronics and Design, 2010

2009
Fuzzy Decision-Making and Evaluation of Environmental Quality Improvement for Residential Area.
Proceedings of the Sixth International Conference on Fuzzy Systems and Knowledge Discovery, 2009

2008
Usability of Multi-Scale Interfaces for 3D Workbench Displays.
Presence Teleoperators Virtual Environ., 2008

An optical see-through head mounted display with addressable focal planes.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Spatialchromatic foveation for gaze contingent displays.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

2007
Calibration of an HMPD-Based Augmented Reality System.
IEEE Trans. Syst. Man Cybern. Part A, 2007

Design Analysis of a High-Resolution Panoramic Camera Using Conventional Imagers and a Mirror Pyramid.
IEEE Trans. Pattern Anal. Mach. Intell., 2007

Active Aperture Control and Sensor Modulation for Flexible Imaging.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

2006
Magic Lenses for Augmented Virtual Environments.
IEEE Computer Graphics and Applications, 2006

User evaluations on form factors of tangible magic lenses.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

2005
A Polarized Head-Mounted Projective Display.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

2004
System and Interface Framework for SCAPE as a Collaborative Infrastructure.
Presence Teleoperators Virtual Environ., 2004

Multiview Panoramic Cameras Using Mirror Pyramids.
IEEE Trans. Pattern Anal. Mach. Intell., 2004

Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments.
IEEE Computer Graphics and Applications, 2004

2003
A New Collaborative Infrastructure: SCAP.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

A widget framework for augmented interaction in SCAPE.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

2002
A low-cost dynamic range-finding device based on amplitude-modulated continuous ultrasonic wave.
IEEE Trans. Instrum. Meas., 2002

A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD).
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

Calibration of a Head-Mounted Projective Display for Augmented Reality Systems.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

2001
An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays.
Proceedings of the Virtual Reality 2001 Conference, 2001

Using a Head-Mounted Projective Display in Interactive Augmented Environments.
Proceedings of the 4th International Symposium on Augmented Reality (ISAR 2001), 2001

On Cosine-Fourth and Vignetting Effects in Real Lenses.
Proceedings of the Eighth International Conference On Computer Vision (ICCV-01), Vancouver, British Columbia, Canada, July 7-14, 2001, 2001

Spin Discriminant Analysis (SDA) - Using a One-Dimensional Classifier for High Dimensional Classification Problems.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001

A High-Resolution Panoramic Camer.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001


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