Hugo Álvarez

Orcid: 0000-0002-7262-2197

According to our database1, Hugo Álvarez authored at least 19 papers between 2006 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
A Multi Camera and Multi Laser Calibration Method for 3D Reconstruction of Revolution Parts.
Sensors, 2021

2020
AREVA: Augmented Reality Voice Assistant for Industrial Maintenance.
Proces. del Leng. Natural, 2020

Visual computing technologies to support the Operator 4.0.
Comput. Ind. Eng., 2020

2018
Unlocking Augmented Interactions in Short-Lived Assembly Tasks.
Proceedings of the International Joint Conference SOCO'18-CISIS'18-ICEUTE'18, 2018

2017
Real-Time Visual Tracking of Deformable Objects in Robot-Assisted Surgery.
IEEE Computer Graphics and Applications, 2017

Towards a Diminished Reality System that Preserves Structures and Works in Real-time.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 4: VISAPP, Porto, Portugal, February 27, 2017

2016
Augmented Reality System to Assist in Manufacturing Processes.
Proceedings of the XXVI Spanish Computer Graphics Conference, 2016

2015
Real time non-rigid 3D surface tracking using particle filter.
Comput. Vis. Image Underst., 2015

2014
Real-time deformation, registration and tracking of solids based on physical simulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

2013
Junction assisted 3D pose retrieval of untextured 3D models in monocular images.
Comput. Vis. Image Underst., 2013

2012
A new marker design for a robust marker tracking system against occlusions.
Comput. Animat. Virtual Worlds, 2012

2011
Providing guidance for maintenance operations using automatic markerless augmented reality system.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

2010
GPU Optimizer: A 3D Reconstruction on the GPU using Monte Carlo Simulations - How to Get Real Time without Sacrificing Precision.
Proceedings of the VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010, 2010

Towards real time 3D tracking and reconstruction on a GPU using Monte Carlo simulations.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

GFT: GPU Fast Triangulation of 3D Points.
Proceedings of the Computer Vision and Graphics - International Conference, 2010

2009
A Novel Approach to Achieve Robustness Against Marker Occlusion.
Proceedings of the VISAPP 2009 - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications, Lisboa, Portugal, February 5-8, 2009, 2009

2008
Cálculo de la Pose de la Cámara ante Oclusiones de un Marcador.
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008

2007
Security services provision for telematic services at the knowledge and information society.
Proceedings of the 2007 Euro American conference on Telematics and Information Systems, 2007

2006
Stable Collision Response Method in Complex Interactions.
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006


  Loading...