Ismo Rakkolainen

According to our database1, Ismo Rakkolainen authored at least 45 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
A Survey of Mid-Air Ultrasound Haptics and Its Applications.
IEEE Trans. Haptics, 2021

2020
Tactile feedback on mid-air gestural interaction with a large fogscreen.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

Evaluating Ultrasonic Tactile Feedback Stimuli.
Proceedings of the Haptics: Science, Technology, Applications, 2020

2019
Human augmentation: Past, present and future.
Int. J. Hum. Comput. Stud., 2019

A Survey of Mid-Air Ultrasonic Tactile Feedback.
Proceedings of the IEEE International Symposium on Multimedia, 2019

2018
Illumination for 360 degree cameras.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Gigapixel virtual reality employing live superzoom cameras.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

2017
Direct retinal signals for virtual environments.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Interaction with WebVR 360° video player: Comparing three interaction paradigms.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Field-of-view extension for VR viewers.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Extreme field-of-view for head-mounted displays.
Proceedings of the 3DTV Conference: The True Vision, 2017

2016
A compact, wide-FOV optical design for head-mounted displays.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Casual immersive viewing with smartphones.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

A Superwide-FOV Optical Design for Head-Mounted Displays.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

2015
Midair User Interfaces Employing Particle Screens.
IEEE Computer Graphics and Applications, 2015

Head-mounted display with mid-air tactile feedback.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

The heat is on: thermal input for immaterial interaction.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Light-weight immaterial particle displays with mid-air tactile feedback.
Proceedings of the IEEE International Symposium on Haptic, 2015

2014
Bidirectional touch interaction for immaterial displays.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

2013
Mixed reality with multimodal head-mounted pico projector.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2013

A movable immaterial volumetric display.
Proceedings of the SIGGRAPH Asia 2013, 2013

Enhancing the Conference Experience with a Multi-Device, Multimodal, Multi-User Program Guide.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Ballistic Tracking - A True Zero Latency Gaming Interface.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

A Fluorescent Mid-air Screen.
Proceedings of the 2013 IEEE International Symposium on Multimedia, 2013

2012
Pseudo-Volumetric 3D Display Solutions.
Proceedings of the Handbook of Visual Display Technology, 2012

The vanishing display: an autovisible immaterial display.
Proceedings of the International Conference on Media of the Future, 2012

2011
SkyMedia - UAV-based capturing of HD/3D content with WSN augmentation for immersive media experiences.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2009
Mid-air display experiments to create novel user interfaces.
Multim. Tools Appl., 2009

Biting, Whirling, Crawling - Children's Embodied Interaction with Walk-through Displays.
Proceedings of the Human-Computer Interaction, 2009

2008
Mid-air displays enabling novel user interfaces.
Proceedings of the 1st ACM Workshop on Semantic Ambient Media Experiences, 2008

Consigalo: multi-user face-to-face interaction on immaterial displays.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

2007
A Survey of 3DTV Displays: Techniques and Technologies.
IEEE Trans. Circuits Syst. Video Technol., 2007

How Feasible Are Star Wars Mid-air Displays.
Proceedings of the 11th International Conference on Information Visualisation, 2007

Immaterial display for interactive advertisements.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
An Immaterial, Dual-sided Display System with 3D Interaction.
Proceedings of the IEEE Virtual Reality Conference, 2006

Interactive "immaterial" screen for performing arts.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Tracking users through a projection screen.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen.
Proceedings of the International Conference on Image Processing, 2006

2005
Laser scanning for the interactive walk-through fogScreen.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

The interactive FogScreen.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Interactive digital FogScreen.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

2002
Towards Scalable User Interfaces in 3D City Information Systems.
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002

2001
A 3D City Info for mobile users.
Comput. Graph., 2001

2000
An Information Database for VRML Cities.
Proceedings of the International Conference on Information Visualisation, 2000

1998
Visualizing Real-Time GPS Data with Internet's VRML Worlds.
Proceedings of the ACM-GIS '98, 1998


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