Tobias Höllerer

Orcid: 0000-0002-6240-0291

Affiliations:
  • University of California, Santa Barbara, USA


According to our database1, Tobias Höllerer authored at least 241 papers between 1996 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
OCTO+: A Suite for Automatic Open-Vocabulary Object Placement in Mixed Reality.
CoRR, 2024

2023
Benefits of Synthetically Pre-trained Depth-Prediction Networks for Indoor/Outdoor Image Classification.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision Workshops, 2023

Dynamic Theater: Location-Based Immersive Dance Theater, Investigating User Guidance and Experience.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Level-of-Detail AR: Dynamically Adjusting Augmented Reality Level of Detail Based on Visual Angle.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

SculptAR: Direct Manipulations of Machine Toolpaths in Augmented Reality for 3D Clay Printing.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Augmented Photogrammetry: 3D Object Scanning and Appearance Editing in Mobile Augmented Reality.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

EChat: An Emotion-Aware Adaptive UI for a Messaging App.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Free-form Conversation with Human and Symbolic Avatars in Mixed Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

OCTOPUS: Open-vocabulary Content Tracking and Object Placement Using Semantic Understanding in Mixed Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

EyeTTS: Evaluating and Calibrating Eye Tracking for Mixed-Reality Locomotion.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Comparing Zealous and Restrained AI Recommendations in a Real-World Human-AI Collaboration Task.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The Impact of Navigation Aids on Search Performance and Object Recall in Wide-Area Augmented Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Drawing Transforms: A Unifying Interaction Primitive to Procedurally Manipulate Graphics across Style, Space, and Time.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions.
IEEE Trans. Vis. Comput. Graph., 2022

Impact of Annotator Demographics on Sentiment Dataset Labeling.
Proc. ACM Hum. Comput. Interact., 2022

SRI-EEG: State-Based Recurrent Imputation for EEG Artifact Correction.
Frontiers Comput. Neurosci., 2022

Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Interactive Segmentation and Visualization for Tiny Objects in Multi-megapixel Images.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Telelife: A Vision of Remote Living in 2035.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Telelife: The Future of Remote Living.
Frontiers Virtual Real., 2021

Sparse Fusion for Multimodal Transformers.
CoRR, 2021

Multi-View AR Streams for Interactive 3D Remote Teaching.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

IMAGEimate - An End-to-End Pipeline to Create Realistic Animatable 3D Avatars from a Single Image Using Neural Networks.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Using Synthetic Data Generation to Probe Multi-View Stereo Networks.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021

Augmentation Strategies for Learning With Noisy Labels.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Improving Label Noise Robustness with Data Augmentation and Semi-Supervised Learning (Student Abstract).
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

VoRTX: Volumetric 3D Reconstruction With Transformers for Voxelwise View Selection and Fusion.
Proceedings of the International Conference on 3D Vision, 2021

3DVNet: Multi-View Depth Prediction and Volumetric Refinement.
Proceedings of the International Conference on 3D Vision, 2021

2020
A Tangible Spherical Proxy for Object Manipulation in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

TangibleSphere - Interaction Techniques for Physical and Virtual Spherical Displays.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Walking and Teleportation in Wide-area Virtual Reality Experiences.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Designing a Multitasking Interface for Object-aware AR applications.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Predicting Video Affect via Induced Affection in the Wild.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Exploring the Benefits of Depth Information in Object Pixel Masking (Student Abstract).
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Understanding node-link and matrix visualizations of networks: A large-scale online experiment.
Netw. Sci., 2019

User Perception of Situated Product Recommendations in Augmented Reality.
Int. J. Semantic Comput., 2019

Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

In-Situ Labeling for Augmented Reality Language Learning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Semantic Labeling and Object Registration for Augmented Reality Language Learning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Feel the Globe: Enhancing the Perception of Immersive Spherical Visualizations with Tangible Proxies.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Sphere in Hand: Exploring Tangible Interaction with Immersive Spherical Visualizations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

I can do better than your AI: expertise and explanations.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

Multimodal Biometric Authentication for VR/AR using EEG and Eye Tracking.
Proceedings of the Adjunct of the 2019 International Conference on Multimodal Interaction, 2019

Multimodal Classification of EEG During Physical Activity.
Proceedings of the International Conference on Multimodal Interaction, 2019

Knowledge Complacency and Decision Support Systems.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2019

Using Eye Tracked Virtual Reality to Classify Understanding of Vocabulary in Recall Tasks.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

2018
Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR.
IEEE Trans. Vis. Comput. Graph., 2018

ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2018

Personalizing Content Presentation on Large 3D Head-Up Displays.
Presence Teleoperators Virtual Environ., 2018

A study of dynamic information display and decision-making in abstract trust games.
Int. J. Hum. Comput. Stud., 2018

Virtual and Augmented Reality.
IEEE Computer Graphics and Applications, 2018

XRCreator: interactive construction of immersive data-driven stories.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Illumination for 360 degree cameras.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Hybrid orbiting-to-photos in 3D reconstructed visual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Real-Time Re-Textured Geometry Modeling Using Microsoft HoloLens.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

An Evaluation of Bimanual Gestures on the Microsoft HoloLens.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Easy to Please: Separating User Experience from Choice Satisfaction.
Proceedings of the 26th Conference on User Modeling, Adaptation and Personalization, 2018

CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

A Study of Situated Product Recommendations in Augmented Reality.
Proceedings of the 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2018

2017
User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo.
IEEE Trans. Vis. Comput. Graph., 2017

ARbis Pictus: A Study of Language Learning with Augmented Reality.
CoRR, 2017

Stardust: Accessible and Transparent GPU Support for Information Visualization Rendering.
Comput. Graph. Forum, 2017

Densification of Semi-Dense Reconstructions for Novel View Generation of Live Scenes.
Proceedings of the 2017 IEEE Winter Conference on Applications of Computer Vision, 2017

PanoTrace: interactive 3D modeling of surround-view panoramic images in virtual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Evaluating snapping-to-photos virtual travel interfaces for 3D reconstructed visual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Notes on virtual and augmented reality (Keynote).
Proceedings of the 2017 IEEE Virtual Reality, 2017

Gesture-based augmented reality annotation.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Infra: structure all the way down: structured data as a visual programming language.
Proceedings of the 2017 ACM SIGPLAN International Symposium on New Ideas, 2017

Field-of-view extension for VR viewers.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Automated Assistants to Identify and Prompt Action on Visual News Bias.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

ChartAccent: Annotation for data-driven storytelling.
Proceedings of the 2017 IEEE Pacific Visualization Symposium, 2017

Evaluating gesture-based augmented reality annotation.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

Extreme field-of-view for head-mounted displays.
Proceedings of the 3DTV Conference: The True Vision, 2017

2016
Effects of Information Availability on Command-and-Control Decision Making: Performance, Trust, and Situation Awareness.
Hum. Factors, 2016

Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment.
Frontiers ICT, 2016

A compact, wide-FOV optical design for head-mounted displays.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Multi-view gesture annotations in image-based 3D reconstructed scenes.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Evaluating wide-field-of-view augmented reality with mixed reality simulation.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Anchoring 2D gesture annotations in augmented reality.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Program chair message.
Proceedings of the 2016 IEEE Virtual Reality, 2016

What am I not Seeing? An Interactive Approach to Social Content Discovery in Microblogs.
Proceedings of the Social Informatics - 8th International Conference, 2016

Augmented reality: principles and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A Cross-Cultural Analysis of Explanations for Product Reviews.
Proceedings of the Joint Workshop on Interfaces and Human Decision Making for Recommender Systems co-located with ACM Conference on Recommender Systems (RecSys 2016), 2016

Casual immersive viewing with smartphones.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

Improving Localization under Varying Illumination.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

PPV: Pixel-Point-Volume Segmentation for Object Referencing in Collaborative Augmented Reality.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

A Superwide-FOV Optical Design for Head-Mounted Displays.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

Simulation based Camera Localization under a Variable Lighting Environment.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

Botivist: Calling Volunteers to Action using Online Bots.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

An analysis of student behavior in two massive open online courses.
Proceedings of the 2016 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2016

Interpreting 2D gesture annotations in 3D augmented reality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Large Scale SfM with the Distributed Camera Model.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2015
Characterizing spatial distributions of astrocytes in the mammalian retina.
Bioinform., 2015

Mixed reality simulation with physical mobile display devices.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Inspection Mechanisms for Community-based Content Discovery in Microblogs.
Proceedings of the Joint Workshop on Interfaces and Human Decision Making for Recommender Systems, 2015

Theia: A Fast and Scalable Structure-from-Motion Library.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Getting the Message?: A Study of Explanation Interfaces for Microblog Data Analysis.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Spatio-Temporal Detection of Divided Attention in Reading Applications Using EEG and Eye Tracking.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Eye Gaze Correction with a Single Webcam Based on Eye-Replacement.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015

Efficient Computation of Absolute Pose for Gravity-Aware Augmented Reality.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2D-3D Co-segmentation for AR-based Remote Collaboration.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

Optimizing the Viewing Graph for Structure-from-Motion.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Tag Me Maybe: Perceptions of Public Targeted Sharing on Facebook.
Proceedings of the 26th ACM Conference on Hypertext & Social Media, 2015

Hypothetical Recommendation: A Study of Interactive Profile Manipulation Behavior for Recommender Systems.
Proceedings of the Twenty-Eighth International Florida Artificial Intelligence Research Society Conference, 2015

Computing similarity transformations from only image correspondences.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Motivating Crowds to Volunteer Neighborhood Data.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

The Full Story: Automatic detection of unique news content in Microblogs.
Proceedings of the 2015 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2015

Believe it or Not? Analyzing Information Credibility in Microblogs.
Proceedings of the 2015 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2015

2014
iVisDesigner: Expressive Interactive Design of Information Visualizations.
IEEE Trans. Vis. Comput. Graph., 2014

Model Estimation and Selection towardsUnconstrained Real-Time Tracking and Mapping.
IEEE Trans. Vis. Comput. Graph., 2014

Immersive full-surround multi-user system design.
Comput. Graph., 2014

In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

User-perspective augmented reality magic lens from gradients.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

World-stabilized annotations and virtual scene navigation for remote collaboration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Rapid Creation and Publication of Digital Musical Instruments.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Gibber: Abstractions for Creative Multimedia Programming.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Trust and Consequences: A Visual Perspective.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

gDLS: A Scalable Solution to the Generalized Pose and Scale Problem.
Proceedings of the Computer Vision - ECCV 2014, 2014

Visualizing Targeted Audiences.
Proceedings of the 11th International Conference on the Design of Cooperative Systems, 2014

Truth, lies, and data: Credibility representation in data analysis.
Proceedings of the IEEE International Inter-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support, 2014

Decision-making in abstract trust games: A user interface perspective.
Proceedings of the IEEE International Inter-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support, 2014

Structuring the space: a study on enriching node-link diagrams with visual references.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Poster: Investigating viewpoint visualizations for click & go navigation.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2013
Structure and motion in urban environments using upright panoramas.
Virtual Real., 2013

The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation.
IEEE Trans. Vis. Comput. Graph., 2013

Spatial Interaction in a Multiuser Immersive Instrument.
IEEE Computer Graphics and Applications, 2013

Understanding Information Credibility on Twitter.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

Interactive interfaces for complex network analysis: An information credibility perspective.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications Workshops, 2013

Enabling Multimodal Mobile Interfaces for Musical Performance.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Real-time hand interaction for augmented reality on mobile phones.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

LinkedVis: exploring social and semantic career recommendations.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

Improved outdoor augmented reality through "Globalization".
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Acceleration methods for radiance transfer in photorealistic augmented reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

A social crowd-controlled orchestra.
Proceedings of the Computer Supported Cooperative Work, 2013

Trust and Situation Awareness in a 3-Player Diner's Dilemma game.
Proceedings of the IEEE International Multi-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support, 2013

Generative Fluid Profiles for Interactive Media Arts Projects.
Proceedings of the 9th International Symposium on Computational Aesthetics in Graphics, 2013

Poster: Real time hand pose recognition with depth sensors for mixed reality interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
TopicNets: Visual Analysis of Large Text Corpora with Topic Modeling.
ACM Trans. Intell. Syst. Technol., 2012

Trends in mobile Augmented Reality.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Examining the equivalence of simulated and real AR on a visual following and identification task.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Directed social queries with transparent user models.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Credibility in Context: An Analysis of Feature Distributions in Twitter.
Proceedings of the 2012 International Conference on Privacy, 2012

TasteWeights: a visual interactive hybrid recommender system.
Proceedings of the Sixth ACM Conference on Recommender Systems, 2012

Integrating the physical environment into mobile remote collaboration.
Proceedings of the Mobile HCI '12, 2012

A prototype setup to integrate the physical environment into mobile remote collaboration.
Proceedings of the Mobile HCI '12, 2012

Modeling topic specific credibility on twitter.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Wide-area scene mapping for mobile visual tracking.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

Live tracking and mapping from both general and rotation-only camera motion.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

A hand-held AR magic lens with user-perspective rendering.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

Augmented textual data viewing in 3D visualizations using tablets.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Guest Editors' Introduction: Special Section on the IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
IEEE Trans. Vis. Comput. Graph., 2011

Robust Relocalization and Its Evaluation for Online Environment Map Construction.
IEEE Trans. Vis. Comput. Graph., 2011

Stereoscopic Highlighting: 2D Graph Visualization on Stereo Displays.
IEEE Trans. Vis. Comput. Graph., 2011

Evaluation of Interest Point Detectors and Feature Descriptors for Visual Tracking.
Int. J. Comput. Vis., 2011

Fast and scalable keypoint recognition and image retrieval using binary codes.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011

Composition for conductor and audience: new uses for mobile devices in the concert hall.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

WiGipedia: A Tool for Improving Structured Data in Wikipedia.
Proceedings of the 5th IEEE International Conference on Semantic Computing (ICSC 2011), 2011

Outdoor mobile localization from panoramic imagery.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

International workshop on AR/MR registration, tracking and benchmarking (TrakMark2011).
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

Evaluating the impact of recovery density on augmented reality tracking.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

Interactive visualization of retinal astrocyte images.
Proceedings of the 8th IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2011

Efficiently selecting spatially distributed keypoints for visual tracking.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Improving Keypoint Orientation Assignment.
Proceedings of the British Machine Vision Conference, 2011

2010
"behaviorism": a framework for dynamic data visualization.
IEEE Trans. Vis. Comput. Graph., 2010

SmallWorlds: Visualizing Social Recommendations.
Comput. Graph. Forum, 2010

The role of latency in the validity of AR simulation.
Proceedings of the IEEE Virtual Reality Conference, 2010

Evaluation of tracking robustness in real time panorama acquisition.
Proceedings of the IEEE Virtual Reality Conference, 2010

The City of Sights: Design, construction, and measurement of an Augmented Reality stage set.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Optimization of Target Objects for Natural Feature Tracking.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

2009
Multithreaded Hybrid Feature Tracking for Markerless Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2009

Depth-Fused 3D Imagery on an Immaterial Display.
IEEE Trans. Vis. Comput. Graph., 2009

Mid-air display experiments to create novel user interfaces.
Multim. Tools Appl., 2009

The AlloSphere: Immersive Multimedia for Scientific Discovery and Artistic Exploration.
IEEE Multim., 2009

Annotation in outdoor augmented reality.
Comput. Graph., 2009

All around the map: Online spherical panorama construction.
Comput. Graph., 2009

Evaluating the effects of tracker reliability and field of view on a target following task in augmented reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Relocalization using virtual keyframes for online environment map construction.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Simulation of AugmentedReality Systems in Purely Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Interactive water streams with sphere scan conversion.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

A Sketch-based Interface for Photo Pop-up.
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009

Online environment model estimation for augmented reality.
Proceedings of the Science & Technology Proceedings, 2009

A replication study testing the validity of AR simulation in VR for controlled experiments.
Proceedings of the Science & Technology Proceedings, 2009

AR 2.0: Social Augmented Reality - social computing meets Augmented Reality.
Proceedings of the Science & Technology Proceedings, 2009

A setup for evaluating detectors and descriptors for visual tracking.
Proceedings of the Science & Technology Proceedings, 2009

WiGis: A Framework for Scalable Web-Based Interactive Graph Visualizations.
Proceedings of the Graph Drawing, 17th International Symposium, 2009

A Visual Interface for Social Information Filtering.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

2008
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality.
IEEE Trans. Vis. Comput. Graph., 2008

Advances in Tangible Interaction and Ubiquitous Virtual Reality.
IEEE Pervasive Comput., 2008

Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Envisor: Online Environment Map Construction for Mixed Reality.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Depth compositing for augmented reality.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

SCUBA: Focus and Context for Real-Time Mesh Network Health Diagnosis.
Proceedings of the Passive and Active Network Measurement, 9th International Conference, 2008

Fast annotation and modeling with a single-point laser range finder.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Consigalo: multi-user face-to-face interaction on immaterial displays.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

PeerChooser: visual interactive recommendation.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Creative Collaborative Exploration in Multiple Environments.
Proceedings of the Creative Intelligent Systems, 2008

2007
"Anywhere Augmentation": Towards Mobile Augmented Reality in Unprepared Environments.
Proceedings of the Location Based Services and TeleCartography, 2007

An immaterial depth-fused 3D display.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

Implicit 3D modeling and tracking for anywhere augmentation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

GroundCam: A Tracking Modality for Mobile Mixed Reality.
Proceedings of the IEEE Virtual Reality Conference, 2007

The allosphere: a large-scale immersive surround-view instrument.
Proceedings of the Emerging Displays Technologies Workshop, 2007

Handy AR: Markerless Inspection of Augmented Reality Objects Using Fingertip Tracking.
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007

Evaluating Display Types for AR Selection and Annotation.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

Initializing Markerless Tracking Using a Simple Hand Gesture.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

Immersive audio and Music in the AlloSphere.
Proceedings of the 2007 International Computer Music Conference, 2007

Experiencing Audio and Music in a Fully Immersive Environment.
Proceedings of the Computer Music Modeling and Retrieval. Sense of Sounds, 2007

2006
Multimodal Interaction with a Wearable Augmented Reality System.
IEEE Computer Graphics and Applications, 2006

An Immaterial, Dual-sided Display System with 3D Interaction.
Proceedings of the IEEE Virtual Reality Conference, 2006

Image-space Correction of AR Registration Errors Using Graphics Hardware.
Proceedings of the IEEE Virtual Reality Conference, 2006

Using aerial photographs for improved mobile AR annotation.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

Viewpoint stabilization for live collaborative video augmentations.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen.
Proceedings of the International Conference on Image Processing, 2006

Interactive Perspective Cut-away Views for General 3D Scenes.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006

2005
POLAR: portable, optical see-through, low-cost augmented reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

The interactive FogScreen.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Pictorial Depth Cues for Outdoor Augmented Reality.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

Real-Time Rendering of Realistic Trees in Mixed Reality.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

Rendering Realistic Trees and Forests in Real Time.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2004
Bridging the Gaps: Hybrid Tracking for Adaptive Mobile Augmented Reality.
Appl. Artif. Intell., 2004

Vision-Based Interfaces for Mobility.
Proceedings of the 1st Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous 2004), 2004

Evaluating Techniques for Interaction at a Distance.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

Level of Detail Interfaces.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004

Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004

A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

2003
Coarse, Inexpensive, Infrared Tracking for Wearable Computing.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

Resolving Multiple Occluded Layers in Augmented Reality.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

ARWin-A Desktop Augmented Reality Window Manager.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

2002
Information at a Glance.
IEEE Computer Graphics and Applications, 2002

An annotated situation-awareness aid for augmented reality.
Proceedings of the 15th Annual ACM Symposium on User Interface Software and Technology, 2002

2001
User interface management techniques for collaborative mobile augmented reality.
Comput. Graph., 2001

Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intelligent.
Proceedings of the Virtual Reality 2001 Conference, 2001

View management for virtual and augmented reality.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

2000
Information filtering for mobile augmented reality.
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000

1999
Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system.
Comput. Graph., 1999

Situated Documentaries: Embedding Multimedia Presentations in the Real World.
Proceedings of the Third International Symposium on Wearable Computers (ISWC 1999), 1999

Enveloping users and computers in a collaborative 3D augmented reality.
Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality, 1999

1997
A Touring Machine: Prototyping 3D Augmented Reality Systems for Exploring the Urban Environment.
Pers. Ubiquitous Comput., 1997

A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

1996
Negotiation for Automated Generation of Temporal Multimedia Presentations.
Proceedings of the Forth ACM International Conference on Multimedia '96, 1996


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