Markku Turunen

According to our database1, Markku Turunen authored at least 168 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Social accessibility in multiplayer games: Theory and praxis.
Entertain. Comput., August, 2023

Challenges with Voice Assistants for the Elderly in Semi-Public Spaces.
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023

Assistive technology in gaming: A survey of gamers with disabilities.
Proceedings of the 7th International GamiFIN Conference, 2023

Developing A Conversational Interface for an ACT-based Online Program: Understanding Adolescents' Expectations of Conversational Style.
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023

Accessibility of Kahoot! And Quizizz: Utilizing educational games with Elderly Students.
Proceedings of the 11th International Conference on Communities and Technologies (C&T), Lahti, Finland, 29 May 2023, 2023

2022
What students want? Experiences, challenges, and engagement during Emergency Remote Learning amidst COVID-19 crisis.
Educ. Inf. Technol., 2022

Asynchronous industrial collaboration: How virtual reality and virtual tools aid the process of maintenance method development and documentation creation.
Comput. Ind., 2022

Evaluation of voice commands for mode change in virtual reality implant planning procedure.
Int. J. Comput. Assist. Radiol. Surg., 2022

Evaluation of virtual handles for dental implant manipulation in virtual reality implant planning procedure.
Int. J. Comput. Assist. Radiol. Surg., 2022

Popular Accessibility Settings in Digital Games: What accessibility settings do players with disabilities use and need?
Proceedings of the 25th International Academic Mindtrek conference, 2022

Designing Accessible Digital Services for the Future Public Transportation: Towards Lighter Testbed (LiTe).
Proceedings of the 25th International Academic Mindtrek conference, 2022

2021
There is Always a Way: Organizing VR User Tests with Remote and Hybrid Setups during a Pandemic - Learnings from Five Case Studies.
Multimodal Technol. Interact., 2021

Technologies for Multimodal Interaction in Extended Reality - A Scoping Review.
Multimodal Technol. Interact., 2021

Multimodal Warnings in Remote Operation: The Case Study on Remote Driving.
Multimodal Technol. Interact., 2021

Design Space for Voice-Based Professional Reporting.
Multimodal Technol. Interact., 2021

Researchers' Toolbox for the Future: Understanding and Designing Accessible and Inclusive Artificial Intelligence (AIAI).
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Technology Inclusion via Endangered Language Learning Application: An Explorative Case Study with Remote Nganasan Community.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Toward Efficient Academia-Industry Collaboration: A Case Study of Joint VR System Development.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Design for AI-Enhanced Operator Information Ergonomics in a Time-Critical Environment.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2021

2020
Building Rural Renaissance and Suburban Development with Interactive Technology Solutions in India.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020

Socio-Technical Aspirations for Children with Special Needs: A Study in Two Locations - India and Finland.
ACM Trans. Access. Comput., 2020

Social human-robot interaction in the wild: a workshop proposal for academic mindtrek 2020.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

AI for all: defining the what, why, and how of inclusive AI.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Exploratory analysis of Sony AIBO users.
AI Soc., 2019

The Effect of Camera Height, Actor Behavior, and Viewer Position on the User Experience of 360° Videos.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

What Are Others Looking at? Exploring 360° Videos on HMDs with Visual Cues about Other Viewers.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

Acceptance and perceptions of interactive location-tracking displays.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Promoting local culture and enriching airport experiences through interactive storytelling.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

CityCompass VR - A Collaborative Virtual Language Learning Environment.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Exploring Globally Inclusive Online Collaboration for Indian and Finnish Schoolchildren.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Designing Gesture-Based Applications for Individuals with Developmental Disabilities: Guidelines from User Studies in India.
ACM Trans. Access. Comput., 2018

Mobile Service Technician 4.0 ? Knowledge-Sharing Solutions for Industrial Field Maintenance.
IxD&A, 2018

Common sounds in bedrooms (CSIBE) corpora for sound event recognition of domestic robots.
Intell. Serv. Robotics, 2018

Where the streets have no name: a field trip in the wild.
Interactions, 2018

Engaging different worlds, one field trip at a time.
Interactions, 2018

Semi-Automated, Large-Scale Evaluation of Public Displays.
Int. J. Hum. Comput. Interact., 2018

Guidelines for Development and Evaluation of Usage Data Analytics Tools for Human-Machine Interactions with Industrial Manufacturing Systems.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Session details: Human Computer Interaction II.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Session details: Human Computer Interaction I.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Implications of Audio and Narration in the User Experience Design of Virtual Reality.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Hotspot Interaction in Omnidirectional Videos Using Head-Mounted Displays.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

The Finnish You: an Interactive Storytelling Application for an Airport Environment.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Pocket Transfers: Interaction Techniques for Transferring Content from Situated Displays to Mobile Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

'Wow! You're Wearing a Fitbit, You're a Young Boy Now!": Socio-Technical Aspirations for Children with Autism in India.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Overcoming socio-technical challenges for cross-cultural collaborative applications.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
"It's Natural to Grab and Pull": Retrieving Content from Large Displays Using Mid-Air Gestures.
IEEE Pervasive Comput., 2017

What Can We Learn from the Long-Term Users of a Social Robot?
Proceedings of the Social Robotics - 9th International Conference, 2017

Effect of gender on immersion in collaborative iODV applications.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Assisting immersive virtual reality development with user experience design approach.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Usage Data Analytics for Human-Machine Interactions with Flexible Manufacturing Systems: Opportunities and Challenges.
Proceedings of the 21st International Conference Information Visualisation, 2017

ICT Based Interventions for Anganwadi Healthcare Workers in Mumbai.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Parental Perspectives Towards Education Technology in Low-Income Urban Households.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Guidelines for Designing Interactive Omnidirectional Video Applications.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

User Experience and Immersion of Interactive Omnidirectional Videos in CAVE Systems and Head-Mounted Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Utilizing Experience Goals in Design of Industrial Systems.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Challenges in Public Display Deployments: A Taxonomy of External Factors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Assessing Information Ergonomics in Work by Logging and Heart Rate Variability.
Proceedings of the Advances in Usability and User Experience, 2017

Omnidirectional Video in Museums - Authentic, Immersive and Entertaining.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality.
Int. J. Serious Games, 2016

Investigating mid-air gestures and handhelds in motion tracked environments.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Multimodal interaction in process control rooms: are we there yet?
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Improving Attractiveness of Public Transportation with Interactive Experiences.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Opportunities and Needs for Logged Usage Data Analytics of Complex Industrial Systems.
Proceedings of the 24th European Conference on Information Systems, 2016

Promoting Joint Attention with Computer Supported Collaboration in Children with Autism.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

CityCompass: A Collaborative Online Language Learning Application.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Information Visualization Heuristics in Practical Expert Evaluation.
Proceedings of the Sixth Workshop on Beyond Time and Errors on Novel Evaluation Methods for Visualization, 2016

Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Gesture-based Interaction for Individuals with Developmental Disabilities in India.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Collaborative Conversational Language Learning with CityCompass.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Defining user experience goals to guide the design of industrial systems.
Behav. Inf. Technol., 2015

Collaborative navigation in virtual worlds: how gender and game experience influence user behavior.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

Antroposeeni: a mixed reality game.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Mobiscool: 1st Workshop on Mobile, Social and Culturally Oriented Learning.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Interaction and Humans in Internet of Things.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Applying Finite State Process Algebra to Formally Specify a Computational Model of Security Requirements in the Key2phone-Mobile Access Solution.
Proceedings of the Formal Methods for Industrial Critical Systems, 2015

2014
Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio.
Entertain. Comput., 2014

Magnetic Cursor: Improving Target Selection in Freehand Pointing Interfaces.
Proceedings of The International Symposium on Pervasive Displays, 2014

Human-technology choreographies: re-thinking body, movement and space in interaction design.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Information wall: evaluation of a gesture-controlled public display.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

Body-touching: an embodied interaction technique for health information systems in developing regions.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

DYNAMO sound engine: exploring the aesthetics of dynamic sound interactions.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

2013
Mobile dictation for healthcare professionals.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Evaluating the experiential user experience of public display applications in the wild.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Seek'N'Share: a platform for location-based collaborative mobile learning.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Enhancing the Conference Experience with a Multi-Device, Multimodal, Multi-User Program Guide.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Mobile Interaction with Elevators: Improving People Flow in Complex Buildings.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Spatial Control Framework for Interactive Lighting.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

SiMPE: 8th workshop on speech and sound in mobile and pervasive environments.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Designing Gesture-Based Control for Factory Automation.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

'AIE-studio' - a pragmatist aesthetic approach for procedural sound design.
Proceedings of the Audio Mostly 2013, 2013

Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
SymbolChat: A flexible picture-based communication platform for users with intellectual disabilities.
Interact. Comput., 2012

Studying Aesthetics in a Musical Interface Design Process Through 'Aesthetic Experience Prism'.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

Model for landmark highlighting in mobile web services.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

SiMPE: 7th workshop on speech and sound in mobile and pervasive environments.
Proceedings of the Mobile HCI '12, 2012

Mobile Phones and Voice-Based Educational Services in Rural India: Project RuralVoice.
Proceedings of the Open and Social Technologies for Networked Learning, 2012

SymbolChat: Picture-Based Communication Platform for Users with Intellectual Disabilities.
Proceedings of the Computers Helping People with Special Needs, 2012

Utilizing Haptic Feedback in Drill Rigs.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012

2011
Interaction Strategies for an Affective Conversational Agent.
Presence Teleoperators Virtual Environ., 2011

Some background on dialogue management and conversational speech for dialogue systems.
Comput. Speech Lang., 2011

Multimodal and mobile conversational Health and Fitness Companions.
Comput. Speech Lang., 2011

Multimodal multi-device program guide for smart conferences.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

SiMPE: 6<sup>th</sup> Workshop on Speech in Mobile and Pervasive Environments.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

We need to talk: rediscovering audio for universal access.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

2010
Accessible Multimodal Media Center Application for Blind and Partially Sighted People.
Comput. Entertain., 2010

How was your day? An Affective Companion ECA Prototype.
Proceedings of the SIGDIAL 2010 Conference, 2010

How was your day? An architecture for multimodal ECA systems.
Proceedings of the SIGDIAL 2010 Conference, 2010

Persuasive Dialogue Based on a Narrative Theory: An ECA Implementation.
Proceedings of the Persuasive Technology, 5th International Conference, 2010

SiMPE: 5th workshop on speech in mobile and pervasive environments.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Interaction Strategies for an Affective Conversational Agent.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Visualization of Multi-sensory Meeting Information to Support Awareness.
Proceedings of the 14th International Conference on Information Visualisation, 2010

Assessment of spoken and multimodal applications: lessons learned from laboratory and field studies.
Proceedings of the INTERSPEECH 2010, 2010

Parallel processing of interruptions and feedback in companions affective dialogue system.
Proceedings of the INTERSPEECH 2010, 2010

How was your day?: a companion ECA.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
Awareness Information with Speech and Sound.
Proceedings of the Awareness Systems - Advances in Theory, Methodology and Design, 2009

User experience of speech controlled media center for physically disabled users.
Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, 2009

User expectations and user experience with different modalities in a mobile phone controlled home entertainment system.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

SiMPE: Fourth Workshop on Speech in Mobile and Pervasive Environments.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Speech-based and multimodal media center for different user groups.
Proceedings of the INTERSPEECH 2009, 2009

SUXES - user experience evaluation method for spoken and multimodal interaction.
Proceedings of the INTERSPEECH 2009, 2009

Multimodal Interaction with Speech, Gestures and Haptic Feedback in a Media Center Application.
Proceedings of the Human-Computer Interaction, 2009

Multimodal Media Center Interface Based on Speech, Gestures and Haptic Feedback.
Proceedings of the Human-Computer Interaction, 2009

A Mobile Health and Fitness Companion Demonstrator.
Proceedings of the EACL 2009, 12th Conference of the European Chapter of the Association for Computational Linguistics, Proceedings of the Conference, Athens, Greece, March 30, 2009

Accessible Speech-Based and Multimodal Media Center Interface for Users with Physical Disabilities.
Proceedings of the Development of Multimodal Interfaces: Active Listening and Synchrony, 2009

Multimodal interaction with speech and physical touch interface in a media center application.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
SiMPE: third workshop on speech in mobile and pervasive environments.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Evaluation of predictive text and speech inputs in a multimodal mobile route guidance application.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Integrating Planning and Dialogue in a Lifestyle Agent.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Mobidic - a mobile dictation and notetaking application.
Proceedings of the INTERSPEECH 2008, 2008

Physically embodied conversational agents as health and fitness companions.
Proceedings of the INTERSPEECH 2008, 2008

Voice commands in home environment - a consumer survey.
Proceedings of the INTERSPEECH 2008, 2008

A comparison of input entry rates in a multimodal mobile application.
Proceedings of the INTERSPEECH 2008, 2008

Workflow Automation for System Architecting.
Proceedings of the ENASE 2008, 2008

Interoperability and Knowledge Representation in Distributed Health and Fitness Companion Dialogue System.
Proceedings of the workshop on Speech Processing for Safety Critical Translation and Pervasive Applications@COLING 2008, 2008

An embodied conversational agent as a lifestyle advisor.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

A 'companion' ECA with planning and activity modelling.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
Tutoring in a Spoken Language Dialogue System.
Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue, 2007

A Modelling Method for Rigorous and Automated Design of Large-Scale Industrial Systems.
Proceedings of the Model Driven Engineering Languages and Systems, 2007

Design of a rich multimodal interface for mobile spoken route guidance.
Proceedings of the INTERSPEECH 2007, 2007

A Case Study: Applying Lyra in Modeling S60 Camera Functionality.
Proceedings of the 14th Annual IEEE International Conference and Workshop on Engineering of Computer Based Systems (ECBS 2007), 2007

Spoken and Multimodal Communication Systems in Mobile Settings.
Proceedings of the Verbal and Nonverbal Communication Behaviours, 2007

2006
Evaluation of a spoken dialogue system with usability tests and long-term pilot studies: similarities and differences.
Proceedings of the INTERSPEECH 2006, 2006

2005
Evaluation of Software Tutoring for a Speech Interface.
Int. J. Speech Technol., 2005

An architecture and applications for speech-based accessibility systems.
IBM Syst. J., 2005

Software Tutors for Dialogue Systems.
Proceedings of the Text, Speech and Dialogue, 8th International Conference, 2005

Distributed dialogue management for smart terminal devices.
Proceedings of the INTERSPEECH 2005, 2005

Towards generic spatial object model and route guidance grammar for speech-based systems.
Proceedings of the INTERSPEECH 2005, 2005

Visualization of spoken dialogue systems for demonstration, debugging and tutoring.
Proceedings of the INTERSPEECH 2005, 2005

2004
Adaptivity in speech-based multilingual e-mail client.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

Robust and adaptive architecture for multilingual spoken dialogue systems.
Proceedings of the INTERSPEECH 2004, 2004

Flexible dialogue management using distributed and dynamic dialogue control.
Proceedings of the INTERSPEECH 2004, 2004

Subjective evaluation of spoken dialogue systems using SER VQUAL method.
Proceedings of the INTERSPEECH 2004, 2004

Application Driven Methodology for Development of Communicating Systems.
Proceedings of the Forum on specification and Design Languages, 2004

Tutor design for speech-based interfaces.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Jaspis^2 - an architecture for supporting distributed spoken dialogues.
Proceedings of the 8th European Conference on Speech Communication and Technology, EUROSPEECH 2003, 2003

Agents for integrated tutoring in spoken dialogue systems.
Proceedings of the 8th European Conference on Speech Communication and Technology, EUROSPEECH 2003, 2003

2002
Adaptive Dialogue Systems - Interaction with Interact.
Proceedings of the SIGDIAL 2002 Workshop, 2002

Pattern Language for Specification of Communication Protocols .
Proceedings of the 7th European Conference on Pattern Languages of Programms (EuroPLoP '2002), 2002

2001
Agent-Based Adaptive Interaction and Dialogue Management Architecture for Speech Applications.
Proceedings of the Text, Speech and Dialogue, 4th International Conference, 2001

Agent-based error handling in spoken dialogue systems.
Proceedings of the EUROSPEECH 2001 Scandinavia, 2001

Pattern Language for Architecture of Protocol Systems.
Proceedings of the 6th European Conference on Pattern Languages of Programms (EuroPLoP '2001), 2001

Adaptive interaction methods in speech user interfaces.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

EASN: Integrating ASN.1 and Model Checking.
Proceedings of the Computer Aided Verification, 13th International Conference, 2001

2000
UML for Protocol Engineering - Extensions and Experiences.
Proceedings of the TOOLS 2000: 33rd International Conference on Technology of Object-Oriented Languages and Systems, 2000

Jaspis - a framework for multilingual adaptive speech applications.
Proceedings of the Sixth International Conference on Spoken Language Processing, 2000

Presentation agents for speech user interfaces.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000


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