Jacob Ström

According to our database1, Jacob Ström authored at least 21 papers between 1997 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Block Importance Mapping for Video Encoding.
Proceedings of the IEEE International Conference on Visual Communications and Image Processing, 2022

2019
Bilateral Loop Filter in Combination with SAO.
Proceedings of the Picture Coding Symposium, 2019

2017
Bilateral filtering for video coding.
Proceedings of the 2017 IEEE Visual Communications and Image Processing, 2017

Chroma adjustment for HDR video.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017

2016
High quality HDR video compression using HEVC main 10 profile.
Proceedings of the 2016 Picture Coding Symposium, 2016

Luma Adjustment for High Dynamic Range Video.
Proceedings of the 2016 Data Compression Conference, 2016

2011
Lossless Compression of Already Compressed Textures.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2011, 2011

2010
Error-bounded lossy compression of floating-point color buffers using quadtree decomposition.
Vis. Comput., 2010

Texture compression of light maps using smooth profile functions.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, 2010

Removing motion blur from barcode images.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
Table-based Alpha Compression.
Comput. Graph. Forum, 2009

2008
Graphics Processing Units for Handhelds.
Proc. IEEE, 2008

Floating-Point Buffer Compression in a Unified Codec Architecture.
Proceedings of the EUROGRAPHICS/ACM SIGGRAPH Conference on Graphics Hardware 2008, 2008

2007
ETC2: texture compression using invalid combinations.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, 2007

Tight frame normal map compression.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, 2007

2006
High Quality Normal Map Compression.
Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware, 2006

2005
<i>i</i>PACKMAN: high-quality, low-complexity texture compression for mobile phones.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, 2005

2004
PACKMAN: texture compression for mobile phones.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Graphics for the masses: a hardware rasterization architecture for mobile phones.
ACM Trans. Graph., 2003

2002
Model-Based Real-Time Head Tracking.
EURASIP J. Adv. Signal Process., 2002

1997
Medical image compression with lossless regions of interest.
Signal Process., 1997


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