Jan Derboven

Orcid: 0000-0003-2168-9719

According to our database1, Jan Derboven authored at least 27 papers between 2009 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2020
Kind mobile notifications for healthcare professionals.
Health Informatics J., 2020

Design trade-offs in self-management technology: the HeartMan case.
Behav. Inf. Technol., 2020

2019
Meaningful interactions lab (Mintlab).
Interactions, 2019

Human Agency in Self-Management Tools.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019

Distributed User-Generated Card Based Co-Design: A Case-Study.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
mhealth and psycho-physical well-being.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

HeartMan: (Self-)Managing Chronic Heart Failure.
Proceedings of the Fifth International Workshop on Cultures of Participation in the Digital Age: Design Trade-offs for an Inclusive Society co-located with the International Conference on Advanced Visual Interfaces (AVI 2018), 2018

2017
Appropriating virtual learning environments: A study of teacher tactics.
J. Vis. Lang. Comput., 2017

The GLID method: Moving from design features to underlying values in co-design.
Int. J. Hum. Comput. Stud., 2017

2016
The Tactics of Everyday Practice: A Semiotic Approach to Appropriation.
IxD&A, 2016

Playing educational math games at home: The Monkey Tales case.
Entertain. Comput., 2016

NOSE: Improving Patient-Doctor Communication in Rhinoplasty.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

NewSchool: Studying the Effects of Design Fiction through Personalized Learning Scenarios.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2015
The Fun and the Serious in an Educational Game: The Monkey Tales Case.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Multimodal Analysis in Participatory Design with Children: A Primary School Case Study.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
ALADIN: demo of a multimodal adaptive voice interface.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Designing voice interaction for people with physical and speech impairments.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2013
Kilowhat? A multidisciplinary approach on the development of a home energy management system.
Behav. Inf. Technol., 2013

Self-taught assistive vocal interfaces: an overview of the ALADIN project.
Proceedings of the INTERSPEECH 2013, 2013

Researching user interpretation beyond designer intentions.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Designing for collaboration: a study in intergenerational social game design.
Univers. Access Inf. Soc., 2012

Semiotic analysis of multi-touch interface design: The MuTable case study.
Int. J. Hum. Comput. Stud., 2012

A user Centric Approach to the Development and Testing of a Home Energy Management System.
Proceedings of the SMARTGREENS 2012 - Proceedings of the 1st International Conference on Smart Grids and Green IT Systems, Porto, Portugal, 19, 2012

Household Energy Use and Creating Awareness: Opportunities for ICT.
Proceedings of the 2012 Third International Conference on Emerging Intelligent Data and Web Technologies, 2012

2010
Comparing user interaction with low and high fidelity prototypes of tabletop surfaces.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Multi-user Multi-touch Setups for Collaborative Learning in an Educational Setting.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2010

2009
User acceptance in a pervasive care platform integrating a social alarm system in a communication network.
Proceedings of the 3rd International Conference on Pervasive Computing Technologies for Healthcare, 2009


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