Kris Luyten

Orcid: 0000-0002-4194-1101

Affiliations:
  • Hasselt University, Expertise Centre for Digital Media, Belgium


According to our database1, Kris Luyten authored at least 186 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
A Visual Design Space for One-Dimensional Intelligible Human-Robot Interaction Visualizations.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

AntHand: Interaction Techniques for Precise Telerobotic Control Using Scaled Objects in Virtual Environments.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
PACMHCI - Engineering Interactive Computing Systems, June 2023: Editorial Introduction.
Proc. ACM Hum. Comput. Interact., June, 2023

Demonstrating History in Motion: Interactive 3D Animated Visualizations for Understanding and Exploring the Modeling History of 3D CAD Designs.
Proceedings of the 8th ACM Symposium on Computational Fabrication, 2023

History in Motion: Interactive 3D Animated Visualizations for Understanding and Exploring the Modeling History of 3D CAD Designs.
Proceedings of the 8th ACM Symposium on Computational Fabrication, 2023

AR Guidance Design for Line Tracing Speed Control.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Measurement Patterns: User-Oriented Strategies for Dealing with Measurements and Dimensions in Making Processes.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Engineering Interactive Computing Systems 2022: Editorial Introduction.
Proc. ACM Hum. Comput. Interact., 2022

Choreobot: A Reference Framework and Online Visual Dashboard for Supporting the Design of Intelligible Robotic Systems.
Proc. ACM Hum. Comput. Interact., 2022

FortClash: Predicting and Mediating Unintended Behavior in Home Automation.
Proc. ACM Hum. Comput. Interact., 2022

LaserSVG: Responsive Laser-Cutter Templates.
CoRR, 2022

Context-Aware Support of Dexterity Skills in Cross-Reality Environments.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

HCI and worker well-being in manufacturing industry.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Model-based Engineering of Feedforward Usability Function for GUI Widgets.
Interact. Comput., 2021

HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing Industry.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

An Interactive Design Space for Wearable Displays.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

2020
Individualising Graphical Layouts with Predictive Visual Search Models.
ACM Trans. Interact. Intell. Syst., 2020

Rataplan: Resilient Automation of User Interface Actions with Multi-modal Proxies.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

FORTNIoT: Intelligible Predictions to Improve User Understanding of Smart Home Behavior.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Impact of Situational Impairment on Interaction with Wearable Displays.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Attracktion: Field Evaluation of Multi-Track Audio as Unobtrusive Cues for Pedestrian Navigation.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

2019
Fortunettes: Feedforward about the Future State of GUI Widgets.
Proc. ACM Hum. Comput. Interact., 2019

Enhancing Patient Motivation through Intelligibility in Cardiac Tele-rehabilitation.
Interact. Comput., 2019

Improving the Translation Environment for Professional Translators.
Informatics, 2019

Fortune Nets for Fortunettes: Formal, Petri Nets-Based, Engineering of Feedforward for GUI Widgets.
Proceedings of the Formal Methods. FM 2019 International Workshops, 2019

TaskHerder: a wearable minimal interaction interface for mobile and long-lived task execution.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

JigFab: Computational Fabrication of Constraints to Facilitate Woodworking with Power Tools.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Smart Makerspace: A Web Platform Implementation.
Int. J. Emerg. Technol. Learn., 2018

Familiarisation: Restructuring Layouts with Visual Learning Models.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Towards Tool-Support for Robot-Assisted Product Creation in Fab Labs.
Proceedings of the Human-Centered Software Engineering, 2018

Re-thinking Traceability: A Prototype to Record and Revisit the Evolution of Design Artefacts.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018


Silicone Devices: A Scalable DIY Approach for Fabricating Self-Contained Multi-Layered Soft Circuits using Microfluidics.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Intellingo: An Intelligible Translation Environment.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

SmartObjects: Sixth Workshop on Interacting with Smart Objects.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
StrutModeling: A Low-Fidelity Construction Kit to Iteratively Model, Test, and Adapt 3D Objects.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

SmartObjects: Fifth Workshop on Interacting with Smart Objects.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Capturing Design Decision Rationale with Decision Cards.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

DICE-R: defining human-robot interaction with composite events.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2017

Untangling Design Meetings: Artefacts as Input and Output of Design Activities.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

2016
Hasselt: Rapid Prototyping of Multimodal Interactions with Composite Event-Driven Programming.
Int. J. People Oriented Program., 2016

Toward specifying Human-Robot Collaboration with composite events.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

A Grounded Approach for Applying Behavior Change Techniques in Mobile Cardiac Tele-Rehabilitation.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Back on bike: the BoB mobile cycling app for secondary prevention in cardiac patients.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

SCWT: A Joint Workshop on Smart Connected and Wearable Things.
Proceedings of the Companion Publication of the 21st International Conference on Intelligent User Interfaces, 2016

Purpose-Centric Appropriation of Everyday Objects as Game Controllers.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Hidden in Plain Sight: an Exploration of a Visual Language for Near-Eye Out-of-Focus Displays in the Peripheral View.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

ReHappy: The House Elf that serves your Rehabilitation Exercises.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Integrating Serious Games and Tangible Objects for Functional Handgrip Training: A User Study of Handly in Persons with Multiple Sclerosis.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Storyboards as a Lingua Franca in Multidisciplinary Design Teams.
Proceedings of the Collaboration in Creative Design, Methods and Tools, 2016

2015
Graphical Toolkits for Rapid Prototyping of Multimodal Systems: A Survey.
Interact. Comput., 2015

Web-Powered Virtual Site Exploration Based on Augmented 360 Degree Video via Gesture-Based Interaction.
Proceedings of the 3rd International Workshop on Interactive Content Consumption co-located with ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2015), 2015

A user study for comparing the programming efficiency of modifying executable multimodal interaction descriptions: a domain-specific language versus equivalent event-callback code.
Proceedings of the 6th Workshop on Evaluation and Usability of Programming Languages and Tools, 2015

Empirical Study: Comparing Hasselt with C# to Describe Multimodal Dialogs.
Proceedings of the First International Workshop on Human Factors in Modeling co-located with ACM/IEEE 18th International Conference on Model Driven Engineering Languages and Systems (MoDELS 2015), 2015

SmartObjects: Fourth Workshop on Interacting with Smart Objects.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Proxemic Flow: Dynamic Peripheral Floor Visualizations for Revealing and Mediating Large Surface Interactions.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Hasselt UIMS: a tool for describing multimodal interactions with composite events.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

PaperPulse: An Integrated Approach to Fabricating Interactive Paper.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

PaperPulse: An Integrated Approach for Embedding Electronics in Paper Designs.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Helaba: A System to Highlight Design Rationale in Collaborative Design Processes.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2015

2014
The Role of Physiological Cues during Remote Collaboration.
Presence Teleoperators Virtual Environ., 2014

PhysiCube: providing tangible interaction in a pervasive upper-limb rehabilitation system.
Proceedings of the Eighth International Conference on Tangible, 2014

Interdisciplinary design of a pervasive fall handling system: a case study.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Raising awareness on smartphone privacy issues with SASQUATCH, and solving them with PrivacyPolice.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014

SmartObjects: third workshop on interacting with smart objects.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Exploring social augmentation concepts for public speaking using peripheral feedback and real-time behavior analysis.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

ReHoblet - A home-based rehabilitation game on the tablet.
Proceedings of the 16th IEEE International Conference on e-Health Networking, 2014

The EICS 2014 doctoral consortium.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

A domain-specific textual language for rapid prototyping of multimodal interactive systems.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

Suit up!: enabling eyes-free interactions on jacket buttons.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Investigating the effects of using biofeedback as visual stress indicator during video-mediated collaboration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Multi-viewer gesture-based interaction for omni-directional video.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Game of tones: learning to play songs on a piano using projected instructions and games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Paddle: highly deformable mobile devices with physical controls.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

The design of slow-motion feedback.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
"With a Little Help from My Friends": Context Aware Help and Guidance Using the Social Network.
Proceedings of the Semantic Hyper/Multimedia Adaptation - Schemes and Applications, 2013

Introduction to the special issue on interaction with smart objects.
ACM Trans. Interact. Intell. Syst., 2013

Finding a needle in a haystack: an interactive video archive explorer for professional video searchers.
Multim. Tools Appl., 2013

Entwicklung einer Storyboard Language für Personen mit leichter Demenz.
HMD Prax. Wirtsch., 2013

Liftacube: a prototype for pervasive rehabilitation in a residential setting.
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013

Bro-cam: Improving Game Experience with Empathic Feedback Using Posture Tracking.
Proceedings of the Persuasive Technology - 8th International Conference, 2013

Informing intelligent user interfaces by inferring affective states from body postures in ubiquitous computing environments.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

SmartObjects: second workshop on interacting with smart objects.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

Timisto: a technique to extract usage sequences from storyboards.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013

Assessing the support provided by a toolkit for rapid prototyping of multimodal systems.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013

Crossing the bridge over norman's gulf of execution: revealing feedforward's true identity.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Activity-centric support for ad hoc knowledge work: a case study of co-activity manager.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Novel Applications Integrate Location and Context Information.
IEEE Pervasive Comput., 2012

O brother, where art thou located?: raising awareness of variability in location tracking for users of location-based pervasive applications.
J. Locat. Based Serv., 2012

Informing the design of situated glyphs for a care facility.
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012

Carpus: a non-intrusive user identification technique for interactive surfaces.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Mixed-Initiative Context Filtering and Group Selection for Improving Ubiquitous Help Systems.
Proceedings of the Ambient Intelligence - Software and Applications, 2012

A Cognitive Network for Intelligent Environments.
Proceedings of the Sixth International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, 2012

Putting Dementia into Context - A Selective Literature Review of Assistive Applications for Users with Dementia and Their Caregivers.
Proceedings of the Human-Centered Software Engineering - 4th International Conference, 2012

Co-activity manager: integrating activity-based collaboration into the desktop interface.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Understanding Complex Environments with the Feedforward Torch.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
Using Storyboards to Integrate Models and Informal Design Knowledge.
Proceedings of the Model-Driven Development of Advanced User Interfaces, 2011

A Unified Approach to Uncertainty-Aware Ubiquitous Localisation of Mobile Users.
Int. J. Inf. Technol. Web Eng., 2011

Exploring the Design Space for Situated Glyphs to Support Dynamic Work Environments.
Proceedings of the Pervasive Computing - 9th International Conference, 2011

A Unified Scalable Model of User Localisation with Uncertainty Awareness for Large-scale Pervasive Environments.
Proceedings of the 5th International Conference on Next Generation Mobile Applications, 2011

Workshop on interacting with smart objects.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

User Driven Evolution of User Interface Models - The FLEPR Approach.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

User Modeling Approaches towards Adaptation of Users' Roles to Improve Group Interaction in Collaborative 3D Games.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

GUIDE2ux: a GUI design environment for enhancing the user experience.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

Second workshop on engineering patterns for multi-touch interfaces.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

GRIP: get better results from interactive prototypes.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

CAP3: context-sensitive abstract user interface specification.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

Squeeze me and i'll change: An exploration of frustration-triggered adaptation for multimodal interaction.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

2010
SemSon - Connecting Ontologies and Web Applications.
Proceedings of the WEBIST 2010, 2010

D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Where people and cars meet: social interactions to improve information sharing in large scale vehicular networks.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

Pervasive maps: Explore and interact with pervasive environments.
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010

Comparing user interaction with low and high fidelity prototypes of tabletop surfaces.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Rewiring Strategies for Changing Environments.
Proceedings of the Ambient Intelligence and Future Trends, 2010

PervasiveCrystal: Asking and Answering Why and Why Not Questions about Pervasive Computing Applications.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

PerCraft: Towards Live Deployment of Pervasive Applications.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

Dazed and Confused Considered Normal: An Approach to Create Interactive Systems for People with Dementia.
Proceedings of the Human-Centred Software Engineering - Third International Conference, 2010

Engineering patterns for multi-touch interfaces.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

On a Journey from Message to Observable Pervasive Application.
Proceedings of the CISIS 2010, 2010

Multi-user Multi-touch Setups for Collaborative Learning in an Educational Setting.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2010

Draw me a storyboard: incorporating principles & techniques of comics...
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010

Jelly: a multi-device design environment for managing consistency across devices.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Geo-Social Interaction: Context-Aware Help in Large Scale Public Spaces.
Proceedings of the Ambient Intelligence, 2010

2009
Human-Centered Engineering Of Interactive Systems With The User Interface Markup Language.
Proceedings of the Human-Centered Software Engineering, 2009

Introduction to the special issue on UIDL for next-generation user interfaces.
ACM Trans. Comput. Hum. Interact., 2009

Shortening user interface design iterations through realtime visualisation of design actions on the target device.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2009

Context Aware Help and Guidance for Large-Scale Public Spaces.
Proceedings of the 4th International Workshop on Semantic Media Adaptation and Personalization, 2009

Photo-Based User Interfaces: Picture It, Tag It, Use It.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2009 Workshops, 2009

Get Your Requirements Straight: Storyboarding Revisited.
Proceedings of the Human-Computer Interaction, 2009

Coping with variability of location sensing in large-scale ubicomp environments.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

The Five Commandments of Activity-Aware Ubiquitous Computing Applications.
Proceedings of the Digital Human Modeling, 2009

Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009

Ambient Compass: One Approach to Model Spatial Relations.
Proceedings of the Digital Human Modeling, 2009

Edit, inspect and connect your surroundings: a reference framework for meta-UIs.
Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , 2009

Plug-and-design: embracing mobile devices as part of the design environment.
Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , 2009

I Bet You Look Good on the Wall: Making the Invisible Computer Visible.
Proceedings of the Ambient Intelligence, 2009

UIML Based Design of Multimodal Interactive Applications with Strict Synchronization Requirements.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Mobile Photography within a Social Context.
Proceedings of the Advances in Semantic Media Adaptation and Personalization, 2008

MuiCSer: A Process Framework for Multi-disciplinary User-Centred Software Engineering Processes.
Proceedings of the Engineering Interactive Systems, 2008

Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

MuiCSer: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the Overal User Experience.
Proceedings of the ICEIS 2008, 2008

ReWiRe: Designing Reactive Systems for Pervasive Environments.
Proceedings of the Interactive Systems. Design, 2008

Toward Multi-disciplinary Model-Based (Re)Design of Sustainable User Interfaces.
Proceedings of the Interactive Systems. Design, 2008

User interface description languages for next generation user interfaces.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Meta-gui-builders: generating domain-specific interface builders for multi-device user interface creation.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Design by Example of Graphical User Interfaces Adapting to Available Screen Size.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

Eunomia: toward a framework for multi-touch information displays in public spaces.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Training social learning skills by collaborative mobile gaming in museums.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Runtime Personalization of Multi-Device User Interfaces: Enhanced Accessibility for Media Consumption in Heterogeneous Environments by User Interface Adaptation.
Proceedings of the Second International Workshop on Semantic Media Adaptation and Personalization, 2007

Ad-hoc co-located collaborative work with mobile devices.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007

A Web-Based Central Gateway Infrastructure in the Automotive After-Sales Market - Business Interoperability through the Web.
Proceedings of the ICEIS 2007, 2007

Task-Based Prediction of Interaction Patterns for Ambient Intelligence Environments.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Focus+Roles: Socio-Organizational Conflict Resolution in Collaborative User Interfaces.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

Service-Interaction Descriptions: Augmenting Services with User Interface Models.
Proceedings of the Engineering Interactive Systems - EIS 2007 Joint Working Conferences, 2007

A Comparison between Decision Trees and Markov Models to Support Proactive Interfaces.
Proceedings of the 18th International Workshop on Database and Expert Systems Applications (DEXA 2007), 2007

Middleware for Ubiquitous Service-Oriented Spaces on the Web.
Proceedings of the 21st International Conference on Advanced Information Networking and Applications (AINA 2007), 2007

2006
Designing distributed user interfaces for ambient intelligent environments using models and simulations.
Comput. Graph., 2006

A Prototype-Driven Development Process for Context-Aware User Interfaces.
Proceedings of the Task Models and Diagrams for Users Interface Design, 2006

High-Level Modeling of Multi-user Interactive Applications.
Proceedings of the Task Models and Diagrams for Users Interface Design, 2006

PhotoFOAF: A Community Building Service driven by Socially-Aware Mobile Imaging.
Proceedings of the First International Workshop on Semantic Media Adaptation and Personalization, 2006

A Situation-Aware Mobile System to Support Fire Brigades in Emergency Situations.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Extending Social Networks with Implicit Human-Human Interaction.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Telebuddies on the move: social stitching to enhance the networked gaming experience.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006

A task-driven user interface architecture for ambient intelligent environments.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

Telebuddies: social stitching with interactive television.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

A Generic Approach For Multi-Device User Interface Rendering With Uiml.
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006

2005
Task modeling for ambient intelligent environments: design support for situated task executions.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Forth International Workshop on Task Models and Diagrams for User Interface Design, 2005

Distributed User Interface Elements to support Smart Interaction Spaces.
Proceedings of the Seventh IEEE International Symposium on Multimedia (ISM 2005), 2005

Light-Weight Distributed Web Interfaces: Preparing the Web for Heterogeneous Environments.
Proceedings of the Web Engineering, 5th International Conference, 2005

Context-sensitive User Interfaces for Ambient Environments: Design, Development and Deployment.
Proceedings of the Mobile Computing and Ambient Intelligence: The Challenge of Multimedia, 2005

Designing Interactive Systems in Context: From Prototype to Deployment.
Proceedings of the People and Computers XIX, 2005

2004
Dynamic User Interface Generation for Mobile and Embedded Systems with Model-Based User Interface Development
PhD thesis, 2004

The mapping problem back and forth: customizing dynamic models while preserving consistency.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Third International Workshop on Task Models and Diagrams for User Interface Design - TAMODIA 2004, November 15, 2004

DynaMo-AID: A Design Process and a Runtime Architecture for Dynamic Model-Based User Interface Development.
Proceedings of the Engineering Human Computer Interaction and Interactive Systems, 2004

UIML.NET: an Open UIML Renderer for the .Net Framework.
Proceedings of the Computer-Aided Design of User Interfaces IV, 2004

Generating Context-Sensitive Multiple Device Interfaces from Design.
Proceedings of the Computer-Aided Design of User Interfaces IV, 2004

2003
Runtime transformations for modal independent user interface migration.
Interact. Comput., 2003

Dygimes: Dynamically Generating Interfaces for Mobile Computing Devices and Embedded Systems.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

Derivation of a Dialog Model from a Task Model by Activity Chain Extraction.
Proceedings of the Interactive Systems. Design, 2003

2002
Migratable User Interface Descriptions in Component-Based Development.
Proceedings of the Interactive Systems. Design, 2002

Specifying User Interfaces for Runtime Modal Independent Migration.
Proceedings of the Computer-Aided Design of User Interfaces III, 2002

2001
An XML-Based Runtime User Interface Description Language for Mobile Computing Devices.
Proceedings of the Interactive Systems: Design, 2001


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