Jelle Saldien

Orcid: 0000-0003-2557-3764

According to our database1, Jelle Saldien authored at least 38 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Enhancing Users' Attitudes towards WebIDs: Exploring the Effects of Persuasive Messaging on User Adoption.: An experiment exploring the effects of persuasive messaging on the user adoption of WebIDs.
Proceedings of the Mensch und Computer 2023, 2023

2021
Employee acceptability of wearable mental workload monitoring: exploring effects of framing the goal and context in corporate communication.
Cogn. Technol. Work., 2021

ExperienceDNA - A Framework to Conduct and Analyse User Tests in VR Using the Wizard-of-Oz Methodology.
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021

Smooth Operator - A Virtual Environment to Prototype and Analyse Operator Support in CCTV Surveillance Rooms.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

2020
Design for assembly meaning: a framework for designers to design products that support operator cognition during the assembly process.
Cogn. Technol. Work., 2020

Mona Prisa: A Tool for Behaviour Change in Renewable Energy Communities.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2020

Fake People, Real Effects - The Presence of Virtual Onlookers Can Impair Performance and Learning.
Proceedings of the Virtual, Augmented and Mixed Reality. Design and Interaction, 2020

2019
The Design of an Interactive Surface for Supporting Rehabilitation of Children with Developmental Coordination Disorder.
Proceedings of the Thirteenth International Conference on Tangible, 2019

User Needs in Smart Homes: Changing Needs According to Life Cycles and the Impact on Designing Smart Home Solutions.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Towards Participatory Design of Social Robots.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Understanding and Exploring Operator Needs in Mixed Model Assembly.
Proceedings of the Joint Proceedings HCI Engineering 2019, 2019

2018
Understanding mental workload: from a clarifying concept analysis toward an implementable framework.
Cogn. Technol. Work., 2018

Exploring the Potential and Challenges of VR Prototyping in Fashion Design.
Proceedings of the Symposium on Spatial User Interaction, 2018

SEKO: Smart System for Assisting Home-Based Rehabilitation of Knee Arthroplasty Patients.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Human-Computer Interaction to Human-Computer-Context Interaction: Towards a Conceptual Framework for Conducting User Studies for Shifting Interfaces.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

2017
Do-It-Yourself Design for Social Robots: An Open-Source Hardware Platform to Encourage Innovation.
IEEE Robotics Autom. Mag., 2017

OTO - A DIY Platform for Mobile Social Robots in Education.
Proceedings of the Robotics in Education, 2017

Range-IT: detection and multimodal presentation of indoor objects for visually impaired people.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Demonstration of OPSORO's Grid System: Design a Working Social Robot in Only 2 Hours.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

2016
Demonstration of OPSORO: an Open Platform for Social Robots.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

An Open Platform for the Design of Social Robot Embodiments for Face-to-Face Communication.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

Product Ideation by Persons with Disabilities: An Analysis of Lead User Characteristics.
Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2016

2015
ArcAid Interactive Archery Assistant.
EAI Endorsed Trans. Serious Games, 2015

Prototyping Social Interactions with DIY Animatronic Creatures.
Proceedings of the Ninth International Conference on Tangible, 2015

LIBRARINTH interactive game to explore the library of the future.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

Blind Evaluation: Student's Experience of the Empathic Lead User Method.
Proceedings of the European Conference on Cognitive Ergonomics, 2015

Participation is Blind: Involving Low Vision Lead Users in Product Development.
Proceedings of the 6th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2015

2014
Skweezee studio: turn your own plush toys into interactive squeezable objects.
Proceedings of the Eighth International Conference on Tangible, 2014

Blind User Requirements to Support Tactile Mobility.
Proceedings of the International Workshop on Tactile/Haptic User Interfaces for Tabletops and Tablets, 2014

2013
Can the Social robot Probo Help children with autism to Identify Situation-Based Emotions? A Series of Single Case Experiments.
Int. J. Humanoid Robotics, 2013

Systems Overview of Ono - A DIY Reproducible Open Source Social Robot.
Proceedings of the Social Robotics - 5th International Conference, 2013

2012
Is the social robot probo an added value for social story intervention for children with autism spectrum disorders?
Proceedings of the International Conference on Human-Robot Interaction, 2012

2011
Mechanical Design of the huggable Robot Probo.
Int. J. Humanoid Robotics, 2011

2010
Expressing Emotions with the Social Robot Probo.
Int. J. Soc. Robotics, 2010

The social Robotplatform Probo.
Proceedings of the ECCE 2010, 2010


2009
Probo: a testbed for human robot interaction.
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009

2008
The Huggable Robot Probo, a Multi-disciplinary Research Platform.
Proceedings of the Research and Education in Robotics - EUROBOT 2008, 2008


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