Klaas Bombeke

Orcid: 0000-0003-2056-1246

According to our database1, Klaas Bombeke authored at least 16 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Physical Ergonomics Anticipation with Human Motion Prediction.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
CaliBrainVR: Using Psycho-physiological Measures to Calibrate Virtual Reality Training.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

2022
Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based Exergame.
IEEE Trans. Games, 2022

Users' Perceptions of a Digital Stress Self-monitoring Application: Research Insights to Design a Practical Innovation.
Proceedings of the Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies, 2022

2021
Towards measuring cognitive load through multimodal physiological data.
Cogn. Technol. Work., 2021

Art and Science Interaction Lab - A highly flexible and modular interaction science research facility.
CoRR, 2021

ExperienceDNA - A Framework to Conduct and Analyse User Tests in VR Using the Wizard-of-Oz Methodology.
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021

Smooth Operator - A Virtual Environment to Prototype and Analyse Operator Support in CCTV Surveillance Rooms.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

2020
Seeing is Believing: The Effect of Video Quality on Quality of Experience in Virtual Reality.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Fake People, Real Effects - The Presence of Virtual Onlookers Can Impair Performance and Learning.
Proceedings of the Virtual, Augmented and Mixed Reality. Design and Interaction, 2020

2018
Do Not Disturb: Psychophysiological Correlates of Boredom, Flow and Frustration During VR Gaming.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018

MobileDNA: Relating Physiological Stress Measurements to Smartphone Usage to Assess the Effect of a Digital Detox.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

2017
Performance of Four Subjective Video Quality Assessment Protocols and Impact of Different Rating Preprocessing and Analysis Methods.
IEEE J. Sel. Top. Signal Process., 2017

2016
Pupil size directly modulates the feedforward response in human primary visual cortex independently of attention.
NeuroImage, 2016

2015
Electrophysiological evidence for the involvement of proactive and reactive control in a rewarded stop-signal task.
NeuroImage, 2015

2013
The development of a free stereopsis test for active shutter displays.
Proceedings of the Fourth International Workshop on Quality of Multimedia Experience, 2013


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