Jeroen van der Hooft

Orcid: 0000-0002-9416-9661

According to our database1, Jeroen van der Hooft authored at least 45 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Enabling adaptive and reliable video delivery over hybrid unicast/broadcast networks.
Proceedings of the 34th edition of the Workshop on Network and Operating System Support for Digital Audio and Video, 2024

Demonstrating Adaptive Many-to-Many Immersive Teleconferencing for Volumetric Video.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024

Scalable MDC-Based Volumetric Video Delivery for Real-Time One-to-Many WebRTC Conferencing.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024

2023
A Tutorial on Immersive Video Delivery: From Omnidirectional Video to Holography.
IEEE Commun. Surv. Tutorials, 2023

Adaptive Partially Reliable Delivery of Immersive Media Over QUIC-HTTP/3.
IEEE Access, 2023

Characterization of the Quality of Experience and Immersion of Point Cloud Videos in Augmented Reality Through a Subjective Study.
IEEE Access, 2023

A Platform for Subjective Quality Assessment in Mixed Reality Environments.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Impact of Quality and Distance on the Perception of Point Clouds in Mixed Reality.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Immersive and Interactive Subjective Quality Assessment of Dynamic Volumetric Meshes.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

2022
A Scalable Hierarchically Distributed Architecture for Next-Generation Applications.
J. Netw. Syst. Manag., 2022

Explora-VR: Content Prefetching for Tile-Based Immersive Video Streaming Applications.
J. Netw. Syst. Manag., 2022

Streaming 8K Video over Millimeter Wave Networks: An Experimental Demonstrator.
Proceedings of the 13th International Conference on Network of the Future, 2022

Partially Reliable Transport Layer for QUICker Interactive Immersive Media Delivery.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022

Clustering-Based Psychometric No-Reference Quality Model for Point Cloud Video.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

2021
Demonstrator for Experimental Evaluation of Large-Scale Distributed SDN Deployments.
Proceedings of the 12th International Conference on Network of the Future, 2021

SRFog: A flexible architecture for Virtual Reality content delivery through Fog Computing and Segment Routing.
Proceedings of the 17th IFIP/IEEE International Symposium on Integrated Network Management, 2021

Efficient Orchestration of Service Chains in Fog Computing for Immersive Media.
Proceedings of the 17th International Conference on Network and Service Management, 2021

2020
Tile-based Adaptive Streaming for Virtual Reality Video.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Dissecting the Performance of VR Video Streaming through the VR-EXP Experimentation Platform.
ACM Trans. Multim. Comput. Commun. Appl., 2020

From Capturing to Rendering: Volumetric Media Delivery with Six Degrees of Freedom.
IEEE Commun. Mag., 2020

Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

On Routing Scalability in Flat SDN Architectures.
Proceedings of the 11th International Conference on Network of the Future, 2020

2019
A scalable WebRTC-based framework for remote video collaboration applications.
Multim. Tools Appl., 2019

Exploring New York in 8K: an adaptive tile-based virtual reality video streaming experience.
Proceedings of the 10th ACM Multimedia Systems Conference, 2019

Towards 6DoF HTTP Adaptive Streaming Through Point Cloud Compression.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

Optimizing Adaptive Tile-Based Virtual Reality Video Streaming.
Proceedings of the IFIP/IEEE International Symposium on Integrated Network Management, 2019

Quality Assessment for Adaptive Virtual Reality Video Streaming: A Probabilistic Approach on the User's Gaze.
Proceedings of the 22nd Conference on Innovation in Clouds, 2019

2018
Quality of Experience-Centric Management of Adaptive Video Streaming Services: Status and Challenges.
ACM Trans. Multim. Comput. Commun. Appl., 2018

An HTTP/2 Push-Based Approach for Low-Latency Live Streaming with Super-Short Segments.
J. Netw. Syst. Manag., 2018

Updated Taxonomy for the Network and Service Management Research Field.
J. Netw. Syst. Manag., 2018

Clustering-based quality selection heuristics for HTTP adaptive streaming over cache networks.
Int. J. Netw. Manag., 2018

Performance Characterization of Low-Latency Adaptive Streaming From Video Portals.
IEEE Access, 2018

Dynamic video bitrate adaptation for WebRTC-based remote teaching applications.
Proceedings of the 2018 IEEE/IFIP Network Operations and Management Symposium, 2018

An HTTP/2 push-based framework for low-latency adaptive streaming through user profiling.
Proceedings of the 2018 IEEE/IFIP Network Operations and Management Symposium, 2018

Improving quality and scalability of webRTC video collaboration applications.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

Low-latency delivery of news-based video content.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

Predicting the performance of virtual reality video streaming in mobile networks.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

Enabling Virtual Reality for the Tactile Internet: Hurdles and Opportunities.
Proceedings of the 14th International Conference on Network and Service Management, 2018

2017
A Web-based framework for fast synchronization of live video players.
Proceedings of the 2017 IFIP/IEEE Symposium on Integrated Network and Service Management (IM), 2017

Analysis of a large multimedia-rich web portal for the validation of personal delivery networks.
Proceedings of the 2017 IFIP/IEEE Symposium on Integrated Network and Service Management (IM), 2017

2016
HTTP/2-Based Adaptive Streaming of HEVC Video Over 4G/LTE Networks.
IEEE Commun. Lett., 2016

An HTTP/2 push-based approach for SVC adaptive streaming.
Proceedings of the 2016 IEEE/IFIP Network Operations and Management Symposium, 2016

Live streaming of 4K ultra-high definition video over the internet.
Proceedings of the 7th International Conference on Multimedia Systems, 2016

2015
HTTP/2-Based Methods to Improve the Live Experience of Adaptive Streaming.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

A learning-based algorithm for improved bandwidth-awareness of adaptive streaming clients.
Proceedings of the IFIP/IEEE International Symposium on Integrated Network Management, 2015


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