Sam Van Damme
Orcid: 0000-0001-5398-7927
According to our database1,
Sam Van Damme authored at least 23 papers
between 2020 and 2026.
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Bibliography
2026
Leveraging User Perception for 6G Edge-Cloud Orchestration of Networked Extended Reality.
IEEE Commun. Mag., February, 2026
2025
Physiology-Driven User Perception Prediction for Networked Collaborative Virtual Reality.
IEEE Access, 2025
From Individual QoE to Shared Mental Models: A Novel Evaluation Paradigm for Collaborative XR.
Proceedings of the 17th International Conference on Quality of Multimedia Experience, 2025
Towards a Hybrid Hierarchical Digital Twin Architecture for the 6G Compute Continuum.
Proceedings of the 21st International Conference on Network and Service Management, 2025
Reinforcement Learning-based Orchestration of XR applications in Distributed 6G Cloud Infrastructures.
Proceedings of the 21st International Conference on Network and Service Management, 2025
2024
Physiology-driven cybersickness detection in virtual reality: a machine learning and explainable AI approach.
Virtual Real., December, 2024
Analyzing the applicability of psychometric QoE modeling for projection-based point cloud video quality assessment.
EURASIP J. Image Video Process., December, 2024
IEEE Commun. Mag., August, 2024
Enhancing Virtual Reality Stress Relief with Haptics: The Virtual Rage Room Use Case.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024
Collaborative Cooking in VR: Effects of Network Distortion in Multi-User Virtual Environments.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024
2023
Characterization of the Quality of Experience and Immersion of Point Cloud Videos in Augmented Reality Through a Subjective Study.
IEEE Access, 2023
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
Immersive and Interactive Subjective Quality Assessment of Dynamic Volumetric Meshes.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
A Haptic-enabled, Distributed and Networked Immersive System for Multi-User Collaborative Virtual Reality.
Proceedings of the 2nd International Workshop on Interactive eXtended Reality, 2023
Proceedings of the IEEE International Conference on Consumer Electronics, 2023
2022
ACM Trans. Multim. Comput. Commun. Appl., 2022
Effects of Haptic Feedback on User Perception and Performance in Interactive Projected Augmented Reality.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022
2021
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021
2020
A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos.
Signal Process. Image Commun., 2020
Proceedings of the 6th IEEE Conference on Network Softwarization, 2020