Thomas Röggla

Orcid: 0000-0002-6846-3656

According to our database1, Thomas Röggla authored at least 23 papers between 2015 and 2024.

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Bibliography

2024
Augmenting Media Experiences with Affective Haptics.
Interactions, 2024

A Platform for Collecting User Behaviour Data during Social VR Experiments Using Mozilla Hubs.
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems, 2024

2023
From Video to Hybrid Simulator: Exploring Affective Responses toward Non-Verbal Pedestrian Crossing Actions Using Camera and Physiological Sensors.
Int. J. Hum. Comput. Interact., October, 2023

Affective Driver-Pedestrian Interaction: Exploring Driver Affective Responses toward Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

2022
The Co-Creation Space: An Online Safe Space for Community Opera Creation.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

The Co-Creation Space: Supporting Asynchronous Artistic Co-creation Dynamics.
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022

Investigating Affective Responses toward In-Video Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

2021
Towards Immersive and Social Audience Experience in Remote VR Opera.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

2020
ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley Stadium.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018

Designing an Object-based Preproduction Tool for Multiscreen TV Viewing.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing the Club of the Future with Data: A Case Study on Collaboration of Creative Industries.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Multi-Screen Director: a New Role in the TV Production Workflow?
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017

CWI-ADE2016 Dataset: Sensing nightclubs through 40 million BLE packets.
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017

Enhancing Music Events Using Physiological Sensor Data.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

The Club of The Future: Participatory Clubbing Experiences.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Tangible Air: An Interactive Installation for Visualising Audience Engagement.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

Immersion and Togetherness: How Live Visualization of Audience Engagement Can Enhance Music Events.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Quantifying audience experience in the wild: Heuristics for developing and deploying a biosensor infrastructure in theaters.
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016

How Are We Connected? - Measuring Audience Galvanic Skin Response of Connected Performances.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016

2015
Analysing Audience Response to Performing Events: A Web Platform for Interactive Exploration of Physiological Sensor Data.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015


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