Maria Torres Vega

Orcid: 0000-0002-5656-6607

Affiliations:
  • Ghent University, imec, Belgium


According to our database1, Maria Torres Vega authored at least 65 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Collaborative Cooking in VR: Effects of Network Distortion in Multi-User Virtual Environments.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024

2023
A Tutorial on Immersive Video Delivery: From Omnidirectional Video to Holography.
IEEE Commun. Surv. Tutorials, 2023

Adaptive Partially Reliable Delivery of Immersive Media Over QUIC-HTTP/3.
IEEE Access, 2023

Characterization of the Quality of Experience and Immersion of Point Cloud Videos in Augmented Reality Through a Subjective Study.
IEEE Access, 2023

Human-Centered and AI-driven Generation of 6-DoF Extended Reality.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

A Platform for Subjective Quality Assessment in Mixed Reality Environments.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Impact of Quality and Distance on the Perception of Point Clouds in Mixed Reality.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Immersive and Interactive Subjective Quality Assessment of Dynamic Volumetric Meshes.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

On the Impact of Interactive eXtended Reality: Challenges and Opportunities for Multimedia Research.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

IXR '23: 2nd International Workshop on Interactive eXtended Reality.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

A Haptic-enabled, Distributed and Networked Immersive System for Multi-User Collaborative Virtual Reality.
Proceedings of the 2nd International Workshop on Interactive eXtended Reality, 2023

Multi-modal pose estimation in XR applications leveraging integrated sensing and communication.
Proceedings of the 1st ACM Workshop on Mobile Immersive Computing, Networking, and Systems, 2023

Haptic Interactions for Extended Reality.
Proceedings of the IEEE International Conference on Consumer Electronics, 2023

360-GAN: Cycle-Consistent GAN for Extrapolating 360-Degree Field-of-View.
Proceedings of the 11th European Workshop on Visual Information Processing, 2023

2022
Machine Learning Based Content-Agnostic Viewport Prediction for 360-Degree Video.
ACM Trans. Multim. Comput. Commun. Appl., 2022

A Scalable Hierarchically Distributed Architecture for Next-Generation Applications.
J. Netw. Syst. Manag., 2022

Opportunities and Challenges for Virtual Reality Streaming over Millimeter-Wave: An Experimental Analysis.
Proceedings of the 13th International Conference on Network of the Future, 2022

Streaming 8K Video over Millimeter Wave Networks: An Experimental Demonstrator.
Proceedings of the 13th International Conference on Network of the Future, 2022

IXR '22: 1st Workshop on Interactive eXtended Reality.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Partially Reliable Transport Layer for QUICker Interactive Immersive Media Delivery.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022

Effects of Haptic Feedback on User Perception and Performance in Interactive Projected Augmented Reality.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022

Clustering-Based Psychometric No-Reference Quality Model for Point Cloud Video.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

2021
A Full- and No-Reference Metrics Accuracy Analysis for Volumetric Media Streaming.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

Demonstrator for Experimental Evaluation of Large-Scale Distributed SDN Deployments.
Proceedings of the 12th International Conference on Network of the Future, 2021

SRFog: A flexible architecture for Virtual Reality content delivery through Fog Computing and Segment Routing.
Proceedings of the 17th IFIP/IEEE International Symposium on Integrated Network Management, 2021

Efficient Orchestration of Service Chains in Fog Computing for Immersive Media.
Proceedings of the 17th International Conference on Network and Service Management, 2021

2020
Tile-based Adaptive Streaming for Virtual Reality Video.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Dissecting the Performance of VR Video Streaming through the VR-EXP Experimentation Platform.
ACM Trans. Multim. Comput. Commun. Appl., 2020

A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos.
Signal Process. Image Commun., 2020

Immersive Interconnected Virtual and Augmented Reality: A 5G and IoT Perspective.
J. Netw. Syst. Manag., 2020

From Capturing to Rendering: Volumetric Media Delivery with Six Degrees of Freedom.
IEEE Commun. Mag., 2020

Toward Truly Immersive Holographic-Type Communication: Challenges and Solutions.
IEEE Commun. Mag., 2020

Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

On Routing Scalability in Flat SDN Architectures.
Proceedings of the 11th International Conference on Network of the Future, 2020

Human-centric Quality Management of Immersive Multimedia Applications.
Proceedings of the 6th IEEE Conference on Network Softwarization, 2020

2019
Short-long term anomaly detection in wireless sensor networks based on machine learning and multi-parameterized edit distance.
Inf. Fusion, 2019

Contextual Bandit Learning-Based Viewport Prediction for 360 Video.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

A personalized Virtual Reality Experience for Relaxation Therapy.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

An Experimental Evaluation of Flow Setup Latency in Distributed Software Defined Networks.
Proceedings of the 5th IEEE Conference on Network Softwarization, 2019

Exploring New York in 8K: an adaptive tile-based virtual reality video streaming experience.
Proceedings of the 10th ACM Multimedia Systems Conference, 2019

Optimizing Adaptive Tile-Based Virtual Reality Video Streaming.
Proceedings of the IFIP/IEEE International Symposium on Integrated Network Management, 2019

Quality Assessment for Adaptive Virtual Reality Video Streaming: A Probabilistic Approach on the User's Gaze.
Proceedings of the 22nd Conference on Innovation in Clouds, 2019

2018
Fast Millimeter Wave Assisted Beam-Steering for Passive Indoor Optical Wireless Networks.
IEEE Wirel. Commun. Lett., 2018

A Review of Predictive Quality of Experience Management in Video Streaming Services.
IEEE Trans. Broadcast., 2018

Resilience of Video Streaming Services to Network Impairments.
IEEE Trans. Broadcast., 2018

Cognitive Real-Time QoE Management in Video Streaming Services.
Proceedings of the 30th International Teletraffic Congress, 2018

Effects of Adaptive Streaming Optimizations on the Perception of 360° Virtual Reality Video.
Proceedings of the 30th International Teletraffic Congress, 2018

Predicting the performance of virtual reality video streaming in mobile networks.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

Enabling Virtual Reality for the Tactile Internet: Hurdles and Opportunities.
Proceedings of the 14th International Conference on Network and Service Management, 2018

2017
Deep Learning for Quality Assessment in Live Video Streaming.
IEEE Signal Process. Lett., 2017

Predictive no-reference assessment of video quality.
Signal Process. Image Commun., 2017

Unsupervised deep learning for real-time assessment of video streaming services.
Multim. Tools Appl., 2017

Effect of lossy networks on stereoscopic 3D-video streams.
Proceedings of the 2017 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2017

2016
An experimental survey of no-reference video quality assessment methods.
Int. J. Pervasive Comput. Commun., 2016

Predictive No-Reference Assessment of Video Quality.
CoRR, 2016

Online Contrastive Divergence with Generative Replay: Experience Replay without Storing Data.
CoRR, 2016

Resource allocation in optical beam-steered indoor networks.
Proceedings of the 2016 IEEE/IFIP Network Operations and Management Symposium, 2016

A Regression Method for real-time video quality evaluation.
Proceedings of the 14th International Conference on Advances in Mobile Computing and Multi Media, 2016

2015
Cognitive no-reference video quality assessment for mobile streaming services.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

Accuracy of No-Reference Quality Metrics in Network-impaired Video Streams.
Proceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia, 2015

Cognitive streaming on android devices.
Proceedings of the IFIP/IEEE International Symposium on Integrated Network Management, 2015

Redundancy Reduction in Wireless Sensor Networks via Centrality Metrics.
Proceedings of the IEEE International Conference on Data Mining Workshop, 2015

2014
When does lower bitrate give higher quality in modern video services?
Proceedings of the 2014 IEEE Network Operations and Management Symposium, 2014

End-to-end performance evaluation in high-speed wireless networks.
Proceedings of the 10th International Conference on Network and Service Management, 2014


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