Joel Gonçalves

According to our database1, Joel Gonçalves authored at least 12 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2016
Eye-based driver state monitor of distraction, drowsiness, and cognitive load for transitions of control in automated driving.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Drowsiness in Conditional Automation: Proneness, diagnosis and driving performance effects.
Proceedings of the 19th IEEE International Conference on Intelligent Transportation Systems, 2016

Challenges using portable devices during Conditional Automation.
Proceedings of the 19th IEEE International Conference on Intelligent Transportation Systems, 2016

2015
Driver Capability Monitoring in Highly Automated Driving: From State to Capability Monitoring.
Proceedings of the IEEE 18th International Conference on Intelligent Transportation Systems, 2015

2014
Studying the driving performance of drivers with children aboard by means of a framework for flexible experiment configuration.
Proceedings of the 2014 IEEE Intelligent Vehicles Symposium Proceedings, 2014

Testing Advanced Driver Assistance Systems with a serious-game-based human factors analysis suite.
Proceedings of the 2014 IEEE Intelligent Vehicles Symposium Proceedings, 2014

Smartphone sensor platform to study traffic conditions and assess driving performance.
Proceedings of the 17th International IEEE Conference on Intelligent Transportation Systems, 2014

Collaborative system to investigate mental models: The information architecture automatic tool (IAAT).
Proceedings of the 2014 International Conference on Collaboration Technologies and Systems, 2014

2013
Playing Transportation Seriously: Applications of Serious Games to Artificial Transportation Systems.
IEEE Intell. Syst., 2013

Forward collision warning systems using heads-up displays: Testing usability of two new metaphors.
Proceedings of the 2013 IEEE Intelligent Vehicles Symposium (IV), 2013

2012
IC-DEEP: A serious games based application to assess the ergonomics of in-vehicle information systems.
Proceedings of the 15th International IEEE Conference on Intelligent Transportation Systems, 2012

2010
Handling Mobility on a QoS-Aware Service-based Framework for Mobile Systems.
Proceedings of the IEEE/IFIP 8th International Conference on Embedded and Ubiquitous Computing, 2010


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