Jon Ram Bruun-Pedersen

Orcid: 0000-0002-9477-7253

According to our database1, Jon Ram Bruun-Pedersen authored at least 18 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Correction to: Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation.
Virtual Real., March, 2023

Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation.
Virtual Real., March, 2023

2021
System Immersion in Virtual Reality-Based Rehabilitation of Motor Function in Older Adults: A Systematic Review and Meta-Analysis.
Frontiers Virtual Real., 2021

Virtual Reality-Based High-Intensity Interval Training For Pulmonary Rehabilitation: A Feasibility and Acceptability Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Eating together while being apart: A pilot study on the effects of mixed-reality conversations and virtual environments on older eaters' solitary meal experience and food intake.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

2019
Virtual Reality Exercise and Rehabilitation.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Older adults eating together in a virtual living room: opportunities and limitations of eating in augmented virtuality.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

2018
A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

The Effect of Multimodal Feedback on Perceived Exertion on a VR Exercise Setting.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry, 2018

2017
Giro: better biking in virtual reality.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

Investigating the Role of Auditory Feedback in a Multimodal Biking Experience.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

2016
Motivating elderly to exercise - recreational virtual environment for indoor biking.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016

Going Outside While Staying Inside - Exercise Motivation with Immersive vs. Non-immersive Recreational Virtual Environment Augmentation for Older Adult Nursing Home Residents.
Proceedings of the 2016 IEEE International Conference on Healthcare Informatics, 2016

Designing Recreational Virtual Environments for Older Adult Nursing Home Residents: How Nature And Content Matter For Improving Augmented Exercise Experiences.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

2015
Simulating Nature for Elderly Users - A Design Approach for Recreational Virtual Environments.
Proceedings of the 15th IEEE International Conference on Computer and Information Technology, 2015

2014
Augmented Exercise Biking with Virtual Environments for Elderly Users: Considerations on the use of auditory.
Proceedings of the Music Technology meets Philosophy, 2014


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