Jonas Spillmann

According to our database1, Jonas Spillmann authored at least 17 papers between 2007 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2014
Data-Driven Simulation of Detailed Surface Deformations for Surgery Training Simulators.
IEEE Trans. Vis. Comput. Graph., 2014

Efficient Transfer of Contact-Point Local Deformations for Data-Driven Simulations.
Proceedings of the VRIPHYS 14: 11th Workshop on Virtual Reality Interactions and Physical Simulations, 2014

2013
Adaptive Space Warping to Enhance Passive Haptics in an Arthroscopy Surgical Simulator.
IEEE Trans. Vis. Comput. Graph., 2013

2012
Robust Interactive Collision Handling between Tools and Thin Volumetric Objects.
IEEE Trans. Vis. Comput. Graph., 2012

Maintaining Large Time Steps in Explicit Finite Element Simulations Using Shape Matching.
IEEE Trans. Vis. Comput. Graph., 2012

Enriching Coarse Interactive Elastic Objects with High-Resolution Data-Driven Deformations.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2011
Robust interactive cutting based on an adaptive octree simulation mesh.
Vis. Comput., 2011

Element-Wise Mixed Implicit-Explicit Integration for Stable Dynamic Simulation of Deformable Objects.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2010
A Threefold Representation for the Adaptive Simulation of Embedded Deformable Objects in Contact.
J. WSCG, 2010

Stable Explicit Integration of Deformable Objects by Filtering High Modal Frequencies.
J. WSCG, 2010

Inextensible elastic rods with torsional friction based on Lagrange multipliers.
Comput. Animat. Virtual Worlds, 2010

2009
Cosserat Nets.
IEEE Trans. Vis. Comput. Graph., 2009

Friction Handling for Penalty-Based Methods.
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009

2008
An Adaptive Contact Model for the Robust Simulation of Knots.
Comput. Graph. Forum, 2008

A Geometric Deformation Model for Stable Cloth Simulation.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

2007
Non-iterative Computation of Contact Forces for Deformable Objects.
J. WSCG, 2007

Efficient updates of bounding sphere hierarchies for geometrically deformable models.
J. Vis. Commun. Image Represent., 2007


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