Matthias Teschner

Affiliations:
  • University of Freiburg, Germany


According to our database1, Matthias Teschner authored at least 86 papers between 1995 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Monolithic Friction and Contact Handling for Rigid Bodies and Fluids Using SPH.
Comput. Graph. Forum, February, 2023

2022
A Survey on SPH Methods in Computer Graphics.
Comput. Graph. Forum, 2022

2020
An implicit compressible SPH solver for snow simulation.
ACM Trans. Graph., 2020

Compressed Neighbour Lists for SPH.
Comput. Graph. Forum, 2020

2019
An optimized source term formulation for incompressible SPH.
Vis. Comput., 2019

Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling.
ACM Trans. Graph., 2019

Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids.
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019

2018
Pressure Boundaries for Implicit Incompressible SPH.
ACM Trans. Graph., 2018

Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report.
J. Comput. Sci. Technol., 2018

An Implicit SPH Formulation for Incompressible Linearly Elastic Solids.
Comput. Graph. Forum, 2018

MLS pressure boundaries for divergence-free and viscous SPH fluids.
Comput. Graph., 2018

MLS Pressure Extrapolation for the Boundary Handling in Divergence-Free SPH.
Proceedings of the VRIPHYS 2018 : 14th Workshop on Virtual Reality Interaction and Physical Simulation, 15, 2018

2017
Prescribed Velocity Gradients for Highly Viscous SPH Fluids with Vorticity Diffusion.
IEEE Trans. Vis. Comput. Graph., 2017

Generalized drag force for particle-based simulations.
Comput. Graph., 2017

Approximate Air-Fluid Interactions for SPH.
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017

Moving Least Squares Boundaries for SPH Fluids.
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017

2015
An implicit viscosity formulation for SPH fluids.
ACM Trans. Graph., 2015

Liquid boundaries for implicit incompressible SPH.
Comput. Graph., 2015

2014
Implicit Incompressible SPH.
IEEE Trans. Vis. Comput. Graph., 2014

Learning object deformation models for robot motion planning.
Robotics Auton. Syst., 2014

IISPH-FLIP for incompressible fluids.
Comput. Graph. Forum, 2014

A Survey on Position-Based Simulation Methods in Computer Graphics.
Comput. Graph. Forum, 2014

Massively Parallel Batch Neural Gas for Bounding Volume Hierarchy Construction.
Proceedings of the VRIPHYS 14: 11th Workshop on Virtual Reality Interactions and Physical Simulations, 2014

SPH Fluids in Computer Graphics.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Versatile surface tension and adhesion for SPH fluids.
ACM Trans. Graph., 2013

Screen Space Foam Rendering.
J. WSCG, 2013

Coupling elastic solids with smoothed particle hydrodynamics fluids.
Comput. Animat. Virtual Worlds, 2013

A Lagrangian framework for simulating granular material with high detail.
Comput. Graph., 2013

Adaptive Surface Reconstruction for SPH using 3-Level Uniform Grids.
Proceedings of the 21st International Conference in Central Europe on Computer Graphics, 2013

Position-based Methods for the Simulation of Solid Objects in Computer Graphics.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

2012
Unified spray, foam and air bubbles for particle-based fluids.
Vis. Comput., 2012

Versatile rigid-fluid coupling for incompressible SPH.
ACM Trans. Graph., 2012

Parallel Surface Reconstruction for Particle-Based Fluids.
Comput. Graph. Forum, 2012

High-Resolution Simulation of Granular Material with SPH.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

2011
A Parallel SPH Implementation on Multi-Core CPUs.
Comput. Graph. Forum, 2011

Transformed polynomials for global registration of point clouds.
Proceedings of the Spring Conference on Computer Graphics, 2011

Animation of Air Bubbles with SPH.
Proceedings of the GRAPP 2011, 2011

Efficient Uniform Grids for Collision Handling in Medical Simulators.
Proceedings of the GRAPP 2011, 2011

2010
Boundary Handling and Adaptive Time-stepping for PCISPH.
Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, 2010

Learning the elasticity parameters of deformable objects with a manipulation robot.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

2009
Cosserat Nets.
IEEE Trans. Vis. Comput. Graph., 2009

Direct Forcing for Lagrangian Rigid-Fluid Coupling.
IEEE Trans. Vis. Comput. Graph., 2009

Time-critical collision handling for deformable modeling.
Comput. Animat. Virtual Worlds, 2009

Simultaneous cutting of coupled tetrahedral and triangulated meshes and its application in orbital reconstruction.
Int. J. Comput. Assist. Radiol. Surg., 2009

Optimized damping for dynamic simulations.
Proceedings of the Spring Conference on Computer Graphics, 2009

Corotated SPH for Deformable Solids.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2009

Deformable Proximity Queries and Their Application in Mobile Manipulation Planning.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Real-world robot navigation amongst deformable obstacles.
Proceedings of the 2009 IEEE International Conference on Robotics and Automation, 2009

2008
Inversion handling for stable deformable modeling.
Vis. Comput., 2008

Virtual Reality Based Simulation of Hysteroscopic Interventions.
Presence Teleoperators Virtual Environ., 2008

An Adaptive Contact Model for the Robust Simulation of Knots.
Comput. Graph. Forum, 2008

A Geometric Deformation Model for Stable Cloth Simulation.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

Adaptive surface decomposition for the distance computation of arbitrarily shaped objects.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Efficient path planning for mobile robots in environments with deformable objects.
Proceedings of the 2008 IEEE International Conference on Robotics and Automation, 2008

2007
Non-iterative Computation of Contact Forces for Deformable Objects.
J. WSCG, 2007

Efficient updates of bounding sphere hierarchies for geometrically deformable models.
J. Vis. Commun. Image Represent., 2007

Constraint Sets for Topology-changing Finite Element Models.
Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, 2007

Robust and Efficient Estimation of Elasticity Parameters using the linear Finite Element Method.
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007

Weakly compressible SPH for free surface flows.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007

2006
Local Constraint Methods for Deformable Objects.
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006

Collision Handling and its Applications.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

Interacting Deformable Objects.
Proceedings of the Human Motion, Understanding, Modelling, Capture, and Animation [Dagstuhl Seminar, 11.06., 2006

2005
Meshless deformations based on shape matching.
ACM Trans. Graph., 2005

Collision Detection for Deformable Objects.
Comput. Graph. Forum, 2005

Real-Time Collision Detection for Dynamic Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Collision Handling in Dynamic Simulation Environments.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2004
Interaction of fluids with deformable solids.
Comput. Animat. Virtual Worlds, 2004

A state machine for real-time cutting of tetrahedral meshes.
Graph. Model., 2004

Detection of Collisions and Self-collisions Using Image-space Techniques.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Contact Handling for Deformable Point-Based Objects.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Consistent penetration depth estimation for deformable collision response.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Interactive 3D Painting on Point-Sampled Objects.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

CSG Tree Rendering for Point-Sampled Objects.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

A Versatile and Robust Model for Geometrically Complex Deformable Solids.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Physically-Based Simulation of Objects Represented by Surface Meshes.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Optimized Spatial Hashing for Collision Detection of Deformable Objects.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Real-Time Volumetric Intersections of Deforming Objects.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Volumetric Meshes for Real-Time Medical Simulations.
Proceedings of the Bildverarbeitung für die Medizin 2003, Algorithmen - Systeme, 2003

2001
Evaluation of Soft-Tissue Model Parameters.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2001

Realistic modeling of elasto-mechanical properties of soft tissue and its evaluation.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001

2000
Direct Computation of Nonlinear Soft-Tissue Deformation.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

1999
Optimization Approaches for Soft-Tissue Prediction in Craniofacial Surgery Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 1999

1998
Planning and Evaluation of Reorienting Osteotomies of the Proximal Femur in Cases of SCFE Using Virtual Three-Dimensional Models.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 1998

1997
An Active Vision System for Obtaining High Resolution Depth Information.
Proceedings of the Computer Analysis of Images and Patterns, 7th International Conference, 1997

1995
Fast Separation of Reflection Components and its Application in 3D Shape Recovery.
Proceedings of the 3rd Color and Imaging Conference, 1995


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