Joshua W. Wade

Orcid: 0000-0002-6744-1201

According to our database1, Joshua W. Wade authored at least 29 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
Career Interview Readiness in Virtual Reality (CIRVR): A Platform for Simulated Interview Training for Autistic Individuals and Their Employers.
ACM Trans. Access. Comput., 2022

2021
Design and Validation of a Stress Detection Model for Use with a VR Based Interview Simulator for Autistic Young Adults.
Proceedings of the Universal Access in Human-Computer Interaction. Design Methods and User Experience, 2021

2D and 3D Visualization of Eye Gaze Patterns in a VR-Based Job Interview Simulator: Application in Educating Employers on the Gaze Patterns of Autistic Candidates.
Proceedings of the Universal Access in Human-Computer Interaction. Design Methods and User Experience, 2021

2019
Feasibility of Automated Mobility Assessment of Older Adults via an Instrumented Cane.
IEEE J. Biomed. Health Informatics, 2019

Design of a Physiology-based Adaptive Virtual Reality Driving Platform for Individuals with ASD.
ACM Trans. Access. Comput., 2019

A Simple Web Utility for Automatic Speech Quantification in Dyadic Reading Interactions.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019

Usability Enhancement and Functional Extension of a Digital Tool for Rapid Assessment of Risk for Autism Spectrum Disorders in Toddlers Based on Pilot Test and Interview Data.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

Design of a Novel Web Utility that Provides Multi-lingual Word Definitions for Child E-Book Applications.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019

2018
EEG-Based Affect and Workload Recognition in a Virtual Driving Environment for ASD Intervention.
IEEE Trans. Biomed. Eng., 2018

Extraction of Emotional Information via Visual Scanning Patterns: A Feasibility Study of Participants with Schizophrenia and Neurotypical Individuals.
ACM Trans. Access. Comput., 2018

A Data-Driven Mobile Application for Efficient, Engaging, and Accurate Screening of ASD in Toddlers.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018

2017
Cognitive Load Measurement in a Virtual Reality-Based Driving System for Autism Intervention.
IEEE Trans. Affect. Comput., 2017

Process Measures of Dyadic Collaborative Interaction for Social Skills Intervention in Individuals with Autism Spectrum Disorders.
ACM Trans. Access. Comput., 2017

2016
A Gaze-Contingent Adaptive Virtual Reality Driving Environment for Intervention in Individuals with Autism Spectrum Disorders.
ACM Trans. Interact. Intell. Syst., 2016

Symplectic Entropy as a Novel Measure for Complex Systems.
Entropy, 2016

Multimodal adaptive social interaction in virtual environment (MASI-VR) for children with Autism spectrum disorders (ASD).
Proceedings of the 2016 IEEE Virtual Reality, 2016

Brain Gamma Oscillations of Healthy People During Simulated Driving.
Proceedings of the Intelligent Robotics and Applications - 9th International Conference, 2016

Online Engagement Detection and Task Adaptation in a Virtual Reality Based Driving Simulator for Autism Intervention.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016

2015
Physiology-based Affect Recognition During Driving in Virtual Environment for Autism Intervention.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015

Design and implementation of an instrumented cane for gait recognition.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015

Multimodal Fusion for Cognitive Load Measurement in an Adaptive Virtual Reality Driving Task for Autism Intervention.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

A Virtual Reality Driving Environment for Training Safe Gaze Patterns: Application in Individuals with ASD.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Understanding and Improving Collaborative Skills Among Individuals with ASD in a Distributed Virtual Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

A Step towards EEG-based brain computer interface for autism intervention.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

Cognitive state measurement from eye gaze analysis in an intelligent virtual reality driving system for autism intervention.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
Data Fusion for Difficulty Adjustment in an Adaptive Virtual Reality Game System for Autism Intervention.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Design of a Virtual Reality Driving Environment to Assess Performance of Teenagers with ASD.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

Multimodal Interfaces and Sensory Fusion in VR for Social Interactions.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

2013
A Novel Virtual Reality Driving Environment for Autism Intervention.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013


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