Julia Brich

According to our database1, Julia Brich authored at least 10 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
LiverDefense: how to employ a tower defense game as a customisable research tool.
Vis. Comput., 2017

Exploring End User Programming Needs in Home Automation.
ACM Trans. Comput. Hum. Interact., 2017

The Effects of Context-Sensitive Tutorials in Virtual Reality Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

Rising to the Challenge: An Emotion-Driven Approach Toward Adaptive Serious Games.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2016
Ubidoo: Embedded Multi-room, Multi-user Tracking.
Proceedings of the 12th International Conference on Intelligent Environments, 2016

2015
LiverDefense: Using a Tower Defense Game as a Customisable Research Tool.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

LiverDefense: An Educational Tower Defense Game as an Evaluation Platform.
Proceedings of the Serious Games - First Joint International Conference, 2015

Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype.
Proceedings of the 2015 International Conference on Intelligent Environments, 2015

Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015


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