Julian Kücklich

According to our database1, Julian Kücklich authored at least 10 papers between 2002 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
What FarmVille can teach us about cooperative workflows and architectures.
SIGCAS Comput. Soc., 2011

2009
Virtual Worlds and Their Discontents: Precarious Sovereignty, Governmentality, and the Ideology of Play.
Games Cult., 2009

A Techno-Semiotic Approach to Cheating in Computer Games: Or How I Learned to Stop Worrying and Love the Machine.
Games Cult., 2009

Collusion. Mapping the Interplay between Paid and Unpaid Labourers in the Digital Games Industry [Abstract].
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
MMOGs and the Future of Literature.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

2005
Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use.
Proceedings of the Digital Games Research Conference 2005, 2005

Player-Centred Game Design: Adaptive Digital Games.
Proceedings of the Digital Games Research Conference 2005, 2005

2003
Perspectives of Computer Game Philology.
Game Stud., 2003

The playability of texts vs. the readability of games: towards a holistic theory of fictionality.
Proceedings of the Digital Games Research Conference 2003, 2003

2002
The Study of Computer Games as a Second-Order Cybernetic System.
Proceedings of the Computer Games and Digital Cultures Conference, 2002


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