Kay M. Berkling

Orcid: 0000-0003-1186-5678

Affiliations:
  • Baden-Württemberg Cooperative State University, Department of Computer Science
  • Polytechnic University of Puerto Rico, Department of Electrical and Computer Engineering and Computer cience
  • Massachusetts Institute of Technology, Lincoln Laboratory


According to our database1, Kay M. Berkling authored at least 58 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Post-Pandemic Hybrid Lectures are Here to Stay.
Proceedings of the IEEE Global Engineering Education Conference, 2023

2021
Appropriation of adaptive literacy games into the German elementary school classroom.
Br. J. Educ. Technol., 2021

2019
Designing an Emotive Avatar for a Grammar Game - A Case Study of Engagement and Performance Development.
Proceedings of the 3rd International Symposium on Gamification and Games for Learning, 2019

Transfer of Educational Skills from Games to Classroom tasks - A Case Study using iRead to Improve Reading and Writing.
Proceedings of the 3rd International Symposium on Gamification and Games for Learning, 2019

Designing a comprehensive evaluation method for learning games - a general approach with specific application to iRead.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

Training Reading and Writing through Text-based Games; Step 1: Adapting to Gamer Type.
Proceedings of the IEEE Global Engineering Education Conference, 2019

Koding4Kinder: Teaching Computational Thinking to Pupils Using a Combination of Programming and Electronics Platforms.
Proceedings of the IEEE Global Engineering Education Conference, 2019

Boosting Student Performance with Peer Reviews; Integration and Analysis of Peer Reviews in a Gamified Software Engineering Classroom.
Proceedings of the IEEE Global Engineering Education Conference, 2019

Presenting an Open-Source Platform for Supporting Gamified Class Teaching with Peer Reviews.
Proceedings of the IEEE Global Engineering Education Conference, 2019

A Study of Dispositions According to the IEEE Information Technology Curricula 2017 for German Industry and Student Population.
Proceedings of the IEEE Global Engineering Education Conference, 2019

2018
Automatic orthographic error tagging and classification for German texts.
Comput. Speech Lang., 2018

A 2nd Longitudinal Corpus for Children's Writing with Enhanced Output for Specific Spelling Patterns.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018

The CSU-K Rule-Based System for the 2nd Edition Spoken CALL Shared Task.
Proceedings of the Interspeech 2018, 2018

NO-RPG, a game interface to common core sequenced third-party educational games.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

A Critical Examination of Feedback in Early Reading Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Phontasia: A phonics game for German and its effect on orthographic skills-first corpus explorations.
Proceedings of the WOCCI 2017: 6th International Workshop on Child Computer Interaction, 2017

The CSU-K Rule-Based Pipeline System for Spoken CALL Shared Task.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017

WOCCI 2017: 6th international workshop on child computer interaction (workshop summary).
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Avoiding Failure in Modern Game Design with Academic Content - A Recipe, an Anti-Pattern and Applications Thereof.
Proceedings of the CSEDU 2017, 2017

2016
Progression in Materials for Learning to Read and Write - a Cross-Language and Cross-Century Comparison of Readers.
Proceedings of the Workshop on Child Computer Interaction, 2016

Corpus for Children's Writing with Enhanced Output for Specific Spelling Patterns (2nd and 3rd Grade).
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

Item Presentation in Primers - An Analysis Based on Acquisition Research.
Proceedings of the 13th Conference on Natural Language Processing, 2016

Personalizing Game Selection for Mobile Learning - With a View Towards Creating an Off-line Learning Environment for Children.
Proceedings of the CSEDU 2016, 2016

GamES MOOC - Conceptual Ideas and First Steps Towards Implementation of a MOOC for Children.
Proceedings of the CSEDU 2016, 2016

2015
Change Management: Overcoming the Challenges of Introducing Self-Driven Learning.
Int. J. Eng. Pedagog., 2015

Preparing children's writing database for automated processing.
Proceedings of the Language Teaching, 2015

German phonics game using speech synthesis - a longitudinal study about the effect on orthography skills.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2015

Phontasia - a game for training German orthography.
Proceedings of the INTERSPEECH 2015, 2015

A Semi-Automatic Word-Level Annotation and Transcription Tool for Spelling Error Categories.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

Systematic Acquisition of Reading and Writing: An Exploration of Structure in Didactic Elementary Texts for German.
Proceedings of the International Conference of the German Society for Computational Linguistics and Language Technology, 2015

WISE: A Web-Interface for Spelling Error Recognition for German: A Description and Evaluation of the Underlying Algorithm.
Proceedings of the International Conference of the German Society for Computational Linguistics and Language Technology, 2015

Gamification Behind the Scenes - Designing a Software Engineering Course.
Proceedings of the Computer Supported Education - 7th International Conference, 2015

Connecting Peer Reviews with Students' Motivation - Onboarding, Motivation and Blended Learning.
Proceedings of the CSEDU 2015, 2015

2014
Phontasia - a phonics trainer for German spelling in primary education.
Proceedings of the 4st Workshop on Child, Computer and Interaction, 2014

A Database of Freely Written Texts of German School Students for the Purpose of Automatic Spelling Error Classification.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

Data Exploration of Sentence Structures and Embellishments in German texts: Comparing Children's Writing vs Literature.
Proceedings of the 12th Edition of the Konvens Conference, 2014

Looking for Usage Patterns in e-Learning Platforms - A Step Towards Adaptive Environments.
Proceedings of the CSEDU 2014, 2014

2013
A non-experts user interface for obtaining automatic diagnostic spelling evaluations for learners of the German writing system.
Proceedings of the INTERSPEECH 2013, 2013

Understanding the Challenges of Introducing Self-driven Blended Learning in a Restrictive Ecosystem - Step 1 for Change Management: Understanding Student Motivation.
Proceedings of the CSEDU 2013, 2013

2012
A case study using data exploration of spelling errors towards designing automated interactive diagnostics.
Proceedings of the Third Workshop on Child, Computer and Interaction, 2012

2011
Introduction to the special issue on speech and language processing of children's speech for child-machine interaction applications.
ACM Trans. Speech Lang. Process., 2011

Speech technology-based framework for quantitative analysis of German spelling errors in freely composed children's texts.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2011

Towards Context-Dependent Phonetic Spelling Error Correction in Children's Freely Composed Text for Diagnostic and Pedagogical Purposes.
Proceedings of the INTERSPEECH 2011, 2011

2010
Synthesis of Child Speech With HMM Adaptation and Voice Conversion.
IEEE Trans. Speech Audio Process., 2010

2009
HMM adaptation and voice conversion for the synthesis of child speech: a comparison.
Proceedings of the INTERSPEECH 2009, 2009

2008
HMM-based synthesis of child speech.
Proceedings of the 1st Workshop on Child, Computer and Interaction, 2008

Timeline Prediction Framework for Iterative Software Engineering Projects with Changes.
Proceedings of the Software Engineering Approaches for Offshore and Outsourced Development, 2008

2007
Evaluating Collaboration Platforms for Offshore Software Development Scenarios.
Proceedings of the Software Engineering Approaches for Offshore and Outsourced Development, 2007

Offshore Software Development: Transferring Research Findings into the Classroom.
Proceedings of the Software Engineering Approaches for Offshore and Outsourced Development, 2007

2001
Automatic language identification.
Speech Commun., 2001

SCoPE, syllable core and periphery evaluation: Automatic syllabification and foreign accent identification.
Speech Commun., 2001

1999
Evaluation of confidence measures for language identification.
Proceedings of the Sixth European Conference on Speech Communication and Technology, 1999

1998
Improving accent identification through knowledge of English syllable structure.
Proceedings of the 5th International Conference on Spoken Language Processing, Incorporating The 7th Australian International Speech Science and Technology Conference, Sydney Convention Centre, Sydney, Australia, 30th November, 1998

1996
Language identification with inaccurate string matching.
Proceedings of the 4th International Conference on Spoken Language Processing, 1996

1995
Theoretical error prediction for a language identification system using optimal phoneme clustering.
Proceedings of the Fourth European Conference on Speech Communication and Technology, 1995

1994
Language identification of six languages based on a common set of broad phonemes.
Proceedings of the 3rd International Conference on Spoken Language Processing, 1994

Analysis of phoneme-based features for language identification.
Proceedings of ICASSP '94: IEEE International Conference on Acoustics, 1994

1993
A comparison of approaches to automatic language identification using telephone speech.
Proceedings of the Third European Conference on Speech Communication and Technology, 1993


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