Kolja Kähler

According to our database1, Kolja Kähler authored at least 14 papers between 2000 and 2003.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2003
A head model with anatomical structure for facial modelling and animation.
PhD thesis, 2003

Dynamically refining animated triangle meshes for rendering.
Vis. Comput., 2003

Reanimating the dead: reconstruction of expressive faces from skull data.
ACM Trans. Graph., 2003

Rule-based crowds: generation, animation, cloth and rendering of 15.000 unique human characters.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
Head shop: generating animated head models with anatomical structure.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

Subdivision Surface Simplification.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

May I talk to you? : -)" - Facial Animation from Text.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Automatic Generation of Subdivision Surface Head Models from Point Cloud Data.
Proceedings of the Graphics Interface 2002 Conference, 2002

Facial Modeling and Animation.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
Efficient Processing of Large 3D Meshes.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

Geometry-based Muscle Modeling for Facial Animation.
Proceedings of the Graphics Interface 2001 Conference, 2001

Dynamic Refinement of Deformable Triangle Meshes for Rendering.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

2000
Linear Time Mesh Simplification with Reliable Error-Bounds.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

Geometric Modeling Based on Polygonal Meshesv.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000


  Loading...