Kwan H. Lee

According to our database1, Kwan H. Lee authored at least 56 papers between 1990 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Position-based augmented reality platform for aiding construction and inspection of offshore plants.
Vis. Comput., 2020

2019
A New Projection-based Exhibition System for a Museum.
ACM Journal on Computing and Cultural Heritage, 2019

Adaptive view and illumination planning for SVBRDF measurement of complicated three-dimensional objects.
J. Electronic Imaging, 2019

Projection mapping onto deformable nonrigid surfaces using adaptive selection of fiducials.
J. Electronic Imaging, 2019

2018
An efficient method for specular-enhanced BTF compression.
Comput. Graph., 2018

2017
MudGet: Reproduction of the desired lighting environment using a smart-LED.
J. Comput. Des. Eng., 2017

Curvature-aware adaptive capture of 3D geometry and appearance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Realistic 3D projection mapping using polynomial texture maps.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A method for realistic 3D projection mapping using multiple projectors.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Augmenting Three-dimensional Effects in Digital Exhibition of a Cultural Artifact using 3D Pseudo Hologram.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Mimicking an Object Using Multiple Projectors.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Spatial augmented reality for product appearance design evaluation.
J. Comput. Des. Eng., 2015

Enhancement of range data using a structure-aware filter.
Comput. Graph., 2015

RiSE: reflectance transformation imaging in spatial augmented reality for exhibition of cultural heritage.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Geometric Mapping for Color Compensation Using Scene Adaptive Patches.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

A SAR-based interactive digital exhibition of Korean cultural artifacts.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
Solid texture synthesis for heterogeneous translucent materials.
Vis. Comput., 2014

2013
Local color transfer between images using dominant colors.
J. Electronic Imaging, 2013

Feature-aware filtering for point-set surface denoising.
Comput. Graph., 2013

Multi-scale feature matching between 2D image and 3D model.
Proceedings of the SIGGRAPH Asia 2013, 2013

A spatial-temporal method to refine a depth image.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
3D human modeling from a single depth image dealing with self-occlusion.
Multim. Tools Appl., 2012

Enhancement of Depth Maps With Alpha Channel Estimation for 3-D Video.
IEEE J. Sel. Top. Signal Process., 2012

Multi-scale tensor voting for feature extraction from unstructured point clouds.
Graph. Model., 2012

Rendering of human skin during physical exercise.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Computer-aided appearance design based on BRDF measurements.
Comput. Aided Des., 2011

An iterative joint bilateral filtering for depth refinement of a 3D model.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

2010
Depth video based human model reconstruction resolving self-occlusion.
IEEE Trans. Consumer Electron., 2010

A Reflectance Model for Metallic Paints Using a Two-Layer Structure Surface with Microfacet Distributions.
IEICE Trans. Inf. Syst., 2010

Robust and convenient characterization for a multispectral imaging system.
IEICE Electron. Express, 2010

Special issue of Computer-Aided Design on virtual and augmented reality technologies in product design.
Comput. Aided Des., 2010

Immersive modeling system (IMMS) for personal electronic products using a multi-modal interface.
Comput. Aided Des., 2010

2009
Color Calibration of HDR Image under a Known Illumination for Measuring Reflectance Property of Materials.
IEICE Trans. Inf. Syst., 2009

Improving alpha matte with depth information.
IEICE Electron. Express, 2009

Feature detection of triangular meshes based on tensor voting theory.
Comput. Aided Des., 2009

Non-parametric BRDFs for pearlescent coatings.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

A deformable model of soap film considering physical properties.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Dynamic 3D human actor generation method using a time-of-flight depth camera.
IEEE Trans. Consumer Electron., 2008

A modified dipole-approximation considering optical depth to represent translucent materials.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Depth image based 3D human modeling resolving self-occlusion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Real Time Light Source Estimation Using a Fish-Eye Lens with ND Filters.
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008

Physics Based Deformation Using Shape Matching in Augmented Reality Environments.
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008

Mesh Simplification with Vertex Color.
Proceedings of the Advances in Geometric Modeling and Processing, 2008

A Mesh Simplification Method Using Noble Optimal Positioning.
Proceedings of the Advances in Geometric Modeling and Processing, 2008

2007
Color correction of high dynamic range images at HDR-level.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Light source estimation using segmented HDR images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Meshless visual and haptic interaction from a real-time depth image.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Haptic deformation using graphics hardware and kd-trees.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Framework for Adaptive Sampling of Point-Based Surfaces Using Geometry and Color Attributes.
Proceedings of the Computational Science, 2006

2005
Specular Removal Using CL-Projection.
Proceedings of the Advances in Multimedia Information Processing, 2005

Depth-image based full 3D modeling using trilinear interpolation and distance transform.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2004
Automated Model Generation System Based on Freeform Deformation and Genetic Algorithm.
Proceedings of the Computational Science and Its Applications, 2004

A Novel Noise Modeling for Object Detection Using Uncalibrated Difference Image.
Proceedings of the Computational and Information Science, First International Symposium, 2004

2003
Automated Scan Plan Generation Using STL Meshes for 3D Stripe-Type Laser Scanner.
Proceedings of the Computational Science and Its Applications, 2003

Bump Map Generation from 3D Scan Data.
Proceedings of the 2003 International Conference on Geometric Modeling and Graphics, 2003

1990
A hybrid actor and blackboard approach to manufacturing cell control.
J. Intell. Robotic Syst., 1990


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