Lanxiao Huang

According to our database1, Lanxiao Huang authored at least 13 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain.
CoRR, 2024

Discovering Command and Control Channels Using Reinforcement Learning.
CoRR, 2024

2023
Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective.
Proceedings of the Eleventh International Conference on Learning Representations, 2023

2022
Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings.
IEEE Trans. Neural Networks Learn. Syst., 2022

Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Exposing Surveillance Detection Routes via Reinforcement Learning, Attack Graphs, and Cyber Terrain.
Proceedings of the 21st IEEE International Conference on Machine Learning and Applications, 2022

Discovering Exfiltration Paths Using Reinforcement Learning with Attack Graphs.
Proceedings of the IEEE Conference on Dependable and Secure Computing, 2022

MCS: An In-battle Commentary System for MOBA Games.
Proceedings of the 29th International Conference on Computational Linguistics, 2022

2021
GUX-Analyzer: A Deep Multi-modal Analyzer Via Motivational Flow For Game User Experience.
CoRR, 2021

Learning Diverse Policies in MOBA Games via Macro-Goals.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

2020
Towards Playing Full MOBA Games with Deep Reinforcement Learning.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Mastering Complex Control in MOBA Games with Deep Reinforcement Learning.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020


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