Long Tran-Thanh

According to our database1, Long Tran-Thanh authored at least 50 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
Designing the Game to Play: Optimizing Payoff Structure in Security Games.
CoRR, 2018

On the Preliminary Investigation of Selfish Mining Strategy with Multiple Selfish Miners.
CoRR, 2018

Designing the Game to Play: Optimizing Payoff Structure in Security Games.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

On the Efficiency of Data Collection for Crowdsourced Classification.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Fostering Cooperation in Structured Populations Through Local and Global Interference Strategies.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Adaptive Incentive Selection for Crowdsourcing Contests.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Deceiving Cyber Adversaries: A Game Theoretic Approach.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Preference Elicitation with Interdependency and User Bother Cost.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

A Near-Optimal Node-to-Agent Mapping Heuristic for GDL-Based DCOP Algorithms in Multi-Agent Systems.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

A Generic Domain Pruning Technique for GDL-Based DCOP Algorithms in Cooperative Multi-Agent Systems.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Inducible Equilibrium for Security Games.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Strategic Attacks on Trust Models via Bandit Optimization.
Proceedings of the 20th International Trust Workshop co-located with AAMAS/IJCAI/ECAI/ICML 2018, 2018

2017
Reports of the Workshops of the Thirty-First AAAI Conference on Artificial Intelligence.
AI Magazine, 2017

Optimal Escape Interdiction on Transportation Networks.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Playing Repeated Network Interdiction Games with Semi-Bandit Feedback.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Budget Limited Trust-Aware Decision Making.
Proceedings of the Autonomous Agents and Multiagent Systems, 2017

The Dollar Auction with Spiteful Players.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Incentive Engineering Framework for Crowdsourcing Systems.
CoRR, 2016

Efficiency of active learning for the allocation of workers on crowdsourced classification tasks.
CoRR, 2016

Interactive Scheduling of Appliance Usage in the Home.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

Playing Repeated Security Games with No Prior Knowledge.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

Coalitional Security Games.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

2015
Efficient Thompson Sampling for Online Matrix-Factorization Recommendation.
Proceedings of the Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, 2015

Efficient Algorithms with Performance Guarantees for the Stochastic Multiple-Choice Knapsack Problem.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

The Cost of Interference in Evolving Multiagent Systems.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Crowdsourcing Complex Workflows under Budget Constraints.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Functional Bandits.
CoRR, 2014

Efficient crowdsourcing of unknown experts using bounded multi-armed bandits.
Artif. Intell., 2014

Efficient Regret Bounds for Online Bid Optimisation in Budget-Limited Sponsored Search Auctions.
Proceedings of the Thirtieth Conference on Uncertainty in Artificial Intelligence, 2014

Referral Incentives in Crowdfunding.
Proceedings of the Seconf AAAI Conference on Human Computation and Crowdsourcing, 2014

BudgetFix: budget limited crowdsourcing for interdependent task allocation with quality guarantees.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Bounding the Estimation Error of Sampling-based Shapley Value Approximation With/Without Stratifying.
CoRR, 2013

Forecasting Multi-Appliance Usage for Smart Home Energy Management.
Proceedings of the IJCAI 2013, 2013

An Efficient Vector-Based Representation for Coalitional Games.
Proceedings of the IJCAI 2013, 2013

Towards appliance usage prediction for home energy management.
Proceedings of the Fourth International Conference on Future Energy Systems, 2013

Efficient budget allocation with accuracy guarantees for crowdsourcing classification tasks.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

2012
Budget-limited multi-armed bandits.
PhD thesis, 2012

Knapsack based Optimal Policies for Budget-Limited Multi-Armed Bandits
CoRR, 2012

Long-term information collection with energy harvesting wireless sensors: a multi-armed bandit based approach.
Autonomous Agents and Multi-Agent Systems, 2012

Efficient Crowdsourcing of Unknown Experts using Multi-Armed Bandits.
Proceedings of the ECAI 2012, 2012

DCOPs and bandits: exploration and exploitation in decentralised coordination.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Knapsack Based Optimal Policies for Budget-Limited Multi-Armed Bandits.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

2011
On the Existence of Pure Strategy Nash Equilibria in Integer-Splittable Weighted Congestion Games.
Proceedings of the Algorithmic Game Theory, 4th International Symposium, 2011

2010
Fading-aware reliable and energy efficient routing in wireless sensor networks.
Computer Communications, 2010

An Agent-Based Distributed Coordination Mechanism for Wireless Visual Sensor Nodes Using Dynamic Programming.
Comput. J., 2010

Optimal Time Dependent Data Collection Schemes in Wireless Sensor Networks.
Proceedings of the 2010 IEEE Wireless Communications and Networking Conference, 2010

Delay Characteristics and Server Update Optimization of Multiplayer Gaming in Mobile Environment.
Proceedings of IEEE International Conference on Communications, 2010

Epsilon-First Policies for Budget-Limited Multi-Armed Bandits.
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010

2009
A novel reliability based routing protocol for power aware communications in wireless sensor networks.
Proceedings of the 2009 IEEE Wireless Communications and Networking Conference, 2009

Decentralised control of adaptive sampling and routing in wireless visual sensor networks.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009


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