Luis Cabañero-Gómez

Orcid: 0000-0002-2357-6710

According to our database1, Luis Cabañero-Gómez authored at least 24 papers between 2018 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Evaluating proactivity levels in socially assistive robots for elderly care: a user adoption assessment.
Behav. Inf. Technol., April, 2026

Living-lab Integrated Sensing Architecture (LISA): A modular platform for real-time multimodal data acquisition.
Softw. Impacts, 2026

Comparison of Pre-Trained Models for Object Recognition Used in Performing ADLs.
IEEE Access, 2026

2025
Activities of Daily Living Detection through Energy Consumption Data and Machine Learning to Support Independent Aging.
J. Medical Syst., December, 2025

Designing a Video Game as a Mean to Study How Extrinsic Mechanics Affect Player Empathy.
Proceedings of the International Conference on Ubiquitous Computing and Ambient Intelligence (UCAmI 2025), 2025

From Images to Video: A Lightweight Approach for Adapting Static Object Recognition Models to Dynamic Sequences.
Proceedings of the International Conference on Ubiquitous Computing and Ambient Intelligence (UCAmI 2025), 2025

2024
Synthetic 3D full-body skeletal motion from 2D paths using RNN with LSTM cells and linear networks.
Comput. Biol. Medicine, 2024

A Comparison Between Multilayer Perceptrons and Kolmogorov-Arnold Networks for Multi-Task Classification in Sitting Posture Recognition.
IEEE Access, 2024

Complexity and Heterogeneity in Health Databases: An Automated Method Based on Nature Inspired Algorithms to Migrate and Standardize Data.
Proceedings of the International Conference on Ubiquitous Computing and Ambient Intelligence (UCAmI 2024), 2024

Usefulness of Power Consumption Simulated Data of Inhabited Houses for Abnormal Activity Detection.
Proceedings of the International Conference on Ubiquitous Computing and Ambient Intelligence (UCAmI 2024), 2024

2023
TS-Evolutionary_Prototyping: A Python module for finding the prototype in large sets of time series.
Softw. Impacts, March, 2023

Distributed Crowdsensing Based on Mobile Personal Data Stores.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

Towards Abnormal Behaviour Detection on Elderly People at Home Through Smart Plugs and Its Relationship with Activities of Daily Living.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

2022
An Internet of Agents Architecture for Training and Deployment of Deep Convolutional Models.
J. Signal Process. Syst., 2022

eeglib: computational analysis of cognitive performance during the use of video games.
J. Ambient Intell. Humaniz. Comput., 2022

Approach to a Lower Body Gait Generation Model Using a Deep Convolutional Generative Adversarial Network.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

A Software Tool and a Metamodel for Digital Twins of Inhabited Smart Environments.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

2021
eeglib: A Python module for EEG feature extraction.
SoftwareX, 2021

Studying the generalisability of cognitive load measured with EEG.
Biomed. Signal Process. Control., 2021

2020
An Affective and Cognitive Toy to Support Mood Disorders.
Informatics, 2020

Characterisation of mobile-device tasks by their associated cognitive load through EEG data processing.
Future Gener. Comput. Syst., 2020

2019
An Internet of Things infrastructure for gait characterization in assisted living environments and its application in the discovery of associations between frailty and cognition.
Int. J. Distributed Sens. Networks, 2019

Analysis of Cognitive Load Using EEG when Interacting with Mobile Devices.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

2018
Computational EEG Analysis Techniques When Playing Video Games: A Systematic Review.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018


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