Ramón Hervás

Orcid: 0000-0001-9924-5443

Affiliations:
  • University of Castilla-La Mancha, Spain


According to our database1, Ramón Hervás authored at least 106 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Distributed mobile CEP for collaborative social computing.
Computing, 2024

2023
Ambient intelligence for self-care and self-management.
J. Ambient Intell. Humaniz. Comput., 2023

Conversational Agent Development Through Large Language Models: Approach with GPT.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

Distributed Crowdsensing Based on Mobile Personal Data Stores.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

Proactivity in Conversational Assistants: The mPLiCA Model Based on a Systematic Literature Review.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

2022
An Internet of Agents Architecture for Training and Deployment of Deep Convolutional Models.
J. Signal Process. Syst., 2022

Digital Avatars: A programming framework for personalized human interactions through virtual profiles.
Pervasive Mob. Comput., 2022

eeglib: computational analysis of cognitive performance during the use of video games.
J. Ambient Intell. Humaniz. Comput., 2022

Design and Evaluation of Proactive Behavior in Conversational Assistants: Approach with the Eva Companion Robot.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

"Matching Learning": Profiling and Clustering Users on Tinder Based on Emotion and Sentiment Analysis.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

Approach to a Lower Body Gait Generation Model Using a Deep Convolutional Generative Adversarial Network.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

A Software Tool and a Metamodel for Digital Twins of Inhabited Smart Environments.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

Incorporating Affective Proactive Behavior to a Social Companion Robot for Community Dwelling Older Adults.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2021
eeglib: A Python module for EEG feature extraction.
SoftwareX, 2021

Studying the generalisability of cognitive load measured with EEG.
Biomed. Signal Process. Control., 2021

2020
An Affective and Cognitive Toy to Support Mood Disorders.
Informatics, 2020

Characterisation of mobile-device tasks by their associated cognitive load through EEG data processing.
Future Gener. Comput. Syst., 2020

SmartFeedback: Augmented Audience Response System for Intelligent Feedback.
Proceedings of the 22th International Symposium on Computers in Education, 2020

2019
Analyzing EEG waves to support the design of serious games for cognitive training.
J. Ambient Intell. Humaniz. Comput., 2019

Ubiquitous computing for health applications.
J. Ambient Intell. Humaniz. Comput., 2019

An Internet of Things infrastructure for gait characterization in assisted living environments and its application in the discovery of associations between frailty and cognition.
Int. J. Distributed Sens. Networks, 2019

Analysis of Cognitive Load Using EEG when Interacting with Mobile Devices.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

Affective Embodied Agents and Their Effect on Decision Making.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

2018
Strategies to Improve Activity Recognition Based on Skeletal Tracking: Applying Restrictions Regarding Body Parts and Similarity Boundaries.
Sensors, 2018

m-Health: Lessons Learned by m-Experiences.
Sensors, 2018

Assessing empathy and managing emotions through interactions with an affective avatar.
Health Informatics J., 2018

Using MDE to Develop Suitable User Interfaces for Older Adults: A Case Study.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

MAmIoTie: An Affective and Sensorized Toy to Support Emotion Perception.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

Computational EEG Analysis Techniques When Playing Video Games: A Systematic Review.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

Associations between Commonly Used Characteristics in Frailty Assessment and Mental State in Frail Elderly People.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

2017
Analyzing and Predicting Empathy in Neurotypical and Nonneurotypical Users with an Affective Avatar.
Mob. Inf. Syst., 2017

Extended Body-Angles Algorithm to recognize activities within intelligent environments.
J. Ambient Intell. Humaniz. Comput., 2017

Affective Avatar Interactions: Towards Recognizing Emotions in Verbal Interaction.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2017

Gamification mechanics for behavioral change: a systematic review and proposed taxonomy.
Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017

2016
A Systematic Review for Mobile Monitoring Solutions in M-Health.
J. Medical Syst., 2016

Estimation of Temporal Gait Events from a Single Accelerometer Through the Scale-Space Filtering Idea.
J. Medical Syst., 2016

Correlation between videogame mechanics and executive functions through EEG analysis.
J. Biomed. Informatics, 2016

The Advanced Network of Things: A Middleware to Provide Enhanced Performance and Functionality in IoT.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Analyzing Human-Avatar Interaction with Neurotypical and not Neurotypical Users.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

A Proposal for Long-Term Gait Monitoring in Assisted Living Environments Based on an Inertial Sensor Infrastructure.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Findings About Selecting Body Parts to Analyze Human Activities Through Skeletal Tracking Joint Oriented Devices.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

A Learning System to Support Social and Empathy Disorders Diagnosis through Affective Avatars.
Proceedings of the 15th International Conference on Ubiquitous Computing and 8th Communications and International Symposium on Cyberspace Safety and Security, 2016

2015
An Ambulatory System for Gait Monitoring Based on Wireless Sensorized Insoles.
Sensors, 2015

Mobile Monitoring Framework to Design Parameterized and Personalized m-Health Applications According to the Patient's Diseases.
J. Medical Syst., 2015

Towards Context-Aware and User-Centered Analysis in Assistive Environments: - A Methodology and a Software Tool.
J. Medical Syst., 2015

NFC as a Childhood Obesity Treatment Tool.
J. Medical Syst., 2015

Special issue: New Holistic Trends in Ambient Intelligence - Editorial.
Comput. Syst. Sci. Eng., 2015

Activity Recognition in Intelligent Assistive Environments Through Video Analysis with Body-Angles Algorithm - A First Step for Future Behaviour Recognition.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information, 2015

Mobile Monitoring Review: Comparative with MoMo Framework Solution.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

Simulation Results of a Model to Provide Consistent Functionality and Performance in a Healthy Smart City.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015

Can Videogames Improve Executive Functioning? A Research Based on Computational Neurosciences.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015

Improving Social Communication Disorders Through Human-Avatar Interaction.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015

A Sensorized and Health Aspect-Based Framework to Improve the Continuous Monitoring on Diseases Using Smartphones and Smart Devices.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015

2014
An Assistive Navigation System Based on Augmented Reality and Context Awareness for People With Mild Cognitive Impairments.
IEEE J. Biomed. Health Informatics, 2014

Mobile services infrastructure for frailty diagnosis support based on Gower's similarity coefficient and treemaps.
Mob. Inf. Syst., 2014

Context-Driven Human-Environment Interaction (CdH-E Interaction).
Interact. Comput., 2014

Mobile and ubiquitous architecture for the medical control of chronic diseases through the use of intelligent devices: Using the architecture for patients with diabetes.
Future Gener. Comput. Syst., 2014

A Framework to Design Parameterized and Personalized m-health Applications according to the Patient's Diseases.
Proceedings of the Ambient Assisted Living and Daily Activities, 2014

A High-Level Model for a Healthy Smart City.
Proceedings of the Ambient Assisted Living and Daily Activities, 2014

Monitoring Moods in Elderly People through Voice Processing.
Proceedings of the Ambient Assisted Living and Daily Activities, 2014

Context-Aware and User-Centered Evaluation of Assistive Systems. Methodology and Web Analysis Tool.
Proceedings of the Ambient Assisted Living and Daily Activities, 2014

Understanding the Interaction Support for Mobile Work in an Emergency Room.
Proceedings of the Human-Computer Interaction. Applications and Services, 2014

2013
Mobile Monitoring and Reasoning Methods to Prevent Cardiovascular Diseases.
Sensors, 2013

Elderly frailty detection by using accelerometer-enabled smartphones and clinical information records.
Pers. Ubiquitous Comput., 2013

RFID breadcrumbs for enhanced care data management and dissemination.
Pers. Ubiquitous Comput., 2013

Achieving Adaptive Augmented Reality through Ontological Context-Awareness applied to AAL Scenarios.
J. Univers. Comput. Sci., 2013

Ambient Assisted Living: Home Care.
J. Univers. Comput. Sci., 2013

An Integral Medicine Taking Solution for Mild and Moderate Alzheimer Patients.
Proceedings of the Ambient Assisted Living and Active Aging, 2013

2012
Using a Communication Model to Collect Measurement Data through Mobile Devices.
Sensors, 2012

Communication Platform to Enable Collaborative Tourism Applications.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012

A Friendly Navigation-System Based on Points of Interest, Augmented Reality and Context-Awareness.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012

Mobile System for Medical Control of Chronic Diseases through Intelligent Devices.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

A Model to Develop Frailty Diagnosis Tools through Mobile Devices and a Service-Oriented Approach.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

A New Approach to Prevent Cardiovascular Diseases Based on SCORE Charts through Reasoning Methods and Mobile Monitoring.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

2011
COIVA: context-aware and ontology-powered information visualization architecture.
Softw. Pract. Exp., 2011

Awareness marks: adaptive services through user interactions with augmented objects.
Pers. Ubiquitous Comput., 2011

Towards the ubiquitous visualization: Adaptive user-interfaces based on the Semantic Web.
Interact. Comput., 2011

Meta-context: Putting Context-Awareness into Context.
Proceedings of the Knowlege-Based and Intelligent Information and Engineering Systems, 2011

Using and Applying MobiPattern to Design MoMo Framework Modules.
Proceedings of the Ambient Assisted Living - Third International Workshop, 2011

Mobile Augmented Reality Based on the Semantic Web Applied to Ambient Assisted Living.
Proceedings of the Ambient Assisted Living - Third International Workshop, 2011

2010
A Context Model based on Ontological Languages: a Proposal for Information Visualization.
J. Univers. Comput. Sci., 2010

Touch-Based Services' Catalogs for AAL.
Proceedings of the Current Trends in Web Engineering, 2010

2009
Adaptabilidad de las tecnologías RFID y NFC a un contexto educativo: Una experiencia en trabajo cooperativo.
Rev. Iberoam. de Tecnol. del Aprendiz., 2009

A Proposal for Mobile Diabetes Self-control: Towards a Patient Monitoring Framework.
Proceedings of the Distributed Computing, 2009

Diabetes patients' care based on mobile monitoring.
Proceedings of the IADIS International Conference Applied Computing 2009, 2009

From Implicit to Touching Interaction by Identification Technologies: Towards Tagging Context.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

Exploring Context Semantics for Proactive Cooperative Visualization.
Proceedings of the Cooperative Design, 2009

2008
Tagging for nursing care.
Proceedings of the 2nd International ICST Conference on Pervasive Computing Technologies for Healthcare, 2008

Enabling NFC technology to support activities in an Alzheimer's day center.
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008

Identification technologies to support Alzheimer contexts.
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008

Context Cookies.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008

Services through NFC technology in AmI environment.
Proceedings of the iiWAS'2008, 2008

Towards Simple Interaction In The Classroom: An Nfc Approach.
Proceedings of the IADIS International Conference e-Learning 2008, 2008

Enabling NFC Technology to Public Services.
Proceedings of the Ambient Intelligence Perspectives, 2008

Enabling NFC Technology for Supporting Chronic Diseases: A Proposal for Alzheimer Caregivers.
Proceedings of the Ambient Intelligence, European Conference, 2008

2007
Towards Touching Interaction: A Simple Explicit Input.
Proceedings of the 4th Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous 2007), 2007

Spontaneous interaction on context-aware public display: an NFC and infrared sensor approach.
Proceedings of the 1st International ICST Conference on Immersive Telecommunications & Workshops, 2007

Adapting technologies to model contexts: Two approaches through RFID & NFC.
Proceedings of the Second IEEE International Conference on Digital Information Management (ICDIM), 2007

Combining RFID and NFC Technologies in an AmI Conference Scenario.
Proceedings of the Eight Mexican International Conference in Current Trends in Computer Science, 2007

Towards Natural Interaction by Enabling Technologies: A Near Field Communication Approach.
Proceedings of the Constructing Ambient Intelligence, 2007

2006
Visualization Services in a Conference Context: An Approach by RFID Technology.
J. Univers. Comput. Sci., 2006

Supporting Informal Meetings in Hospitals.
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006

Modeling Contexts by RFID-Sensor Fusion.
Proceedings of the 4th IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2006 Workshops), 2006

Mosaics of Visualization: An Approach to Embedded Interaction Through Identification Process.
Proceedings of the Cooperative Design, 2006

2005
Ubiquitous Computing in the Classroom: An Approach through Identification Process.
J. Univers. Comput. Sci., 2005


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