Makoto Ishihara

According to our database1, Makoto Ishihara authored at least 6 papers between 2006 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Monte-Carlo Tree Search Implementation of Fighting Game AIs Having Personas.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

2016
Application of Monte-Carlo tree search in a fighting game AI.
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016

Applying and Improving Monte-Carlo Tree Search in a Fighting Game AI.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
Investigating Kinect-based fighting game AIs that encourage their players to use various skills.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

2006
Development and Implementation of an Interactive Parallelization Assistance Tool for OpenMP: iPat/OMP.
IEICE Trans. Inf. Syst., 2006


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