Mankyu Sung

Orcid: 0000-0001-5807-6719

According to our database1, Mankyu Sung authored at least 16 papers between 2004 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Time-Constrained Position-Based Dynamics for Crowd Simulation.
IEEE Access, 2026

2025
Camscribe: Enhanced Dashcam Video Descriptions Through Multimodal Spatiotemporal and Object Detection for Autonomous Vehicles.
IEEE Access, 2025

2024
Hybrid group formation simulation based on deep reinforcement learning.
Int. J. Intell. Syst. Technol. Appl., 2024

2023
Visibility-Based Fast Collision Detection of a Large Number of Moving Objects on GPU.
IEEE Access, 2023

2022
DeepRide: Dashcam Video Description Dataset for Autonomous Vehicle Location-Aware Trip Description.
IEEE Access, 2022

2020
Crowd Simulation with Arrival Time Constraints.
Symmetry, 2020

Comparing Collaboration Fidelity between VR, MR and Video Conferencing Systems: The Effects of Visual Communication Media Fidelity on Collaboration.
J. Univers. Comput. Sci., 2020

2019
GPU-based Fast Motion Synthesis of Large Crowds Using Adaptive Multi-Joint Models.
Symmetry, 2019

2017
Selective Anti-Aliasing for Virtual Reality Based on Saliency Map.
Proceedings of the 2017 International Symposium on Ubiquitous Virtual Reality, 2017

Fast Animation Crowds Using GPU Shaders and Motion Capture Data.
Proceedings of the Advances in Computer Science and Ubiquitous Computing, 2017

2013
Automatic Fixing of Foot Skating of Human Motions from Depth Sensor.
Proceedings of the Multimedia and Ubiquitous Engineering, 2013

2012
A hybrid SSD with PRAM and NAND Flash memory.
Microprocess. Microsystems, 2012

2007
Continuous Motion Graph for Crowd Simulation.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
Fast Protein Structure Alignment Algorithm Based on Local Geometric Similarity.
Proceedings of the MICAI 2006: Advances in Artificial Intelligence, 2006

2005
Fast and accurate goal-directed motion synthesis for crowds.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

2004
Scalable Behaviors for Crowd Simulation.
Comput. Graph. Forum, 2004


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