Michael Gleicher

Affiliations:
  • University of Wisconsin-Madison, Madison, USA


According to our database1, Michael Gleicher authored at least 187 papers between 1990 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Manually Acquiring Targets From Multiple Viewpoints Using Video Feedback.
Hum. Factors, February, 2024

A System for Human-Robot Teaming through End-User Programming and Shared Autonomy.
CoRR, 2024

2023
Coordinated Multi-Robot Shared Autonomy Based on Scheduling and Demonstrations.
IEEE Robotics Autom. Lett., December, 2023

Unlocking the Performance of Proximity Sensors by Utilizing Transient Histograms.
IEEE Robotics Autom. Lett., October, 2023

Periscope: A Robotic Camera System to Support Remote Physical Collaboration.
Proc. ACM Hum. Comput. Interact., 2023

Subjective visualization experiences: impact of visual design and experimental design.
CoRR, 2023

A Problem Space for Designing Visualizations.
IEEE Computer Graphics and Applications, 2023

Visual Validation versus Visual Estimation: A Study on the Average Value in Scatterplots.
Proceedings of the 2023 IEEE Visualization and Visual Analytics (VIS), 2023

Exploiting Task Tolerances in Mimicry-Based Telemanipulation.
IROS, 2023

RangedIK: An Optimization-based Robot Motion Generation Method for Ranged-Goal Tasks.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Designing Robotic Camera Systems to Enable Synchronous Remote Collaboration.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

Handheld Haptic Device with Coupled Bidirectional Input.
Proceedings of the IEEE World Haptics Conference, 2023

Demonstrating Periscope: A Robotic Camera System to Support Remote Physical Collaboration.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

Exploring the Use of Collaborative Robots in Cinematography.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Trinary tools for continuously valued binary classifiers.
Vis. Informatics, 2022

Preface.
IEEE Trans. Vis. Comput. Graph., 2022

embComp: Visual Interactive Comparison of Vector Embeddings.
IEEE Trans. Vis. Comput. Graph., 2022

Geometric Calibration of Single-Pixel Distance Sensors.
IEEE Robotics Autom. Lett., 2022

MotionBenchMaker: A Tool to Generate and Benchmark Motion Planning Datasets.
IEEE Robotics Autom. Lett., 2022

Proxima: An Approach for Time or Accuracy Budgeted Collision Proximity Queries.
Proceedings of the Robotics: Science and Systems XVIII, New York City, NY, USA, June 27, 2022

A Method For Automated Drone Viewpoints to Support Remote Robot Manipulation.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Registering Articulated Objects With Human-in-the-loop Corrections.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Understanding Control Frames in Multi-Camera Robot Telemanipulation.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Assessing the Perceived Realism of Kinesthetic Haptic Renderings Under Parameter Variations.
Proceedings of the 2022 IEEE Haptics Symposium, 2022

2021
CAVA: A Visual Analytics System for Exploratory Columnar Data Augmentation Using Knowledge Graphs.
IEEE Trans. Vis. Comput. Graph., 2021

Single-query Path Planning Using Sample-Efficient Probability Informed Trees.
IEEE Robotics Autom. Lett., 2021

Informing Real-Time Corrections in Corrective Shared Autonomy Through Expert Demonstrations.
IEEE Robotics Autom. Lett., 2021

Corrective Shared Autonomy for Addressing Task Variability.
IEEE Robotics Autom. Lett., 2021

Task-Level Authoring for Remote Robot Teleoperation.
Frontiers Robotics AI, 2021

Situated Live Programming for Human-Robot Collaboration.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

CollisionIK: A Per-Instant Pose Optimization Method for Generating Robot Motions with Environment Collision Avoidance.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Strobe: An Acceleration Meta-algorithm for Optimizing Robot Paths using Concurrent Interleaved Sub-Epoch Pods.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Recognizing Orientation Slip in Human Demonstrations.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Characterizing the Effects of Haptic Rendering Parameter Variations on Perceived Kinesthetic Rendering Accuracy.
Proceedings of the IEEE World Haptics Conference, 2021

2020
Visualization of topology optimization designs with representative subset selection.
CoRR, 2020

A Method for Constraint Inference Using Pose and Wrench Measurements.
CoRR, 2020

Boxer: Interactive Comparison of Classifier Results.
Comput. Graph. Forum, 2020

QUESTO: Interactive Construction of Objective Functions for Classification Tasks.
Comput. Graph. Forum, 2020

An analysis of RelaxedIK: an optimization-based framework for generating accurate and feasible robot arm motions.
Auton. Robots, 2020

Effects of Onset Latency and Robot Speed Delays on Mimicry-Control Teleoperation.
Proceedings of the HRI '20: ACM/IEEE International Conference on Human-Robot Interaction, 2020

Supporting Perception of Weight through Motion-induced Sensory Conflicts in Robot Teleoperation.
Proceedings of the HRI '20: ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
Shared control-based bimanual robot manipulation.
Sci. Robotics, 2019

A User-based Visual Analytics Workflow for Exploratory Model Analysis.
Comput. Graph. Forum, 2019

Remote Telemanipulation with Adapting Viewpoints in Visually Complex Environments.
Proceedings of the Robotics: Science and Systems XV, 2019

STAMPEDE: A Discrete-Optimization Method for Solving Pathwise-Inverse Kinematics.
Proceedings of the International Conference on Robotics and Automation, 2019

User-Guided Offline Synthesis of Robot Arm Motion from 6-DoF Paths.
Proceedings of the International Conference on Robotics and Automation, 2019

Supplementary Material for Characterizing Input Methods for Human-to-Robot Demonstrations.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

Characterizing Input Methods for Human-to-Robot Demonstrations.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

2018
Scatterplots: Tasks, Data, and Designs.
IEEE Trans. Vis. Comput. Graph., 2018

Considerations for Visualizing Comparison.
IEEE Trans. Vis. Comput. Graph., 2018

Perceptual Biases in Font Size as a Data Encoding.
IEEE Trans. Vis. Comput. Graph., 2018

Recognizing Geometric Constraints in Human Demonstrations Using Force and Position Signals.
IEEE Robotics Autom. Lett., 2018

A flexible optimization-based method for synthesizing intent-expressive robot arm motion.
Int. J. Robotics Res., 2018

Visual Designs for Binned Aggregation of Multi-Class Scatterplots.
CoRR, 2018

Visual Analytics for Automated Model Discovery.
CoRR, 2018

Design Factors for Summary Visualization in Visual Analytics.
Comput. Graph. Forum, 2018

Interactive Analysis of Word Vector Embeddings.
Comput. Graph. Forum, 2018

RelaxedIK: Real-time Synthesis of Accurate and Feasible Robot Arm Motion.
Proceedings of the Robotics: Science and Systems XIV, 2018

Shared Dynamic Curves: A Shared-Control Telemanipulation Method for Motor Task Training.
Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

An Autonomous Dynamic Camera Method for Effective Remote Teleoperation.
Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Inferring geometric constraints in human demonstrations.
Proceedings of the 2nd Annual Conference on Robot Learning, 2018

2017
The State-of-the-Art in Predictive Visual Analytics.
Comput. Graph. Forum, 2017

Zooming On All Actors: Automatic Focus+Context Split Screen Video Generation.
Comput. Graph. Forum, 2017

Understanding human-robot interaction in virtual reality.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017

Who, Me? How Virtual Agents Can Shape Conversational Footing in Virtual Reality.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Recognizing actions during tactile manipulations through force sensing.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

A Motion Retargeting Method for Effective Mimicry-based Teleoperation of Robot Arms.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Looking Coordinated: Bidirectional Gaze Mechanisms for Collaborative Interaction with Virtual Characters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Lightness Constancy in Surface Visualization.
IEEE Trans. Vis. Comput. Graph., 2016

Task-Driven Comparison of Topic Models.
IEEE Trans. Vis. Comput. Graph., 2016

Authoring directed gaze for full-body motion capture.
ACM Trans. Graph., 2016

TextDNA: Visualizing Word Usage with Configurable Colorfields.
Comput. Graph. Forum, 2016

Visualizing Co-occurrence of Events in Populations of Viral Genome Sequences.
Comput. Graph. Forum, 2016

A Framework for Considering Comprehensibility in Modeling.
Big Data, 2016

Visualization-Aware Color Design.
Proceedings of the 18th Eurographics Conference on Visualization, 2016

Motion synopsis for robot arm trajectories.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

Evaluating intent-expressive robot arm motion.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

The semantics of sketch: Flexibility in visual query systems for time series data.
Proceedings of the 11th IEEE Conference on Visual Analytics Science and Technology, 2016

Assessing Topic Representations for Gist-Forming.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Space-time sketching of character animation.
ACM Trans. Graph., 2015

Gaze and Attention Management for Embodied Conversational Agents.
ACM Trans. Interact. Intell. Syst., 2015

A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception.
Comput. Graph. Forum, 2015

N-ary implicit blends with topology control.
Comput. Graph., 2015

LayerCake: a tool for the visual comparison of viral deep sequencing data.
Bioinform., 2015

Inferring gaze shifts from captured body motion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Adding dynamics to sketch-based character animations.
Proceedings of the 12th International Symposium on Sketch-Based Interfaces and Modeling, 2015

2014
Error Bars Considered Harmful: Exploring Alternate Encodings for Mean and Error.
IEEE Trans. Vis. Comput. Graph., 2014

Manually Locating Physical and Virtual Reality Objects.
Hum. Factors, 2014

Visualizing Validation of Protein Surface Classifiers.
Comput. Graph. Forum, 2014

How Do We Evaluate the Quality of Computational Editing Systems?
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014

Adapting Color Difference for Design.
Proceedings of the 22nd Color and Imaging Conference, 2014

Serendip: Topic model-driven visual exploration of text corpora.
Proceedings of the 9th IEEE Conference on Visual Analytics Science and Technology, 2014

Conversational gaze aversion for humanlike robots.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

Multi-clip video editing from a single viewpoint.
Proceedings of the 11th European Conference on Visual Media Production, 2014

Task-driven evaluation of aggregation in time series visualization.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Navigating reductionism and holism in evaluation.
Proceedings of the Fifth Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization, 2014

2013
Perceptual Calibration for Immersive Display Environments.
IEEE Trans. Vis. Comput. Graph., 2013

Splatterplots: Overcoming Overdraw in Scatter Plots.
IEEE Trans. Vis. Comput. Graph., 2013

Perception of Average Value in Multiclass Scatterplots.
IEEE Trans. Vis. Comput. Graph., 2013

Explainers: Expert Explorations with Crafted Projections.
IEEE Trans. Vis. Comput. Graph., 2013

Stylized and Performative Gaze for Character Animation.
Comput. Graph. Forum, 2013

Conversational Gaze Aversion for Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 13th International Conference, 2013

Quantity estimation in visualizations of tagged text.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Effective Replays and Summarization of Virtual Experiences.
IEEE Trans. Vis. Comput. Graph., 2012

Automated Illustration of Molecular Flexibility.
IEEE Trans. Vis. Comput. Graph., 2012

Image resizing via non-homogeneous warping.
Multim. Tools Appl., 2012

Local functional descriptors for surface comparison based binding prediction.
BMC Bioinform., 2012

Online real-time presentation of virtual experiences forexternal viewers.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

A head-eye coordination model for animating gaze shifts of virtual characters.
Proceedings of the 4th Workshop on Eye Gaze in Intelligent Human Machine Interaction, 2012

Comparing averages in time series data.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Designing effective gaze mechanisms for virtual agents.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Why ask why?: considering motivation in visualization evaluation.
Proceedings of the 2012 BELIV Workshop: Beyond Time and Errors, 2012

2011
Sequence Surveyor: Leveraging Overview for Scalable Genomic Alignment Visualization.
IEEE Trans. Vis. Comput. Graph., 2011

Subspace video stabilization.
ACM Trans. Graph., 2011

Visual comparison for information visualization.
Inf. Vis., 2011

Exploring Collections of Tagged Text for Literary Scholarship.
Comput. Graph. Forum, 2011

Improving Collaborative Visualization of Structural Biology.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

Visualizing virus population variability from next generation sequencing data.
Proceedings of the 2011 IEEE Symposium on Biological Data Visualization, 2011

2010
GRAPE: GRaphical Abstracted Protein Explorer.
Nucleic Acids Res., 2010

Warp propagation for video resizing.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

The complexity of perception of image distortion: an initial study.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Detection of image stretching.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

Perceptual principles for scalable sequence alignment visualization.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

2009
Multi-Scale Surface Descriptors.
IEEE Trans. Vis. Comput. Graph., 2009

Content-preserving warps for 3D video stabilization.
ACM Trans. Graph., 2009

Image Retargeting Using Mesh Parametrization.
IEEE Trans. Multim., 2009

Visual-Quality Optimizing Super Resolution.
Comput. Graph. Forum, 2009

Using Web Photos for Measuring Video Frame Interestingness.
Proceedings of the IJCAI 2009, 2009

Learning color and locality cues for moving object detection and segmentation.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

2008
Text Scaffolds for Effective Surface Labeling.
IEEE Trans. Vis. Comput. Graph., 2008

Re-cinematography: Improving the camerawork of casual video.
ACM Trans. Multim. Comput. Commun. Appl., 2008

Graph-based motion synthesis: an annotated bibliography.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Autonomous navigation for a virtual human - part I.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Staggered Poses: A Character Motion Representation for Detail-Preserving Editing of Pose and Coordinated Timing.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

Noisy video super-resolution.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Discovering panoramas in web videos.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

More Motion Capture in Games - Can We Make Example-Based Approaches Scale?.
Proceedings of the Motion in Games, First International Workshop, 2008

Texture-Consistent Shadow Removal.
Proceedings of the Computer Vision, 2008

2007
Molecular Surface Abstraction.
IEEE Trans. Vis. Comput. Graph., 2007

Virtual videography.
ACM Trans. Multim. Comput. Commun. Appl., 2007

Parametric motion graphs.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

Re-cinematography: improving the camera dynamics of casual video.
Proceedings of the 15th International Conference on Multimedia 2007, 2007

2006
Splicing Upper-Body Actions with Locomotion.
Comput. Graph. Forum, 2006

Integrating Dynamic Deformations into Interactive Volume Visualization.
Proceedings of the 8th Joint Eurographics - IEEE VGTC Symposium on Visualization, 2006

Video retargeting: automating pan and scan.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Region Enhanced Scale-Invariant Saliency Detection.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

2005
Automatic image retargeting with fisheye-view warping.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Magic boards.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Fast and accurate goal-directed motion synthesis for crowds.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

Automatic image retargeting.
Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, 2005

2004
Automated extraction and parameterization of motions in large data sets.
ACM Trans. Graph., 2004

Scalable Behaviors for Crowd Simulation.
Comput. Graph. Forum, 2004

Capillary Histology Imagery Visualization and Exploration.
Proceedings of the 15th IEEE Visualization Conference, 2004

2003
Building efficient, accurate character skins from examples.
ACM Trans. Graph., 2003

Snap-together motion: assembling run-time animations.
ACM Trans. Graph., 2003

Direct manipulation of interactive character skins.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

Stylizing motion with drawings.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

Flexible automatic motion blending with registration curves.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

Physical Touch-Up of Human Motions.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

2002
Motion graphs.
ACM Trans. Graph., 2002

Symposium on computer animation in fast forward.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

A framework for virtual videography.
Proceedings of the 2nd International Symposium on Smart Graphics, 2002

Footskate cleanup for motion capture editing.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

HijackGL: reconstructing from streams for stylized rendering.
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002

Evaluating Video-Based Motion Capture.
Proceedings of the Computer Animation 2002, 2002

2001
Computer puppetry: An importance-based approach.
ACM Trans. Graph., 2001

Comparing Constraint-Based Motion Editing Methods.
Graph. Model., 2001

Simplicial families of drawings.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

Non-invasive, interactive, stylized rendering.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

Motion path editing.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
Towards virtual videography (poster session).
Proceedings of the 8th ACM International Conference on Multimedia 2000, Los Angeles, CA, USA, October 30, 2000

1999
Analysis of HPSS Performance Based on Per-file Transfer Logs.
Proceedings of the 16th IEEE Symposium on Mass Storage Systems in cooperation with the 7th NASA Goddard Space Flight Center Conference on Mass Storage Systems and Technologies, 1999

1998
Constraint-based motion adaptation.
Comput. Animat. Virtual Worlds, 1998

Spacetime swing.
Proceedings of the ACM SIGGRAPH 98 Electronic Art and Animation Catalog, 1998

Retargeting Motion to New Characters.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

1997
Motion editing with spacetime constraints.
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997

Projective registration with difference decomposition.
Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97), 1997

1995
Image snapping.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
The challenges of 3D interaction: a CHI '94 workshop.
ACM SIGCHI Bull., 1994

The challenges of 3D interaction.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
A Graphics Toolkit Based on Differential Constraints.
Proceedings of the Sixth ACM Symposium on User Interface Software and Technology, 1993

Practical Issues in Graphical Constraints.
Proceedings of the Principles and Practice of Constraint Programming, 1993

1992
Through-the-lens camera control.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

Integrating Constraints and Direct Manipulation.
Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992

Briar: A Constraint-Based Drawing Program.
Proceedings of the Conference on Human Factors in Computing Systems, 1992

1990
Interactive dynamics.
Proceedings of the 1990 symposium on Interactive 3D graphics, 1990


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