Marcos Lage

Orcid: 0000-0003-3868-8886

According to our database1, Marcos Lage authored at least 44 papers between 2005 and 2024.

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Bibliography

2024
PW: A Visual Approach for Building, Managing, and Analyzing Weather Simulation Ensembles at Runtime.
IEEE Trans. Vis. Comput. Graph., January, 2024

The Urban Toolkit: A Grammar-Based Framework for Urban Visual Analytics.
IEEE Trans. Vis. Comput. Graph., January, 2024

Deep Umbra: A Generative Approach for Sunlight Access Computation in Urban Spaces.
CoRR, 2024

2023
Tinycubes: A modular technology for interactive visual analysis of historical and continuously updated spatiotemporal data.
Future Gener. Comput. Syst., June, 2023

A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics.
IEEE Trans. Vis. Comput. Graph., 2023

ProWis: A Visual Approach for Building, Managing, and Analyzing Weather Simulation Ensembles at Runtime.
CoRR, 2023

Visual Analytics for Profiling Land Use Changes.
Proceedings of the 36th SIBGRAPI Conference on Graphics, Patterns and Images, 2023

High-Level Grammars for Visualization and Visual Analytics.
Proceedings of the 36th SIBGRAPI Conference on Graphics, Patterns and Images, 2023

Visual Analytics Using Heterogeneous Urban Data.
Proceedings of the 36th SIBGRAPI Conference on Graphics, Patterns and Images, 2023

Uso de Grafos de Proveniência para Análise Temporal de Uso do Solo em Centros Urbanos: uma Abordagem Prática.
Proceedings of the 38th Brazilian Symposium on Databases, 2023

2022
UrbanRama: Navigating Cities in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2022

A Comparative Study of Methods for the Visualization of Probability Distributions of Geographical Data.
Multimodal Technol. Interact., 2022

PolRoute-DS: a Crime Dataset for Optimization-based Police Patrol Routing.
J. Inf. Data Manag., 2022

Beyond Click-and-View: a Comparative Study of Data Management Approaches for Interactive Visualization.
J. Inf. Data Manag., 2022

Urban Rhapsody: Large-scale exploration of urban soundscapes.
Comput. Graph. Forum, 2022

Visualizing simulation ensembles of extreme weather events.
Comput. Graph., 2022

2021
A Visual Analytics System for Profiling Urban Land Use Evolution.
CoRR, 2021

Um Estudo Sobre o Uso de Abordagens de Gerência de Dados em Sistemas de Análise Visual de Dados Espaço-Temporais.
Proceedings of the 36th Brazilian Symposium on Databases, 2021

2020
Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Shadow Accrual Maps: Efficient Accumulation of City-Scale Shadows Over Time.
IEEE Trans. Vis. Comput. Graph., 2019

Foreword to special section on SIBGRAPI 2019.
Comput. Graph., 2019

2018
Time Lattice: A Data Structure for the Interactive Visual Analysis of Large Time Series.
Comput. Graph. Forum, 2018

Spatio-Temporal Urban Data Analysis: A Visual Analytics Perspective.
IEEE Computer Graphics and Applications, 2018

Future Internet and Scalability Techniques in Mobile Crowdsourcing.
Proceedings of the 24th Brazilian Symposium on Multimedia and the Web, 2018

Interactive Visual Exploration of Spatio-Temporal Urban Data Sets using Urbane.
Proceedings of the 2018 International Conference on Management of Data, 2018

2017
Urban Pulse: Capturing the Rhythm of Cities.
IEEE Trans. Vis. Comput. Graph., 2017

IBHM: index-based data structures for 2D and 3D hybrid meshes.
Eng. Comput., 2017

Extracting Bus Lines Services Information from GPS Registries.
Proceedings of the 23rd Brazillian Symposium on Multimedia and the Web, 2017

2016
StatCast Dashboard: Exploration of Spatiotemporal Baseball Data.
IEEE Computer Graphics and Applications, 2016

2015
Topology-based catalogue exploration framework for identifying view-enhanced tower designs.
ACM Trans. Graph., 2015

Neighborhood grid: A novel data structure for fluids animation with GPU computing.
J. Parallel Distributed Comput., 2015

Urbane: A 3D framework to support data driven decision making in urban development.
Proceedings of the 10th IEEE Conference on Visual Analytics Science and Technology, 2015

2014
Finite Element/Fictitious Domain programming for flows with particles made simple.
Adv. Eng. Softw., 2014

2013
Real Time Pixel Art Remasterization on GPUs.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

Polygonal Mesh Extraction from Digital Voxel Art.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

2011
Flows with suspended and floating particles.
J. Comput. Phys., 2011

Two-Way Real Time Fluid Simulation Using a Heterogeneous Multicore CPU and GPU Architecture.
Proceedings of the 25th ACM/IEEE/SCS Workshop on Principles of Advanced and Distributed Simulation, 2011

2010
Meshless Helmholtz-Hodge Decomposition.
IEEE Trans. Vis. Comput. Graph., 2010


2009
Random Walks for Vector Field Denoising.
Proceedings of the SIBGRAPI 2009, 2009

Support Vectors Learning for Vector Field Reconstruction.
Proceedings of the SIBGRAPI 2009, 2009

2008
Approximations by Smooth Transitions in Binary Space Partitions.
Proceedings of the SIBGRAPI 2008, 2008

2006
Vector field reconstruction from sparse samples with applications.
Proceedings of the 19th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2006), 2006

2005
CHF: A Scalable Topological Data Structure for Tetrahedral Meshes.
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005


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