According to our database1, Maria Margoudi authored at least 8 papers between 2015 and 2018.
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Learning and motivational effects of digital game-based learning (DGBL) for manufacturing education -The Life Cycle Assessment (LCA) game.
Computers in Industry, 2018
The Use of Digital Game Based Learning in Manufacturing Education - A Case Study.
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018
Increasing middle school students' awareness and interest in manufacturing through digital game-based learning (DGBL).
Comp. Applic. in Engineering Education, 2017
Recommendations to Leverage Game-Based Learning to Attract Young Talent to Manufacturing Education.
Proceedings of the Serious Games - Third Joint International Conference, 2017
Understanding Engagement within the Context of a Safety Critical Game.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
Exploring Emotion Representation to Support Dialogue in Police Training on Child Interviewing.
Proceedings of the Serious Games - Second Joint International Conference, 2016
Learning in the Context of ManuSkills: Attracting Youth to Manufacturing Through TEL.
Proceedings of the Adaptive and Adaptable Learning, 2016
Introducing Engineering Concepts to Secondary Education Through the Application of Pedagogical Scenarios in "Manuskills" Project.
Proceedings of the Advances in Production Management Systems: Innovative Production Management Towards Sustainable Growth, 2015