Maribeth Back

According to our database1, Maribeth Back authored at least 40 papers between 1995 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2015
Towards Accurate Automatic Segmentation of IMU-Tracked Motion Gestures.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2013
PointPose demo: using a depth camera for finger pose estimation on touch-based mobile devices.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

PointPose: finger pose estimation for touch input on mobile devices using a depth sensor.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Towards Portable Multi-camera High Definition Video Capture Using Smartphones.
Proceedings of the 2013 IEEE International Symposium on Multimedia, 2013

2012
Through the looking glass: mirror worlds for augmented awareness & capability.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Mobile monitoring and control system for a food industry development laboratory.
Proceedings of the Mobile HCI '12, 2012

Revisiting the future of reading: the research and design behind XFR.
Proceedings of the Fifth ACM Workshop on Research Advances in Large Digital Book Repositories and Complementary Media, 2012

2010
The virtual factory: Exploring 3D worlds as industrial collaboration and control environments.
Proceedings of the IEEE Virtual Reality Conference, 2010

The virtual chocolate factory: mixed reality industrial collaboration and control.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

The virtual chocolate factory: Building a real world mixed-reality system for industrial collaboration and control.
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010

Exploring the workplace communication ecology.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Building and Employing Cross-Reality.
IEEE Pervasive Comput., 2009

A Taxonomy of Collaboration in Online Information Seeking
CoRR, 2009

Prototyping a tangible tool for design: Multimedia e-paper sticky notes.
Artif. Intell. Eng. Des. Anal. Manuf., 2009

High-tech chocolate: exploring 3D and mobile applications for factories.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Algorithmic mediation for collaborative exploratory search.
Proceedings of the 31st Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2008

mTable: browsing photos and videos on a tabletop system.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

2007
UbiComp 2006 Workshops, Part 2.
IEEE Pervasive Comput., 2007

2006
Implicit brushing and target snapping: data exploration and sense-making on large displays.
Proceedings of the working conference on Advanced visual interfaces, 2006

"It's Just a Method!": a pedagogical experiment in interdisciplinary design.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
The convertible podium: a rich media teaching tool for next-generation classrooms.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Post-bit: embodied video contents on tiny stickies.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

2003
SeismoSpin: a physical instrument for digital data.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

EEWWW!!: tangible interfaces for navigating into the human body.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Speeder Reader: An experiment in the future of reading.
Comput. Graph., 2002

Making sense of sensing systems: five questions for designers and researchers.
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002

The roads not taken: detours and dead ends on the design path of speeder reader.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
Design: the what of XFR: eXperiments in the future of reading.
Interactions, 2001

Designing Innovative Reading Experiences for a Museum Exhibition.
Computer, 2001

The AirBook: force-free interaction with dynamic text in an assistive reading device.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

Listen reader: an electronically augmented paper-based book.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

2000
Page detection using embedded tags.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

1999
The Kinetic Mandala: Audio a-Life in a Web-based 3D Environment.
Proceedings of the Fourth Symposium on The Virtual Reality Modeling Language, 1999

The SIT book: audio as affective imagery for interactive storybooks.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Listen up! Realtime auditory interfaces for the real world (panel).
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Designing Audio Aura.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

The sound of your stuff: designing a complex auditory display for an interactive museum exhibit.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1997
Audio Aura: Light-Weight Audio Augmented Reality.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Sound Design for Brain Opera's Mind Forest: Audio for a Complex Interactive System.
Proceedings of the 2nd Conference on Designing Interactive Systems: Processes, 1997

1995
Designing auditory interactions for PDAs.
Proceedings of the 8th Annual ACM Symposium on User Interface Software and Technology, 1995


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