Sven G. Kratz

Affiliations:
  • FX Palo Alto Laboratory (FXPAL)


According to our database1, Sven G. Kratz authored at least 50 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Unobtrusive Activity Recognition and Position Estimation for Work Surfaces Using RF-Radar Sensing.
ACM Trans. Interact. Intell. Syst., 2020

2018
Exploring Audio, Visual, and Tactile Cues for Synchronous Remote Assistance.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Below the Surface: Unobtrusive Activity Recognition for Work Surfaces using RF-radar sensing.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

2017
Personalized presentation annotations using optical HMDs.
Multim. Tools Appl., 2017

ThermoTouch: a New Scalable Hardware Design for Thermal Displays.
Proceedings of the Interactive Surfaces and Spaces, 2017

2016
LoCo: boosting for indoor location classification combining Wi-Fi and BLE.
Pers. Ubiquitous Comput., 2016

Depth Based Shadow Pointing Interface for Public Displays.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Look where you're going: Visual interfaces for robot teleoperation.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

Immersed remotely: Evaluating the use of Head Mounted Devices for remote collaboration in robotic telepresence.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

GestureSeg: developing a gesture segmentation system using gesture execution phase labeling by crowd workers.
Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2016

ThermoTouch: Design of a High Dynamic Temperature Range Thermal Haptic Display.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Polly Wanna Show You: Examining Viewpoint-Conveyance Techniques for a Shoulder-Worn Telepresence System.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Evaluating Stereoscopic Video with Head Tracking for Immersive Teleoperation of Mobile Telepresence Robots.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Towards Accurate Automatic Segmentation of IMU-Tracked Motion Gestures.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Exploring gestural interaction in smart spaces using head mounted devices with ego-centric sensing.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

Polly: "being there" through the parrot and a guide.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

AirAuth: evaluating in-air hand gestures for authentication.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

HABLO: Inaudible acoustic beacons for micro-localization.
Proceedings of the 2014 International Conference on Indoor Positioning and Indoor Navigation, 2014

LoCo: a ready-to-deploy framework for efficient room localization using Wi-Fi.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Polly: Telepresence from a Guide's Shoulder.
Proceedings of the Computer Vision - ECCV 2014 Workshops, 2014

AirAuth: a biometric authentication system using in-air hand gestures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

AirAuth: towards attack-resilient biometric authentication using in-air gestures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Tickle: a surface-independent interaction technique for grasp interfaces.
Proceedings of the Seventh International Conference on Tangible, 2013

PointPose demo: using a depth camera for finger pose estimation on touch-based mobile devices.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

PointPose: finger pose estimation for touch input on mobile devices using a depth sensor.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Combining acceleration and gyroscope data for motion gesture recognition using classifiers with dimensionality constraints.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

2012
Sensor-based user interface concepts for continuous, around-device and gestural interaction on mobile devices.
PhD thesis, 2012

ShoeSense: a new perspective on gestural interaction and wearable applications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

PalmSpace: continuous around-device gestures vs. multitouch for 3D rotation tasks on mobile devices.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
I'm home: Defining and evaluating a gesture set for smart-home control.
Int. J. Hum. Comput. Stud., 2011

WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games.
Int. J. Mob. Hum. Comput. Interact., 2011

Dynamic ambient lighting for mobile devices.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Body, movement, gesture & tactility in interaction with mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Protractor3D: a closed-form solution to rotation-invariant 3D gestures.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Real-time nonverbal opinion sharing through mobile phones during sports events.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

CapWidgets: tangile widgets versus multi-touch controls on mobile devices.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Use the Force (or something) - Pressure and Pressure - Like Input for Mobile Music Performance.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Semi-automatic zooming for mobile map navigation.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

The $3 recognizer: simple 3D gesture recognition on mobile devices.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

A $3 gesture recognizer: simple gesture recognition for devices equipped with 3D acceleration sensors.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Characteristics of pressure-based input for mobile devices.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Extending the virtual trackball metaphor to rear touch input.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
Bridging the gap between the Kodak and the Flickr generations: A novel interaction technique for collocated photo sharing.
Int. J. Hum. Comput. Stud., 2009

Hoverflow: exploring around-device interaction with IR distance sensors.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

HoverFlow: expanding the design space of around-device interaction.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Map torchlight: a mobile augmented reality camera projector unit.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Unravelling seams: improvoing mobile gesture recognition with visual feedback techniques.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Group coordination and negotiation through spatial proximity regions around mobile devices on augmented tabletops.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Navigating Dynamically-Generated High Quality Maps on Tilt-Sensing Mobile Devices.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

2007
REXplorer: a mobile, pervasive spell-casting game for tourists.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007


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