Phoebe Sengers

Orcid: 0000-0002-5778-5262

Affiliations:
  • Cornell University, Ithaca, USA


According to our database1, Phoebe Sengers authored at least 83 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Awards

ACM Fellow

ACM Fellow 2023, "For contributions to critically-informed human-computer interaction and design.".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Historicism in/as CSCW Method: Research, Sensibilities, and Design.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

What is History 'for' in CSCW Research?
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

2022
Situating Network Infrastructure with People, Practices, and Beyond: A Community Building Workshop.
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022

Interrupting Merit, Subverting Legibility: Navigating Caste In 'Casteless' Worlds of Computing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Seamless Visions, Seamful Realities: Anticipating Rural Infrastructural Fragility in Early Design of Digital Agriculture.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Speculation and the Design of Development.
Proc. ACM Hum. Comput. Interact., 2021

Legibility and the Legacy of Racialized Dispossession in Digital Agriculture.
Proc. ACM Hum. Comput. Interact., 2021

"From What I see, this makes sense": Seeing meaning in algorithmic results.
CoRR, 2021

Paradoxes in Producing the Future of Farm Work: Anticipating Social Impact through the Lens of Early Adopters.
Proceedings of the Workshop on Automation Experience at the Workplace, 2021

2020
Making data science systems work.
Big Data Soc., July, 2020

Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Bottom-Up Organizing with Tools from On High: Understanding the Data Practices of Labor Organizers.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
The Tools of Management: Adapting Historical Union Tactics to Platform-Mediated Labor.
Proc. ACM Hum. Comput. Interact., 2019

Phoebe Sengers.
Interactions, 2019

Designing from the rural.
Interactions, 2019

Fostering Historical Research in CSCW & HCI.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

Data Rhetoric and Uneasy Alliances: Data Advocacy in US Labor History.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
The Engineering of Experience.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

Design Within a Patriarchal Society: Opportunities and Challenges in Designing for Rural Women in Bangladesh.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Intermodulation: Improvisation and Collaborative Art Practice for HCI.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Diversifying Design Imaginations.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Reflections on Design Methods for Underserved Communities.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Reworking the Gaps between Design and Ethnography.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
The Case of the Strangerationist: Re-interpreting Critical Technical Practice.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Constructing and constraining participation in participatory arts and HCI.
Int. J. Hum. Comput. Stud., 2015

Freaky: Collaborative Enactments of Emotion.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Expanding and Refining Design and Criticality in HCI.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Double binds and double blinds: evaluation tactics in critically oriented HCI.
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015

2014
Values & design in HCI education.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Freaky: performing hybrid human-machine emotion.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

No easy compromise: sustainability and the dilemmas and dynamics of change.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Introduction to the special issue on practice-oriented approaches to sustainable HCI.
ACM Trans. Comput. Hum. Interact., 2013

From the mainstream to the center: Using niche perspectives to reframe designs.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Beyond being green: simple living families and ICT.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Autobiographical design: what you can learn from designing for yourself.
Interactions, 2012

Learning from marginalized users: reciprocity in HCI4D.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

Social sustainability: an HCI agenda.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Sustainably unpersuaded: how persuasion narrows our vision of sustainability.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

The humanities and/in HCI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Autobiographical design in HCI research: designing and learning through use-it-yourself.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Making epistemological trouble: Third-paradigm HCI as successor science.
Interact. Comput., 2011

What I learned on Change Islands: reflections on IT and pace of life.
Interactions, 2011

Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Everyday practice and sustainable HCI: understanding and learning from cultures of (un)sustainability.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

"I lie to myself that i have freedom in my own schedule": productivity tools and experiences of busyness.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Navigating the terrain of sustainable HCI.
Interactions, 2010

Examining appropriation, re-use, and maintenance for sustainability.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Making food, producing sustainability.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Mapping the landscape of sustainable HCI.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Nourishing the ground for sustainable HCI: considerations from ecologically engaged art.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Interfaces with the ineffable: Meeting aesthetic experience on its own terms.
ACM Trans. Comput. Hum. Interact., 2008

The disenchantment of affect.
Pers. Ubiquitous Comput., 2008

Interactionist AI and the promise of ubicomp, or, how to put your box in the world without putting the world in your box.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Beyond the hype: sustainability & HCI.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

In-car gps navigation: engagement with and disengagement from the environment.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Taming the situationist beast.
Proceedings of the Conference on Designing Interactive Systems, 2008

Subjective objectivity: negotiating emotional meaning.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
UbiComp 2006 Workshops, Part 2.
IEEE Pervasive Comput., 2007

How emotion is made and measured.
Int. J. Hum. Comput. Stud., 2007

Environmental sustainability and interaction.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Beyond usability: taking social, situational, cultural, and other contextual factors into account.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Provoking sociability.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

How HCI interprets the probes.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Historical Analysis: Using the Past to Design the Future.
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006

Reflective HCI: articulating an agenda for critical practice.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Staying open to interpretation: engaging multiple meanings in design and evaluation.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
The Engineering of Experience.
Proceedings of the Funology - From Usability to Enjoyment, 2005

Making by making strange: Defamiliarization and the design of domestic technologies.
ACM Trans. Comput. Hum. Interact., 2005

Affective presence in museums: Ambient systems for creative expression.
Digit. Creativity, 2005

Reflective design.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

Affect: from information to interaction.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

2004
Culturally Embedded Computing.
IEEE Pervasive Comput., 2004

Affective Interactions for in Real-time Applications: the SAFIRA Project.
Künstliche Intell., 2004

Reflective HCI: towards a critical technical practice.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
HCI and the arts: a conflicted convergence?
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

Sense and sensibility: evaluation and interactive art.
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003

Designing culturally situated technologies for the home.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
The enigmatics of affect.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2000
Reports on the AAAI Fall Symposia (November 1999 and November 1998).
AI Mag., 2000

1999
Designing Comprehensible Agents.
Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, 1999

1998
Do the Thing Right: An Architecture for Action-Expression.
Proceedings of the Second International Conference on Autonomous Agents, 1998

1996
Symptom Management for Schizophrenic Agents.
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996


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