Martin Böckle

According to our database1, Martin Böckle authored at least 17 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Toward a Design Theory of User-Centered Score Mechanics for Gamified Competency Development.
Inf. Syst. Manag., 2023

How to Design for the Metaverse: A Strategic Design Perspective.
Proceedings of the IEEE International Conference on Metaverse Computing, 2023

2022
The Impact of Artificial Intelligence on the Investment Decision Process in Venture Capital Firms.
Proceedings of the Artificial Intelligence in HCI, 2022

2021
Can You Trust the Black Box? The Effect of Personality Traits on Trust in AI-Enabled User Interfaces.
Proceedings of the Artificial Intelligence in HCI, 2021

2020
Exploring gamified persuasive system design for energy saving.
J. Enterp. Inf. Manag., 2020

2019
Towards a Framework for the Classification of Usability Issues.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Social Media Information Literacy - What Does It Mean and How Can We Measure It?
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

Designing at the Intersection of Gamification and Persuasive Technology to Incentivize Energy-Saving.
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

2018
A Design Framework for Adaptive Gamification Applications.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

2017
Towards adaptive Gamification: a synthesis of current Developments.
Proceedings of the 25th European Conference on Information Systems, 2017

2016
A Crowd-Powered System for Fashion Similarity Search.
ACM Trans. Intell. Syst. Technol., 2016

2015
Bridging the Utilitarian-Hedonic Divide in Crowdsourcing Applications.
Proceedings of the Fourth International Workshop on Crowdsourcing for Multimedia, 2015

Explorative analysis of applying collaborative visual annotations in online discussions to support the ideation of products or services.
Proceedings of the 19th IEEE International Conference on Computer Supported Cooperative Work in Design, 2015

2013
Entwicklung mobiler Anwendungen für nutzergeneriertes Wissen in der ärztlichen Weiterbildung.
i-com, 2013

Collaborative Visual Annotations For Knowledge Exchange in Practical Medical Training.
Proceedings of ECTEL meets ECSCW 2013, 2013

2012
Mobile Anwendungen für Medizin und Gesundheit.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Entwicklung mobiler Anwendungen für situatives Wissen in der Medizin.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012


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