Martin Pichlmair

Orcid: 0000-0001-8828-9723

According to our database1, Martin Pichlmair authored at least 12 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Designing Game Feel: A Survey.
IEEE Trans. Games, 2022

2021
Squeezer - A Mixed-Initiative Tool for Designing Juice Effects.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

2020
Procedural Generation for Divination and Inspiration.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Squeezer - A Tool for Designing Juicy Effects.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
Video Game Description Language Environment for Unity Machine Learning Agents.
Proceedings of the IEEE Conference on Games, 2019

2017
Designing for immediate play.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
Poème Numérique: Technology-Mediated Audience Participation (TMAP) Using Smartphones and High-Frequency Sound IDs.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2016

You Say Jump, I Say How High? Operationalising the Game Feel of Jumping.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Modeling Routinization in Games: An Information Theory Approach.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2007
Levels of Sound: On the Principles of Interactivity in Music Video Games.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

2005
Seven mile boots.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

Seven mile boots: implications of an everyday interface.
Proceedings of the 13th ACM International Conference on Multimedia, 2005


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