Masaaki Oka

According to our database1, Masaaki Oka authored at least 15 papers between 1987 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2015
Fairness and False-Name Manipulations in Randomized Cake Cutting.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

2014
Comparative Study of Classifiers for Prediction of Recurrence of Liver Cancer Using Binary Patterns.
Proceedings of the Modern Advances in Applied Intelligence, 2014

Predicting Own Action: Self-Fulfilling Prophecy Induced by Proper Scoring Rules.
Proceedings of the Seconf AAAI Conference on Human Computation and Crowdsourcing, 2014

Optimal false-name-proof single-item redistribution mechanisms.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Strategy-Proof Mechanisms for the k-Winner Selection Problem.
Proceedings of the PRIMA 2013: Principles and Practice of Multi-Agent Systems, 2013

Ability Grouping of Crowd Workers via Reward Discrimination.
Proceedings of the First AAAI Conference on Human Computation and Crowdsourcing, 2013

Quality-control mechanism utilizing worker's confidence for crowdsourced tasks.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Classification Based on Boolean Algebra and Its Application to the Prediction of Recurrence of Liver Cancer.
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013

2008
Visualization of transitions of developing of hepatitis C virus-associated hepatocellular carcinoma.
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008

2004
Comparison of Microarray-Based Predictive Systems for Early Recurrence of Cancer.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

2000
Vector Unit Architecture for Emotion Synthesis.
IEEE Micro, 2000

1999
Designing and programming the emotion engine.
IEEE Micro, 1999

A microprocessor with a 128-bit CPU, ten floating-point MAC's, four floating-point dividers, and an MPEG-2 decoder.
IEEE J. Solid State Circuits, 1999

1998
HoloWall: interactive digital surfaces.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1987
Real-time manipulation of texture-mapped surfaces.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987


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