Masayuki Nakajima

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Known people with the same name:

Bibliography

2020
Vizclass: Making Computer Graphics Video Lecture from a Script.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

Automatic Generation of Art Exhibitions from the Internet Resources.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

2019
Building Virtual Museum Exhibition System as a Medium.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019

2017
Rap music video generator: Write a script to make your rap music video with synthesized voice and CG animation.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

2016
Foreword.
IEICE Trans. Inf. Syst., 2016

Automatic CG Talk Show Generation from the Internet Forum.
Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden, 2016

Automatic Generation of Personal Virtual Museum.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

An attempt of mimicking TV news program with full 3DCG - Aiming at the Text-Generated TV system.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2016

2015
Open Framework Facilitating Automatic Generation of CG Animation from Web Site.
Proceedings of the International Conference on Cyberworlds, 2015

2014
A New Virtual Museum Equipped with Automatic Video Content Generator.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Virtual Museum with 3D Artifacts.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

Interactive TV by Text-To-Vision.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

Engagement in Computer and Video Games.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

2010
A Chip-Stacked Memory for On-Chip SRAM-Rich SoCs and Processors.
IEEE J. Solid State Circuits, 2010

2003
A Production Method of Reusing Existing 2D Animation Sequences .
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Signaling schemes over a dedicated wireless signaling system in the heterogeneous network.
Proceedings of the 55th IEEE Vehicular Technology Conference, 2002

2000
Hair Rendering by Jittering and Pseudo Shadow.
Proceedings of the Computer Graphics International Conference, 2000

1999
Volumetric modeling of artistic techniques in colored pencil drawing.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Volumetric Modeling of Colored Pencil Drawing.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

Islamic Symmetric Pattern Generation based on Group Theory.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

Visible Volume Buffer for Efficient Hair Expression and Shadow Generation.
Proceedings of the Computer Animation 1999, 1999

1998
Development and Standardization of a Spectral Characteristics Data Base for Evaluating Color Reproduction in Image Input Devices.
Proceedings of the Electronic Imaging: Processing, 1998

1994
A Study on Underwater Cable Automatic Recognition Using Hough Transformation.
Proceedings of IAPR Workshop on Machine Vision Applications, 1994


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