Masayuki Nakajima

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2020
Vizclass: Making Computer Graphics Video Lecture from a Script.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

Automatic Generation of Art Exhibitions from the Internet Resources.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

2019
Building Virtual Museum Exhibition System as a Medium.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019

2017
Rap music video generator: Write a script to make your rap music video with synthesized voice and CG animation.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

2016
Foreword.
IEICE Trans. Inf. Syst., 2016

Low Quality Mobile Image Data Processing Under Uneven Shading - Separating and Cleaning Text Lines and Graphic Regions in mobile Color Document Image.
Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden, 2016

Automatic CG Talk Show Generation from the Internet Forum.
Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden, 2016

Automatic Generation of Personal Virtual Museum.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

An attempt of mimicking TV news program with full 3DCG - Aiming at the Text-Generated TV system.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2016

2015
Open Framework Facilitating Automatic Generation of CG Animation from Web Site.
Proceedings of the International Conference on Cyberworlds, 2015

2014
A New Virtual Museum Equipped with Automatic Video Content Generator.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Virtual Museum with 3D Artifacts.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

Interactive TV by Text-To-Vision.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

Engagement in Computer and Video Games.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

2012
Optimal Differential Filter on Hexagonal Lattice.
Proceedings of the Computational Intelligence Paradigms in Advanced Pattern Classification, 2012

2011
Detection of Tongue Protrusion Gestures from Video.
IEICE Trans. Inf. Syst., 2011

Personal space-based simulation of non-verbal communications.
Entertain. Comput., 2011

Contour-driven Sumi-e rendering of real photos.
Comput. Graph., 2011

ScritterHDR: multiplex-hidden imaging on high dynamic range projection.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

2010
Design and Evaluation of More Accurate Gradient Operators on Hexagonal Lattices.
IEEE Trans. Pattern Anal. Mach. Intell., 2010

A Chip-Stacked Memory for On-Chip SRAM-Rich SoCs and Processors.
IEEE J. Solid State Circuits, 2010

A new "multiplex content" displaying system compatible with current 3D projection technology.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

IR2s: interactive real photo to Sumi-e.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

2009
Single-View Sketch Based Surface Modeling.
IEICE Trans. Inf. Syst., 2009

Modeling the Personal Space of Virtual Agents for Behavior Simulation.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Simulation-based in-between creation for CACAni system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Contour-driven brush stroke synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Personal Space Modeling for Human-Computer Interaction.
Proceedings of the Entertainment Computing, 2009

The use of tongue protrusion gestures for video-based communication.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

2008
Curvature-based stroke rendering.
Vis. Comput., 2008

Motion Belts: Visualization of Human Motion Data on a Timeline.
IEICE Trans. Inf. Syst., 2008

Query-by-Sketch Based Image Synthesis.
IEICE Trans. Inf. Syst., 2008

Supervised Learning of Similarity Measures for Content-Based 3D Model Retrieval.
Proceedings of the Large-Scale Knowledge Resources. Construction and Application, 2008

2007
Example-Based Color Transformation of Image and Video Using Basic Color Categories.
IEEE Trans. Image Process., 2007

Spatial prefiltering scheme based on anisotropic diffusion in low-bitrate video coding.
Systems and Computers in Japan, 2007

Discriminative Spherical Wavelet Features for Content-Based 3D Model Retrieval.
Int. J. Shape Model., 2007

Sketch-Based Evaluation of Image Segmentation Methods.
IEICE Trans. Inf. Syst., 2007

Motion belts.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Sketch-to-collage.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

CrossSketch: Freeform Surface Modeling with Details.
Proceedings of the 4th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2007

A boosting approach to content-based 3D model retrieval.
Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, 2007

A Study of the Efficiency of Line Renderings of 3D Shapes.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

2006
Spherical parameterization and geometry image-based 3D shape similarity estimation (CGS 2004 special issue).
Vis. Comput., 2006

Extracting Objects Using Contour Evolutions in Edge-Based Object Tracking.
J. Adv. Comput. Intell. Intell. Informatics, 2006

Spherical Wavelet Descriptors for Content-based 3D Model Retrieval.
Proceedings of the 2006 International Conference on Shape Modeling and Applications (SMI 2006), 2006

Study of asthenopia caused by the viewing of stereoscopic images: measurement by MEG and other devices.
Proceedings of the Human Vision and Electronic Imaging XI, 2006

2005
Example-Based Color Stylization of Images.
ACM Trans. Appl. Percept., 2005

Scale-Space Processing of Point-Sampled Geometry for Efficient 3D Object Segmentation.
IEICE Trans. Inf. Syst., 2005

Detection and evaluation of grasping positions.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Region Graph Based Text Extraction from Outdoor Images.
Proceedings of the Third International Conference on Information Technology and Applications (ICITA 2005), 2005

Estimating object contours from binary edge images.
Proceedings of the 2005 International Conference on Image Processing, 2005

Paintbrush rendering of lines using HMMs.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Example-based color transformation for image and video.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

A novel color region homogenization and its application in improving skin detection accuracy.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Range of motion estimation from Mocap data.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

Detection and Evaluation of Grasping Positions for Autonomous Agents.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

Discerning Advisor: An Intelligent Advertising System for Clothes Considering Skin Color.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

Sketch-based perception model for evaluating color segmentations.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005

2004
Toward anthropometrics simulation of face rejuvenation and skin cosmetic.
Comput. Animat. Virtual Worlds, 2004

Entertainment Applications of Human-Scale Virtual Reality Systems.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

Action Generation from Natural Language.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

WARAJI: Foot-Driven Navigation Interfaces for Virtual Reality Applications.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

Classification of Japanese Spatial Nouns.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004

Toward E-Appearance of Human Face and Hair by Age, Expression and Rejuvenation.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

Geometry Image Matching for Similarity Estimation of 3D Shape.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Hands-Free Navigation Methods for Moving through a Virtual Landscape Walking Interface Virtual Reality Input Devices.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Image Categorization using Color Blobs in a Mobile Environment.
Comput. Graph. Forum, 2003

A Production Method of Reusing Existing 2D Animation Sequences .
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

Generation of Varying Line Thickness.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

A Method of Rendering Scenes Including Volumetric Objects Using Ray-Volume Buffers - Expanding to Render Scenes Including Overlapped Volumetric Object.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

A Framework for Transfer Colors Based on the Basic Color Categories.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

Real Time Detection Interface For Walking on CAVE.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Signaling schemes over a dedicated wireless signaling system in the heterogeneous network.
Proceedings of the 55th IEEE Vehicular Technology Conference, 2002

Rich curve drawing.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Color transformation based on the basic color categories of a painting.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

A new interface for the virtual world foot motion sensing input device.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2000
TEASAR: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

A Gradient Magnitude Based Region Growing Algorithm for Accurate Segmentation.
Proceedings of the 2000 International Conference on Image Processing, 2000

Hair Rendering by Jittering and Pseudo Shadow.
Proceedings of the Computer Graphics International Conference, 2000

Visual Simulation of Texture/Non-Texture Image Synthesis.
Proceedings of the Computer Graphics International Conference, 2000

1999
Balance control and mass centre adjustment of articulated figures in interactive environments.
Vis. Comput., 1999

Synergistic image creator - A picture generation system with consideration of the painting process.
Systems and Computers in Japan, 1999

Database guided computer animation of human grasping using forward and inverse kinematics.
Comput. Graph., 1999

Volumetric modeling of artistic techniques in colored pencil drawing.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

3D physics-based brush model for painting.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Volumetric Modeling of Colored Pencil Drawing.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

Nonlinear registration of medical images using Cauchy-Navier spline transformation.
Proceedings of the Medical Imaging 1999: Image Processing, 1999

Islamic Symmetric Pattern Generation based on Group Theory.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

Visible Volume Buffer for Efficient Hair Expression and Shadow Generation.
Proceedings of the Computer Animation 1999, 1999

Realistic Articulated Character Positioning and Balance Control in Interactive Environments.
Proceedings of the Computer Animation 1999, 1999

1998
Image metamorphosis transformation of facial images based on elastic body splines.
Signal Process., 1998

Generation of Missing Medical Slices Using Morphing Technology.
Proceedings of IAPR Workshop on Machine Vision Applications, 1998

A Resolution Independent Nonrealistic Imaging System for Artistic Use.
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1998

Development and Standardization of a Spectral Characteristics Data Base for Evaluating Color Reproduction in Image Input Devices.
Proceedings of the Electronic Imaging: Processing, 1998

Image Morphing of Facial Images Transformation based on Navier Elastic Body Splines.
Proceedings of the Computer Animation 1998, 1998

Construction of Virtual Environment from Video Data with Forward Motion.
Proceedings of the Advanced Multimedia Content Processing, First International Conference, 1998

1997
Hair image generating algorithm using fractional hair model.
Signal Process. Image Commun., 1997

Image warping based on elastic body spline transformation: application for facial animations.
Proceedings of the First International Conference on Information Visualisation, 1997

1995
On-line Recognition of Cursive Hangul by DP Matching with Structural Information.
IEICE Trans. Inf. Syst., 1995

1994
A Study on Underwater Cable Automatic Recognition Using Hough Transformation.
Proceedings of IAPR Workshop on Machine Vision Applications, 1994

1992
Improving image quality for block coding by image division method.
Systems and Computers in Japan, 1992

1990
Automatic extraction of roads denoted by parallel lines from 1/25, 000-scaled maps utilizing skip-scan method.
Systems and Computers in Japan, 1990

An extraction method for same figure using polar features.
Systems and Computers in Japan, 1990

A Method of Extracting Similar Figures Using Polar Features.
Systems and Computers in Japan, 1990

A Data Management Method for Maps Using Band Division of Data Plane.
Systems and Computers in Japan, 1990

1989
Anti-aliasing algorithm using silhouette mask method.
Systems and Computers in Japan, 1989

1988
A method of generating facial expressions using a database-driven animation system.
Systems and Computers in Japan, 1988

Curved-Solid-Object Input-System Using Conformal Projection Method.
Systems and Computers in Japan, 1988

Three - Dimensional Computer Animation by Trigonometric Approximation to Aperiodic Motion.
Systems and Computers in Japan, 1988

3-D Object Data Input System Using Rearview Mirrors.
Systems and Computers in Japan, 1988

Speed-up algorithm of color image quantization.
Systems and Computers in Japan, 1988

A method of license plate extraction using a fast pyramid hierarchical hough transformation.
Systems and Computers in Japan, 1988

Method of extracting car number plates by image processing.
Systems and Computers in Japan, 1988

The Extension of The Aho-Corasick Algorithm to Multiple Rectangular Patterns of Different Sizes and N-Dimensional Patterns and Text.
Proceedings of IAPR Workshop on Computer Vision, 1988

1987
An identification method of closed regions between line drawings using motion analysis.
Systems and Computers in Japan, 1987

A method of reconstructing 3D mountainous shapes from contours.
Systems and Computers in Japan, 1987

An Automatic Interpolation Method of Grayvalued Images Utilizing Density Contour Lines.
Proceedings of the 8th European Computer Graphics Conference and Exhibition, 1987

1986
A region extraction method using a distance function between images.
Systems and Computers in Japan, 1986

An in-betweening method of gray-valued images using density contour lines.
Systems and Computers in Japan, 1986

Three-dimensional reconstruction of torsos by computer and its applications.
Systems and Computers in Japan, 1986

1985
A coding method of gray-valued pictures using density contour lines.
Systems and Computers in Japan, 1985

A graphical structure extracting method from an urban map using parallel vector tracers.
Systems and Computers in Japan, 1985

An edge detection algorithm of color images using the reduction of brightness and chroma.
Systems and Computers in Japan, 1985

1983
Animating planar folds by computer.
Comput. Vis. Graph. Image Process., 1983

1982
An Algebraic Description of Painted Digital Pictures.
IEEE Trans. Pattern Anal. Mach. Intell., 1982

An Algebraic Approach to the Generation and Description of Binary Pictures.
IEEE Trans. Pattern Anal. Mach. Intell., 1982

1979
A Method of Recognition and Representation of Korean Characters by Tree Grammars.
IEEE Trans. Pattern Anal. Mach. Intell., 1979


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