Matis Hudon

Orcid: 0000-0002-1919-1295

According to our database1, Matis Hudon authored at least 8 papers between 2016 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
2DToonShade: A stroke based toon shading system.
Comput. Graph. X, 2019

2018
Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

2D shading for cel animation.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Deepstereobrush: Interactive Depth Map Creation.
Proceedings of the International Conference on 3D Immersion, 2018

Deep Normal Estimation for Automatic Shading of Hand-Drawn Characters.
Proceedings of the Computer Vision - ECCV 2018 Workshops, 2018

2016
Active illumination for high speed image acquisition and recovery of shape and albedo. (Illumination active pour l'acquisition d'images à haute fréquence et reconstruction phométrique de l'apparence et de la forme).
PhD thesis, 2016

Shape and Reflectance from RGB-D Images using Time Sequential Illumination.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Automatic light compositing using rendered images.
Proceedings of the Digital Media Industry & Academic Forum, 2016


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