Md Sanaul Haque

Orcid: 0000-0002-5736-8338

According to our database1, Md Sanaul Haque authored at least 15 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Transforming tourist maps to increase heritage awareness uses for gamification and serious games.
Proceedings of the 18th International Conference on Persuasive Technology, Adjunct Proceedings co-located with PERSUASIVE 2023, Eindhoven University of Technology, Eindhoven, The Netherlands, April 19th, 2023

The present and future aspects of Digital Nudging and Digital Persuasion.
Proceedings of the 18th International Conference on Persuasive Technology, Adjunct Proceedings co-located with PERSUASIVE 2023, Eindhoven University of Technology, Eindhoven, The Netherlands, April 19th, 2023

Does peer-review feedback promote interpersonal relationships among Ph.D. students and supervisors? A self-determination theory perspective.
Proceedings of the 11th International Conference on Behaviour Change Support Systems, 2023

What do we know about behavior change support systems after a decade of annual meetings?
Proceedings of the 11th International Conference on Behaviour Change Support Systems, 2023

Co-Design Framework for Green ICT Ecosystem: A Tale from the Finnish Green ICT Ecosystem.
Proceedings of the International Conference on ICT for Sustainability, 2023

2022
Building a National Smart Campus to support sustainable business development: An ecosystem approach.
CoRR, 2022

Do Nudges Work? Using Personal Normative Message in mHealth Intervention to Dissuade from Physical Inactivity.
Proceedings of the 17th International Conference on Persuasive Technology, 2022

Preface to the 1st International Workshop on Digital Nudging and Digital Persuasion.
Proceedings of the 17th International Conference on Persuasive Technology, 2022

Prototyping a Gamified System to Persuade School-Age Children in Developing Countries: Using Kahoot in Online Environments.
Proceedings of the 17th International Conference on Persuasive Technology, 2022

2021
Identifying Relevant Stakeholders in Digital Healthcare.
AII, 2021

2018
Measuring the Influence of a Persuasive Application to Promote Physical Activity.
Proceedings of the Third International Workshop on Personalization in Persuasive Technology co-located with the 13th International Conference on Persuasive Technology, 2018

2017
Persuasive applications for the healthy lifestyle.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

A Theory-Driven System Model to Promote Physical Activity in the Working Environment with a Persuasive and Gamified Application.
Proceedings of the First International Workshop on Data-Driven Gamification Design co-located with 21st International Academic MindTrek Conference (AcademicMindtrek 2017), 2017

Designing a Gamified Theory-Driven System Model for Postgraduate Research Students to Encouraging Progression and Connectedness.
Proceedings of the 1st International GamiFIN Conference, Pori, Finland, May 9-10, 2017., 2017

2014
Persuasive technology for overcoming food cravings and improving snack choices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


  Loading...