Minna Isomursu

According to our database1, Minna Isomursu authored at least 81 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2024
Sentiment Analysis of Finnish Twitter Discussions on COVID-19 During the Pandemic.
SN Comput. Sci., 2024

2023
LiveHeart: Remote Digital Habit Change Healthcare Information System for Decision Making.
Proceedings of the Annual Symposium of Computer Science 2023 co-located with The International Conference on Evaluation and Assessment in Software Engineering (EASE 2023), 2023

AI Living Lab: Quality Assurance for AI-based Health systems.
Proceedings of the 2nd IEEE/ACM International Conference on AI Engineering, 2023

2022
The effect of Covid-19 in digital media use of Finnish physicians - Four wave longitudinal panel survey.
Int. J. Medical Informatics, 2022

Experiences Using Patient and Public Involvement in Digital Health Research for Multiple Sclerosis.
Proceedings of the Challenges of Trustable AI and Added-Value on Health, 2022

Health Care Professionals' Perspectives on the Uses of Patient-Generated Health Data.
Proceedings of the Challenges of Trustable AI and Added-Value on Health, 2022

2021
Convergent Communication, Sensing and Localization in 6G Systems: An Overview of Technologies, Opportunities and Challenges.
IEEE Access, 2021

Designing Depression Screening Chatbots.
Proceedings of the Nurses and Midwives in the Digital Age - Selected Papers, Posters and Panels from the 15th International Congress in Nursing Informatics, Virtual Event, 23 August, 2021

2020
Challenges and opportunities for telehealth in the management of chronic obstructive pulmonary disease: a qualitative case study in Greece.
BMC Medical Informatics Decis. Mak., 2020

6G White Paper on Localization and Sensing.
CoRR, 2020

2019
Making Sense of the General Data Protection Regulation - Four Categories of Personal Data Access Challenges.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Integrating Users Logic Into Requirements Engineering for Connected Healthcare co-Design.
Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering, 2019

Developing a Smartphone Application to Support Smoking Behavior Change through Social Comparison.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

Exploring users' willingness to share their health and personal data under the prism of the new GDPR: implications in healthcare.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

Accessing and Sharing Electronic Personal Health Data.
Proceedings of the 12th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2019), 2019

2018
Personal health data: A systematic mapping study.
Int. J. Medical Informatics, 2018

Socializers, achievers or both? Value-based roles of children in technology design projects.
Int. J. Child Comput. Interact., 2018

'Worksome but Rewarding' -Stakeholder Perceptions on Value in Collaborative Design Work.
Comput. Support. Cooperative Work., 2018

Rationale Behind Socially Influencing Design Choices for Health Behavior Change.
Proceedings of the Persuasive Technology - 13th International Conference, 2018

Measuring the Influence of a Persuasive Application to Promote Physical Activity.
Proceedings of the Third International Workshop on Personalization in Persuasive Technology co-located with the 13th International Conference on Persuasive Technology, 2018

Dimensions of Accessibility and Interoperability for Electronic Health Records in the Nordic Countries: A Qualitative Evidence Synthesis of Facilitators and Barriers.
Proceedings of the 22nd Pacific Asia Conference on Information Systems, 2018

Designing for Well-being and Healthcare Using Social Comparison.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Analyzing the Role of a Telemedicine System in Health Service Personalization.
Proceedings of the Information Systems Development: Designing Digitalization, 2018

Personal Health Data: Accessibility and Value in a Danish Context.
Proceedings of the Information Systems Development: Designing Digitalization, 2018

Health Data Access Barriers in a Finnish Insurance Company: A Case Study.
Proceedings of the Information Systems Development: Designing Digitalization, 2018

Designing for Behavior Change - 6 Dimensions of Social Comparison Features.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

Personal Health Data: Access and Perceived Value in Denmark.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018

2017
Service Interaction Flow Analysis Technique for Service Personalization.
Proceedings of the Nordic Contributions in IS Research, 2017

Identifying Personalization in a Care pathway: a single-Case Study of a Finnish Healthcare Service Provider.
Proceedings of the 25th European Conference on Information Systems, 2017

Introducing a framework for reporting Behavioral Informatics interventions.
Proceedings of the 14th International Conference on Telecommunications, 2017

Detecting Gamification in Breast Cancer Apps: An Automatic Methodology for Screening Purposes.
Proceedings of the 30th IEEE International Symposium on Computer-Based Medical Systems, 2017

Personalizing Narratives to Support Motivation for Physical Activity.
Proceedings of the 30th Bled eConference: Digital Transformation, 2017

2016
Feasibility of digital footprint data for health analytics and services: an explorative pilot study.
BMC Medical Informatics Decis. Mak., 2016

Context of use and timing of social comparison techniques in behavior change support: a qualitative systematic review.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

2015
Digital Signage Effectiveness in Retail Stores.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Collecting a citizen's digital footprint for health data mining.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

2014
Designing assistive and cooperative HCI for older adults' movement.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Enriching Everyday Experience with a Digital Service: Case Study in Rural Retail Store.
Proceedings of the 27th Bled eConference: eEcosystems, 2014

2013
Advise, Acknowledge, Grow and Engage: Design Principles for a Mobile Wellness Application to Support Physical Activity.
Int. J. Mob. Hum. Comput. Interact., 2013

Integrating collaborative context information with social media: a study of user perceptions.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Small Talk with Facebook: Phatic Communication in Social Media.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

2012
User Experience Design Goes Agile in Lean Transformation - A Case Study.
Proceedings of the 2012 Agile Conference, 2012

2011
Understanding human values in adopting new technology - A case study and methodological discussion.
Int. J. Hum. Comput. Stud., 2011

Touch- and audio-based medication management service concept for vision impaired older people.
Proceedings of the 2011 IEEE International Conference on RFID-Technologies and Applications, 2011

HearMe: A touch-to-speech UI for medicine identification.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011

Contextcapture: exploring the usage of context-based awareness cues in informal information sharing.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

2010
Evaluating Human Values in the Adoption of New Technology in School Environment.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010

Animated UI transitions and perception of time: a user study on animated effects on a mobile screen.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Experiences from interaction design for NFC applications.
J. Ambient Intell. Smart Environ., 2009

Touch-Based Access to Mobile Internet: User Experience Findings.
Int. J. Mob. Hum. Comput. Interact., 2009

Mobile screen transition animations.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Designing for social context of mobility: mobile applications for always-on users.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Bringing technology into school: NFC-enabled school attendance supervision.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

Designing social features for mobile and ubiquitous wellness applications.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

Examining human values in adopting ubiquitous technology in school.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Animated Transitions for Adaptive Small Size Mobile Menus.
Proceedings of the Human-Computer Interaction, 2009

Learning through NFC-enabled Urban Adventure - User Experience Findings.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009

Rhythms of non-use of device ensembles.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Tags and the City.
PsychNology J., 2008

Experiences from a Touch-Based Interaction and Digitally Enhanced Meal-Delivery Service for the Elderly.
Adv. Hum. Comput. Interact., 2008

Touch to access the mobile internet.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Design of mobile wellness applications: identifying cross-cultural factors.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Mobile multimedia: content creation and use.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Evaluating User Experience in Technology Pilots.
Proceedings of the Human-Computer Interaction Symposium, 2008

Tracking Outdoor Sports - User Experience Perspective.
Proceedings of the Ambient Intelligence, European Conference, 2008

2007
Experimental evaluation of five methods for collecting emotions in field settings with mobile applications.
Int. J. Hum. Comput. Stud., 2007

Evaluating the use of a audio-video mobile phone for web magazine reporters.
Proceedings of the 4th International Conference on Mobile Technology, 2007

Touch-based user interface for elderly users.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007

Creating a Web-Based Collaboration Tool to Support Research Work.
Proceedings of the International Conference on Internet and Web Applications and Services (ICIW 2007), 2007

2005
Exploring the integration of community communication technologies: case birdwatchers.
Int. J. Web Based Communities, 2005

User experiences on location-aware mobile services.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Design Principles for Desktop 3D User Interfaces - Case Movie Plaza.
Proceedings of the ICEIS 2005, 2005

2004
Capturing tacit knowledge from young girls.
Interact. Comput., 2004

Facilitated and performed 'happenings' as resources in ubiquitous computing design.
Digit. Creativity, 2004

The Role of Technology in Interest-Based Communities: Interactivity, Immersion and Connectivity.
Proceedings of the 2004 IEEE/WIC/ACM International Conference on Web Intelligence (WI 2004), 2004

Evaluating the Calmness of Ubiquitous Applications.
Proceedings of the Product Focused Software Process Improvement, 2004

Experience clip: method for user participation and evaluation of mobile concepts.
Proceedings of the Eighth Conference on Participatory Design: Artful Integration: Interweaving Media, 2004

Classification of mobile micromovies.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Internet-Based Amateur Video Delivery: The Users and Their Requirements.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

2003
Involving young girls in product concept design.
Proceedings of the 2003 Conference on Universal Usability, 2003

Designing a mobile terminal for horse aficionados.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003


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