Michael Naimark

According to our database1, Michael Naimark authored at least 12 papers between 1990 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Being Early: Challenges and Opportunities as VR Grows Up.
Presence Teleoperators Virtual Environ., 2016

2006
Aspen the Verb: Musings on Heritage and Virtuality.
Presence Teleoperators Virtual Environ., 2006

2005
Two Unusual Projection Spaces.
Presence Teleoperators Virtual Environ., 2005

Squidball: An Experiment in Large-Scale Motion Capture and Game Design.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

1998
Artists and Technologists Working Together (Panel).
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998

1996
Be now here (welcome to the neighborhood).
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996

1995
Museums without walls: new media for new museums (panel session).
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
Artists in Multimedia: Creating Meaningful Roles (Panel).
Proceedings of the Second ACM International Conference on Multimedia '94, 1994

1992
Review: Artists Explore Virtual Reality: The Bioapparatus Residency at the Banff Centre for the Arts.
Presence Teleoperators Virtual Environ., 1992

Review: EXPO '92 Seville.
Presence Teleoperators Virtual Environ., 1992

1991
The first Moscow international workshop on human-computer interaction.
ACM SIGCHI Bull., 1991

1990
Interface and new interactive systems (panel session).
Proceedings of the Panel Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990


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