Tom Igoe

Orcid: 0009-0005-8379-0419

According to our database1, Tom Igoe authored at least 13 papers between 2005 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Light-Material Dialogues: A Series of Sustainable & Experimental Luminaires.
Proceedings of the Twentieth International Conference on Tangible, 2026

deLIGHTful Interactions: Designing Sustainable & Experimental Luminaires.
Proceedings of the Twentieth International Conference on Tangible, 2026

2025
Bridging HCI and Industrial Manufacturing.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Bring Your Own Interface: Exploring Tactile Interaction in Maritime Automation.
Proceedings of the Companion Publication of the 2025 ACM Designing Interactive Systems Conference, 2025

2021
Making at a Distance: Teaching Hands-on Courses During the Pandemic.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Designing Educational Materials for a Blind Arduino Workshop.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Putting Tools in Hands: Designing Curriculum for a Nonvisual Soldering Workshop.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Designing Tactile Schematics: Improving Electronic Circuit Accessibility.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2012
Getting Started with RFID - Identify Objects in the Physical World with Arduino.
Make projects, O'Reilly, ISBN: 978-1-449-32418-6, 2012

2011
Making Things Talk - Practical Methods for Connecting Physical Objects, Second Edition.
O'Reilly, ISBN: 978-1-4493-9243-7, 2011

2009
An ecology of tangible interaction.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

2007
Making things talk - practical methods for connecting physical objects: projects and ideas to create talking objects from anything.
Make projects, O'Reilly, ISBN: 978-0-596-51051-0, 2007

2005
Squidball: An Experiment in Large-Scale Motion Capture and Game Design.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005


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